Player Matchup

Cernunnos
Cernunnos
ADCsucks2381
Cernunnos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 71L
1,539 Elo+
Party 1
Chang'e
Chang'e
BNDOBSON
Chang'e
Level 160
God Stats
28W - 28L
1,366 SR
Queue Stats
329W - 326L
1,526 Elo+
Party 1
Ares
Ares
IKiida
Ares
Level 84
God Stats
11W - 6L
1,613 SR
Queue Stats
78W - 77L
1,514 Elo+
Solo
Fenrir
Fenrir
LilDino300
Fenrir
Level 126
God Stats
11W - 10L
1,549 SR
Queue Stats
229W - 212L
1,531 Elo+
Party 2
Janus
Janus
tyeray2016
Janus
Level 119
God Stats
13W - 14L
1,382 SR
Queue Stats
175W - 185L
1,501 Elo+
Party 2
Team Averages
Level 103
1,482 SR
1,522 Elo+

VS

Team Averages
Level 85
1,513 SR
1,483 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jakaupr
Ne Zha
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 76L
1,457 Elo+
Solo
Bacchus
Bacchus
MILK8276
Bacchus
Level 84
God Stats
0W - 1L
1,313 SR
Queue Stats
99W - 91L
1,517 Elo+
Solo
Artio
Artio
MedicalGradeTaco
Artio
Level 103
God Stats
15W - 11L
1,701 SR
Queue Stats
261W - 279L
1,506 Elo+
Solo
Merlin
Merlin
SuperNutMaxys
Merlin
Level 46
God Stats
2W - 1L
1,550 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ADCsucks2381
Cernunnos
13
3 / 0 / 0
8,088
578
5,741
7,410
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
BNDOBSON
Chang'e
13
1 / 1 / 0
7,803
557
3,456
6,795
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
IKiida
Ares
12
0 / 1 / 3
7,470
534
4,956
10,613
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
LilDino300
Fenrir
14
4 / 1 / 1
8,393
600
4,362
10,943
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
12
0 / 0 / 2
7,730
552
3,518
3,820
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 1
6,556
468
4,513
7,235
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Jakaupr
Ne Zha
2
0 / 1 / 0
4,237
303
573
1,487
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MILK8276
Bacchus
13
1 / 1 / 0
7,167
512
3,569
8,095
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 1
5,715
408
2,923
10,287
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 0
6,696
478
2,768
5,750
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
W
Cernunnos
ADCsucks2381
Cernunnos
3
0
0
3
W
Chang'e
BNDOBSON
Chang'e
1
1
0
1
W
Ares
IKiida
Ares
0
1
3
1.5
L
Ne Zha
Jakaupr
Ne Zha
0
1
0
0
W
Fenrir
LilDino300
Fenrir
4
1
1
4.5
L
Bacchus
MILK8276
Bacchus
1
1
0
1
L
0
2
1
0.25
L
1
2
0
0.5
W
Janus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,033
Damage
14,346
39,581
Taken
32,854
20,878
Mitigated
16,379
19,847
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,513
1,710
0
970
7,235
2,657
0
2,239
4,970
0
50,633
W
Cernunnos
ADCsucks2381
Cernunnos
5,741
3,100
0
5,254
7,410
2,953
1,530
1,900
5,510
0
68,426
W
Chang'e
BNDOBSON
Chang'e
3,456
647
184
3,347
6,795
3,175
570
3,569
3,226
50,058
0
W
Ares
IKiida
Ares
4,956
526
0
3,512
10,613
8,417
508
3,119
7,494
32,500
0
L
Ne Zha
Jakaupr
Ne Zha
573
378
0
588
1,487
380
0
262
1,175
0
2,279
W
Fenrir
LilDino300
Fenrir
4,362
688
0
7,162
10,943
4,822
0
249
10,694
0
60,646
L
Bacchus
MILK8276
Bacchus
3,569
438
0
1,040
8,095
5,886
0
3,234
4,639
45,021
0
L
2,923
374
582
3,417
10,287
5,165
0
2,011
8,276
16,671
0
L
2,768
228
0
500
5,750
2,291
0
3,586
1,864
43,870
0
W
Janus
3,518
255
0
388
3,820
1,511
1,064
423
3,397
56,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
30,371
480
Minions Killed
289
0
Camps Cleared
0
1,271,299
Distance Traveled
1,002,887
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,556
468
92
7
0
246,646
3
W
Cernunnos
8,088
578
126
9
0
203,371
1
W
Chang'e
7,803
557
90
6
0
232,292
1
W
Ares
7,470
534
42
3
0
256,365
1
L
Ne Zha
4,237
303
3
0
0
52,993
0
W
Fenrir
8,393
600
111
8
0
302,388
2
L
Bacchus
7,167
512
94
7
0
251,446
0
L
Artio
5,715
408
15
1
0
214,106
0
L
Merlin
6,696
478
85
6
0
237,696
2
W
Janus
7,730
552
111
8
0
276,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role