Player Matchup

Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Dzovica
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 91L
1,639 Elo+
Solo
Hachiman
Hachiman
Eighpex
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,471 Elo+
Solo
Sylvanus
Sylvanus
HappyHoldiay
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
THCadictive
Heimdallr
Level 155
God Stats
12W - 21L
1,301 SR
Queue Stats
1,464W - 1,492L
1,502 Elo+
Solo
Team Averages
Level 134
1,460 SR
1,498 Elo+

VS

Team Averages
Level 134
1,496 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Eierknautscher
Skadi
Level 146
God Stats
15W - 15L
1,489 SR
Queue Stats
637W - 485L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
Phobär
Cliodhna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,404 Elo+
Party 2
Artemis
Artemis
RofLtuber
Artemis
Level 139
God Stats
7W - 6L
1,489 SR
Queue Stats
340W - 284L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 7 / 8
8,280
753
4,736
22,554
25,835
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
16
1 / 5 / 2
8,177
743
7,014
12,060
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Eighpex
Hachiman
14
1 / 7 / 6
8,189
744
11,078
17,539
8,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HappyHoldiay
Sylvanus
14
3 / 3 / 7
8,470
770
3,749
15,624
14,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
THCadictive
Heimdallr
16
5 / 3 / 4
8,668
788
16,362
12,165
6,485
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 2 / 9
9,796
891
9,047
13,162
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
 
Anubis
16
4 / 2 / 12
9,542
867
16,330
10,167
6,010
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 2 / 18
9,889
899
18,982
11,483
5,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Phobär
Cliodhna
15
2 / 3 / 17
9,014
819
13,147
14,508
11,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
RofLtuber
Artemis
17
7 / 3 / 8
10,316
938
16,315
11,566
5,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
12
Kills
25
25
Deaths
12
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
8
0.86
W
Chang'e
 
Chang'e
8
2
9
6.25
W
Anubis
 
Anubis
4
2
12
5
L
Nox
1
5
2
0.4
W
4
2
18
6.5
L
Hachiman
Eighpex
Hachiman
1
7
6
0.57
L
Sylvanus
HappyHoldiay
Sylvanus
3
3
7
2.17
W
Cliodhna
Phobär
Cliodhna
2
3
17
3.5
W
Artemis
RofLtuber
Artemis
7
3
8
3.67
L
Heimdallr
THCadictive
Heimdallr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,939
Damage
73,821
79,942
Taken
60,886
61,291
Mitigated
34,565
21,961
Healing
31,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,736
350
501
2,462
22,554
25,835
130
6,576
15,978
7,029
0
W
Chang'e
 
Chang'e
9,047
853
11,542
6,641
13,162
6,104
728
2,233
10,889
20,815
0
W
Anubis
 
Anubis
16,330
433
2,825
1,794
10,167
6,010
873
3,366
6,751
30,872
0
L
Nox
7,014
123
474
715
12,060
6,567
0
3,994
8,066
22,063
0
W
18,982
4,138
104
1,351
11,483
5,616
3,755
2,566
8,913
0
38,415
L
Hachiman
Eighpex
Hachiman
11,078
5,173
636
3,708
17,539
8,167
532
7,202
10,337
0
21,474
L
Sylvanus
HappyHoldiay
Sylvanus
3,749
435
6,072
4,771
15,624
14,237
319
4,339
11,285
5,933
0
W
Cliodhna
Phobär
Cliodhna
13,147
924
1,425
3,234
14,508
11,469
291
3,339
11,045
0
17,964
W
Artemis
RofLtuber
Artemis
16,315
5,010
1,482
1,364
11,566
5,366
2,017
3,717
7,789
0
28,558
L
Heimdallr
THCadictive
Heimdallr
16,362
3,189
1,386
1,236
12,165
6,485
643
3,266
8,899
0
31,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
48,557
102
Minions Killed
140
0
Camps Cleared
0
965,463
Distance Traveled
1,198,461
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,280
753
8
1
0
197,420
0
W
Chang'e
9,796
891
23
2
0
251,756
3
W
Anubis
9,542
867
30
3
0
227,490
1
L
Nox
8,177
743
41
4
0
209,562
1
W
Skadi
9,889
899
47
4
0
250,191
4
L
Hachiman
8,189
744
20
2
0
184,403
0
L
Sylvanus
8,470
770
8
1
0
180,968
0
W
Cliodhna
9,014
819
3
0
0
249,071
0
W
Artemis
10,316
938
37
3
0
219,953
0
L
Heimdallr
8,668
788
25
2
0
193,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role