Player Matchup

Gilgamesh
Gilgamesh
Goodychoo
Gilgamesh
Level 69
God Stats
2W - 1L
1,629 SR
Queue Stats
30W - 25L
1,454 Elo+
Party 2
Medusa
Medusa
Smoke96
Medusa
Level 140
God Stats
1W - 1L
1,592 SR
Queue Stats
41W - 35L
1,439 Elo+
Party 2
He Bo
He Bo
TaylerDreadful
He Bo
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,715 Elo+
Solo
Team Averages
Level 105
1,574 SR
1,536 Elo+

VS

Team Averages
Level 106
1,617 SR
1,496 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Salazarix
Chaac
Level 144
God Stats
7W - 0L
1,851 SR
Queue Stats
124W - 99L
1,593 Elo+
Solo
Vulcan
Vulcan
Y2XLOL
Vulcan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goodychoo
Gilgamesh
11
2 / 4 / 2
7,412
674
7,927
11,376
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Smoke96
Medusa
11
1 / 4 / 1
7,053
641
6,795
10,218
4,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 2
7,338
667
3,433
6,523
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 3 / 6
8,105
737
5,370
8,243
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Salazarix
Chaac
13
4 / 0 / 3
8,163
742
7,542
9,456
6,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Y2XLOL
Vulcan
12
2 / 1 / 6
7,779
707
9,049
4,523
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
8
8
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
6
1.67
L
Gilgamesh
Goodychoo
Gilgamesh
2
4
2
0.75
W
Chaac
Salazarix
Chaac
4
0
3
5.5
L
Medusa
Smoke96
Medusa
1
4
1
0.38
L
1
0
2
2
W
Vulcan
Y2XLOL
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
21,961
28,117
Taken
22,222
15,182
Mitigated
11,764
2,863
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,370
831
293
2,462
8,243
3,101
295
905
7,089
28,729
0
L
Gilgamesh
Goodychoo
Gilgamesh
7,927
1,583
213
1,610
11,376
8,386
0
6,009
5,367
0
19,996
W
Chaac
Salazarix
Chaac
7,542
1,461
0
5,929
9,456
6,933
622
1,988
7,303
0
24,966
L
Medusa
Smoke96
Medusa
6,795
2,369
0
432
10,218
4,226
0
5,310
4,908
0
30,126
L
3,433
260
0
608
6,523
2,570
0
3,484
3,039
21,951
0
W
Vulcan
Y2XLOL
Vulcan
9,049
3,175
418
971
4,523
1,730
624
876
3,599
19,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,803
Gold Earned
24,047
138
Minions Killed
125
6
Camps Cleared
4
612,493
Distance Traveled
668,363
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,105
737
49
4
0
222,420
4
L
Gilgamesh
7,412
674
32
3
3
189,220
2
W
Chaac
8,163
742
30
3
3
229,145
4
L
Medusa
7,053
641
49
4
1
202,268
3
L
He Bo
7,338
667
57
5
2
221,005
3
W
Vulcan
7,779
707
46
4
1
216,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role