Player Matchup

Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Esrevbo
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Merlin
Merlin
Summerheadd
Merlin
Level 29
God Stats
5W - 7L
1,427 SR
Queue Stats
14W - 25L
1,374 Elo+
Solo
King Arthur
King Arthur
VirtuousVibes
King Arthur
Level 139
God Stats
10W - 30L
1,274 SR
Queue Stats
319W - 421L
1,389 Elo+
Party 2
Awilix
Awilix
mdhizzle4
Awilix
Level 142
God Stats
13W - 18L
1,377 SR
Queue Stats
227W - 305L
1,381 Elo+
Party 2
Team Averages
Level 72
1,416 SR
1,429 Elo+

VS

Team Averages
Level 48
1,537 SR
1,428 Elo+
King Arthur
King Arthur
Baristagu_
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,434 Elo+
Solo
Persephone
Persephone
Golfer-DizzWang
Persephone
Level 38
God Stats
1W - 1L
1,818 SR
Queue Stats
154W - 187L
1,481 Elo+
Party 1
Pele
Pele
JewseaPickle9
Pele
Level 70
God Stats
5W - 8L
1,521 SR
Queue Stats
398W - 431L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Tmojom
Danzaburou
Level 31
God Stats
46W - 55L
1,415 SR
Queue Stats
86W - 94L
1,407 Elo+
Solo
Chronos
Chronos
pol717
Chronos
Level 76
God Stats
38W - 34L
1,431 SR
Queue Stats
56W - 54L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 1 / 15
9,887
761
12,856
8,495
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Esrevbo
Agni
18
10 / 4 / 10
10,619
817
18,157
13,200
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
16
2 / 0 / 14
9,371
721
6,502
6,020
2,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
VirtuousVibes
King Arthur
16
4 / 1 / 11
9,901
762
7,387
13,933
16,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
mdhizzle4
Awilix
18
8 / 1 / 10
10,515
809
12,457
11,315
5,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baristagu_
King Arthur
14
0 / 4 / 2
7,859
605
5,939
12,734
10,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Golfer-DizzWang
Persephone
13
1 / 9 / 3
8,431
649
5,460
13,577
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 8 / 0
9,089
699
7,950
18,943
7,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tmojom
Danzaburou
15
0 / 4 / 4
8,710
670
7,150
12,045
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
pol717
Chronos
18
4 / 2 / 1
10,312
793
7,768
11,069
4,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
27
Kills
7
7
Deaths
27
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
15
10.5
L
King Arthur
Baristagu_
King Arthur
0
4
2
0.25
W
Agni
Esrevbo
Agni
10
4
10
3.75
L
Persephone
Golfer-DizzWang
Persephone
1
9
3
0.28
L
2
8
0
0.25
W
Merlin
2
0
14
9
L
Danzaburou
Tmojom
Danzaburou
0
4
4
0.5
W
King Arthur
VirtuousVibes
King Arthur
4
1
11
9.5
W
Awilix
mdhizzle4
Awilix
8
1
10
13
L
Chronos
pol717
Chronos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,359
Damage
34,267
52,963
Taken
68,368
34,110
Mitigated
32,530
10,562
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,856
4,149
464
1,882
8,495
4,213
2,571
2,268
6,227
0
34,194
L
King Arthur
Baristagu_
King Arthur
5,939
266
0
0
12,734
10,348
0
4,095
8,639
0
14,384
W
Agni
Esrevbo
Agni
18,157
1,260
104
3,245
13,200
5,446
1,610
4,311
8,889
36,612
0
L
Persephone
Golfer-DizzWang
Persephone
5,460
629
332
893
13,577
4,564
308
6,684
6,884
12,129
0
L
7,950
2,035
0
2,807
18,943
7,658
371
6,411
12,532
0
29,479
W
Merlin
6,502
694
94
1,034
6,020
2,576
846
2,138
3,882
24,067
0
L
Danzaburou
Tmojom
Danzaburou
7,150
1,840
275
2,189
12,045
4,980
0
2,983
9,062
0
33,558
W
King Arthur
VirtuousVibes
King Arthur
7,387
386
1,297
1,950
13,933
16,625
28
1,164
12,769
0
27,883
W
Awilix
mdhizzle4
Awilix
12,457
4,903
0
492
11,315
5,250
1,198
3,347
7,968
0
39,059
L
Chronos
pol717
Chronos
7,768
951
0
523
11,069
4,980
0
4,480
6,589
37,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,293
Gold Earned
44,401
255
Minions Killed
215
0
Camps Cleared
0
1,362,109
Distance Traveled
1,239,038
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,887
761
52
4
0
265,206
0
L
King Arthur
7,859
605
20
2
0
250,269
1
W
Agni
10,619
817
56
4
0
262,281
0
L
Persephone
8,431
649
8
1
0
255,731
1
L
Pele
9,089
699
46
4
0
235,772
1
W
Merlin
9,371
721
52
4
0
251,439
2
L
Danzaburou
8,710
670
54
4
0
244,610
1
W
King Arthur
9,901
762
28
2
0
273,507
0
W
Awilix
10,515
809
67
5
0
309,676
4
L
Chronos
10,312
793
87
7
0
252,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role