Player Matchup

Tsukuyomi
Tsukuyomi
Hawnsolo81
Tsukuyomi
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 317L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Heir To
Cthulhu
Level 158
God Stats
36W - 25L
1,752 SR
Queue Stats
804W - 842L
1,581 Elo+
Solo
Jormungandr
Jormungandr
Sexypastor
Jormungandr
Level 109
God Stats
5W - 3L
1,716 SR
Queue Stats
93W - 97L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
albinoman
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,601 Elo+
Party 2
Horus
Horus
gamarhox
Horus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,770 Elo+
Solo
Team Averages
Level 135
1,594 SR
1,609 Elo+

VS

Team Averages
Level 145
1,508 SR
1,562 Elo+
Fenrir
Fenrir
AKAimNOTdaFATHER
Fenrir
Level 160
God Stats
1W - 2L
1,443 SR
Queue Stats
204W - 196L
1,559 Elo+
Party 1
Bastet
Bastet
I Shoot Golds
Bastet
Level 160
God Stats
3W - 4L
1,532 SR
Queue Stats
346W - 303L
1,604 Elo+
Solo
Hou Yi
Hou Yi
JehutySan
Hou Yi
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 92L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kensheto
Cu Chulainn
Level 160
God Stats
4W - 3L
1,566 SR
Queue Stats
175W - 156L
1,572 Elo+
Party 1
Ra
Ra
Mnki
Ra
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 121L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hawnsolo81
Tsukuyomi
20
9 / 3 / 6
14,393
685
30,991
21,942
15,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Heir To
Cthulhu
20
6 / 6 / 15
14,365
684
28,888
26,550
41,167
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Sexypastor
Jormungandr
20
2 / 3 / 14
12,736
606
15,381
27,277
38,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
albinoman
Hun Batz
20
8 / 6 / 12
14,308
681
29,669
25,509
29,712
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
gamarhox
Horus
19
0 / 5 / 15
11,863
565
4,285
29,573
47,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
12,822
611
9,962
25,433
40,866
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 4 / 13
12,304
586
15,218
30,677
23,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
JehutySan
Hou Yi
20
4 / 6 / 9
13,176
627
19,547
22,205
12,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kensheto
Cu Chulainn
20
7 / 6 / 11
13,951
664
24,918
28,068
33,388
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
Mnki
Ra
20
2 / 3 / 14
12,720
606
23,460
17,174
14,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
76
25
Kills
20
23
Deaths
25
62
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
Tsukuyomi
Hawnsolo81
Tsukuyomi
9
3
6
4
W
Cthulhu
Heir To
Cthulhu
6
6
15
2.25
L
2
4
13
2.13
L
Hou Yi
JehutySan
Hou Yi
4
6
9
1.42
L
Cu Chulainn
Kensheto
Cu Chulainn
7
6
11
2.08
L
Ra
Mnki
Ra
2
3
14
3
W
Jormungandr
Sexypastor
Jormungandr
2
3
14
3
W
Hun Batz
albinoman
Hun Batz
8
6
12
2.33
W
Horus
gamarhox
Horus
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,214
Damage
93,105
130,851
Taken
123,557
172,327
Mitigated
124,250
45,516
Healing
50,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,962
1,686
1,920
2,809
25,433
40,866
650
7,557
17,876
0
16,495
W
Tsukuyomi
Hawnsolo81
Tsukuyomi
30,991
6,231
3,938
2,510
21,942
15,507
1,437
2,762
19,128
0
72,391
W
Cthulhu
Heir To
Cthulhu
28,888
912
5,150
2,687
26,550
41,167
626
4,898
21,493
51,588
0
L
15,218
3,263
454
8,774
30,677
23,430
834
12,371
18,306
0
22,268
L
Hou Yi
JehutySan
Hou Yi
19,547
8,144
0
2,172
22,205
12,167
2,149
8,175
14,030
0
38,810
L
Cu Chulainn
Kensheto
Cu Chulainn
24,918
5,064
3,319
6,945
28,068
33,388
1,483
8,125
19,943
0
53,184
L
Ra
Mnki
Ra
23,460
3,109
16,311
7,347
17,174
14,399
818
8,285
8,889
61,806
0
W
Jormungandr
Sexypastor
Jormungandr
15,381
3,855
1,587
1,687
27,277
38,004
1,990
6,165
20,967
36,087
0
W
Hun Batz
albinoman
Hun Batz
29,669
8,077
3,541
3,176
25,509
29,712
3,454
4,034
21,475
0
51,508
W
Horus
gamarhox
Horus
4,285
2,588
12,689
8,551
29,573
47,937
1,919
5,601
23,972
551
7,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,665
Gold Earned
64,973
220
Minions Killed
203
0
Camps Cleared
0
1,834,418
Distance Traveled
1,695,905
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,822
611
14
1
0
343,189
1
W
Tsukuyomi
14,393
685
62
3
0
414,538
2
W
Cthulhu
14,365
684
51
2
0
346,707
1
L
Bastet
12,304
586
19
1
0
342,916
1
L
Hou Yi
13,176
627
61
3
0
311,096
3
L
Cu Chulainn
13,951
664
38
2
0
336,089
0
L
Ra
12,720
606
71
3
0
362,615
1
W
Jormungandr
12,736
606
30
1
0
352,457
0
W
Hun Batz
14,308
681
70
3
0
381,834
0
W
Horus
11,863
565
7
0
0
338,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role