Player Matchup

Lancelot
Lancelot
LTK_xDragneel
Lancelot
Level 31
God Stats
53W - 50L
1,537 SR
Queue Stats
409W - 445L
1,367 Elo+
Party 3
Amaterasu
Amaterasu
LeedeOwO
Amaterasu
Level 10
God Stats
0W - 5L
1,175 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 2
Ullr
Ullr
Mr_LaagAlot
Ullr
Level 39
God Stats
4W - 4L
1,767 SR
Queue Stats
409W - 445L
1,378 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SDT_Vergil
Tsukuyomi
Level 7
God Stats
0W - 5L
1,175 SR
Queue Stats
2W - 7L
1,122 Elo+
Party 2
Xing Tian
Xing Tian
ShinigamiTrinity
Xing Tian
Level 107
God Stats
1W - 2L
1,362 SR
Queue Stats
149W - 165L
1,375 Elo+
Party 2
Team Averages
Level 39
1,403 SR
1,273 Elo+

VS

Team Averages
Level 61
1,537 SR
1,438 Elo+
Jormungandr
Jormungandr
AZZC10WN124
Jormungandr
Level 129
God Stats
11W - 7L
1,540 SR
Queue Stats
275W - 284L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
JvanTheMan
Zhong Kui
Level 98
God Stats
7W - 11L
1,474 SR
Queue Stats
89W - 70L
1,432 Elo+
Solo
King Arthur
King Arthur
MogarSmite
King Arthur
Level 34
God Stats
13W - 18L
1,477 SR
Queue Stats
218W - 197L
1,450 Elo+
Party 1
Lancelot
Lancelot
UwUDeezN00tz
Lancelot
Level 27
God Stats
4W - 1L
1,696 SR
Queue Stats
19W - 10L
1,583 Elo+
Party 1
Neith
Neith
xXJoseSwearBohXx
Neith
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 15L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LTK_xDragneel
Lancelot
19
2 / 5 / 5
12,629
435
14,751
24,727
14,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
LeedeOwO
Amaterasu
19
0 / 3 / 2
11,509
397
7,677
28,708
29,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 7 / 6
11,278
389
8,508
32,733
16,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
SDT_Vergil
Tsukuyomi
17
2 / 11 / 2
11,455
395
8,919
21,864
10,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
18
3 / 5 / 4
12,627
435
16,553
32,023
47,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AZZC10WN124
Jormungandr
19
1 / 0 / 16
13,469
464
15,349
25,867
39,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
JvanTheMan
Zhong Kui
20
19 / 3 / 4
18,111
625
39,285
31,669
26,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MogarSmite
King Arthur
20
4 / 2 / 7
17,080
589
26,433
27,631
41,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
UwUDeezN00tz
Lancelot
20
5 / 1 / 5
14,656
505
15,546
21,698
13,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 6
13,153
454
8,139
13,964
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
8
Kills
31
31
Deaths
9
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AZZC10WN124
Jormungandr
1
0
16
9
W
Zhong Kui
JvanTheMan
Zhong Kui
19
3
4
7
L
Lancelot
LTK_xDragneel
Lancelot
2
5
5
0.9
L
Amaterasu
LeedeOwO
Amaterasu
0
3
2
0.33
W
King Arthur
MogarSmite
King Arthur
4
2
7
3.75
L
1
7
6
0.57
L
Tsukuyomi
SDT_Vergil
Tsukuyomi
2
11
2
0.27
L
Xing Tian
3
5
4
1
W
Lancelot
UwUDeezN00tz
Lancelot
5
1
5
7.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
104,752
140,055
Taken
120,829
118,250
Mitigated
129,310
26,843
Healing
43,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AZZC10WN124
Jormungandr
15,349
4,247
1,442
6,427
25,867
39,220
758
6,902
18,965
91,773
0
W
Zhong Kui
JvanTheMan
Zhong Kui
39,285
3,621
0
19,704
31,669
26,529
5,248
4,451
27,218
172,632
0
L
Lancelot
LTK_xDragneel
Lancelot
14,751
2,773
0
5,648
24,727
14,138
1,578
8,031
16,696
0
109,097
L
Amaterasu
LeedeOwO
Amaterasu
7,677
1,530
0
9,335
28,708
29,372
814
4,063
24,645
0
80,896
W
King Arthur
MogarSmite
King Arthur
26,433
2,756
0
4,213
27,631
41,090
696
2,238
25,393
0
171,970
L
8,508
3,866
0
10,181
32,733
16,193
0
15,004
17,729
0
82,019
L
Tsukuyomi
SDT_Vergil
Tsukuyomi
8,919
1,879
0
427
21,864
10,974
954
12,523
9,341
79
61,518
L
Xing Tian
16,553
1,034
0
1,252
32,023
47,573
0
15,481
16,542
50,042
0
W
Lancelot
UwUDeezN00tz
Lancelot
15,546
3,404
0
10,058
21,698
13,443
3,333
1,896
19,802
0
139,657
W
8,139
3,618
0
1,889
13,964
9,028
3,334
1,981
11,983
0
88,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,498
Gold Earned
76,469
493
Minions Killed
859
0
Camps Cleared
0
2,655,096
Distance Traveled
2,778,172
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,469
464
108
4
0
537,048
2
W
Zhong Kui
18,111
625
204
7
0
506,545
5
L
Lancelot
12,629
435
145
5
0
598,475
1
L
Amaterasu
11,509
397
124
4
0
555,798
0
W
King Arthur
17,080
589
271
9
0
546,607
4
L
Ullr
11,278
389
104
4
0
464,325
5
L
Tsukuyomi
11,455
395
75
3
0
472,044
6
L
Xing Tian
12,627
435
45
2
0
564,454
3
W
Lancelot
14,656
505
154
5
0
694,387
1
W
Neith
13,153
454
122
4
0
493,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role