Player Matchup

Amaterasu
Amaterasu
DismountGolduck
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,351 Elo+
Party 2
Poseidon
Poseidon
JForTheUnCool
Poseidon
Level 109
God Stats
41W - 46L
1,508 SR
Queue Stats
123W - 129L
1,504 Elo+
Party 3
Skadi
Skadi
Last Sigh
Skadi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 103L
1,483 Elo+
Party 3
Merlin
Merlin
PatPhenis
Merlin
Level 88
God Stats
1W - 5L
1,373 SR
Queue Stats
20W - 19L
1,368 Elo+
Party 2
Bastet
Bastet
Yoda The Rabbi
Bastet
Level 144
God Stats
1W - 2L
1,190 SR
Queue Stats
122W - 141L
1,429 Elo+
Party 3
Team Averages
Level 98
1,414 SR
1,427 Elo+

VS

Team Averages
Level 70
1,774 SR
1,787 Elo+
Hun Batz
Hun Batz
FLINTGIVEN
Hun Batz
Level 158
God Stats
16W - 7L
1,631 SR
Queue Stats
921W - 321L
1,784 Elo+
Party 1
Bacchus
Bacchus
SWAMPNUTZZ
Bacchus
Level 60
God Stats
16W - 15L
1,589 SR
Queue Stats
731W - 532L
1,712 Elo+
Party 1
Baron Samedi
Baron Samedi
StepTaxes
Baron Samedi
Level 66
God Stats
7W - 2L
1,741 SR
Queue Stats
684W - 111L
1,903 Elo+
Party 1
Achilles
Achilles
ThyZeus-
Achilles
Level 26
God Stats
22W - 0L
2,199 SR
Queue Stats
208W - 8L
2,021 Elo+
Party 1
Izanami
Izanami
samuraimoves
Izanami
Level 40
God Stats
6W - 9L
1,710 SR
Queue Stats
16W - 20L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DismountGolduck
Amaterasu
16
2 / 6 / 4
10,962
1,096
7,356
22,381
22,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
JForTheUnCool
Poseidon
15
1 / 9 / 0
9,801
980
10,761
15,290
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Last Sigh
Skadi
15
1 / 11 / 2
10,140
1,014
17,050
22,587
9,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PatPhenis
Merlin
16
0 / 6 / 2
10,158
1,016
12,482
14,964
5,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 11 / 2
10,209
1,021
19,316
27,552
12,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

58

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FLINTGIVEN
Hun Batz
18
6 / 3 / 24
11,663
1,166
18,128
17,392
15,479
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
SWAMPNUTZZ
Bacchus
18
5 / 1 / 25
12,450
1,245
10,197
14,604
25,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
StepTaxes
Baron Samedi
19
12 / 0 / 25
13,758
1,376
24,574
14,324
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
ThyZeus-
Achilles
18
13 / 1 / 21
12,877
1,288
32,440
12,948
11,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
samuraimoves
Izanami
18
7 / 1 / 25
11,931
1,193
13,483
12,507
6,782
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
163
6
Kills
43
43
Deaths
6
10
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DismountGolduck
Amaterasu
2
6
4
0.67
W
Hun Batz
FLINTGIVEN
Hun Batz
6
3
24
6
L
Poseidon
JForTheUnCool
Poseidon
1
9
0
0.11
L
Skadi
Last Sigh
Skadi
1
11
2
0.18
L
Merlin
PatPhenis
Merlin
0
6
2
0.17
W
Bacchus
SWAMPNUTZZ
Bacchus
5
1
25
17.5
W
Baron Samedi
StepTaxes
Baron Samedi
12
0
25
24.5
W
Achilles
ThyZeus-
Achilles
13
1
21
23.5
L
2
11
2
0.27
W
Izanami
samuraimoves
Izanami
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,965
Damage
98,822
102,774
Taken
71,775
54,670
Mitigated
67,949
3,778
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DismountGolduck
Amaterasu
7,356
3,970
0
1,489
22,381
22,056
0
9,126
13,255
0
15,719
W
Hun Batz
FLINTGIVEN
Hun Batz
18,128
5,163
0
1,548
17,392
15,479
0
4,841
12,551
0
31,655
L
Poseidon
JForTheUnCool
Poseidon
10,761
1,905
0
70
15,290
5,460
0
3,671
11,619
24,458
0
L
Skadi
Last Sigh
Skadi
17,050
5,654
0
358
22,587
9,173
0
8,417
14,170
0
32,888
L
Merlin
PatPhenis
Merlin
12,482
593
595
289
14,964
5,970
0
5,186
9,778
33,814
0
W
Bacchus
SWAMPNUTZZ
Bacchus
10,197
2,249
1,710
901
14,604
25,644
0
6,111
8,493
14,124
0
W
Baron Samedi
StepTaxes
Baron Samedi
24,574
1,984
5,709
7,039
14,324
8,152
0
2,097
12,227
42,340
0
W
Achilles
ThyZeus-
Achilles
32,440
4,152
0
2,675
12,948
11,892
0
5,860
7,088
0
44,460
L
19,316
7,203
0
977
27,552
12,011
0
8,371
19,181
0
22,492
W
Izanami
samuraimoves
Izanami
13,483
10,172
401
906
12,507
6,782
0
4,334
8,173
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
62,679
142
Minions Killed
161
5
Camps Cleared
7
896,513
Distance Traveled
1,063,089
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,962
1,096
23
2
1
174,769
1
W
Hun Batz
11,663
1,166
33
3
1
208,485
2
L
Poseidon
9,801
980
31
3
0
145,375
0
L
Skadi
10,140
1,014
34
3
3
193,238
0
L
Merlin
10,158
1,016
46
5
1
178,256
0
W
Bacchus
12,450
1,245
10
1
0
222,636
0
W
Baron Samedi
13,758
1,376
41
4
0
208,737
0
W
Achilles
12,877
1,288
26
3
3
237,760
2
L
Bastet
10,209
1,021
8
1
0
204,875
0
W
Izanami
11,931
1,193
51
5
3
185,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role