Player Matchup

Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Neawzz
Lancelot
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 30L
1,344 Elo+
Party 1
Anhur
Anhur
Nordenbaek1
Anhur
Level 18
God Stats
0W - 3L
1,254 SR
Queue Stats
23W - 21L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
Spanky3947
Jormungandr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 28L
1,344 Elo+
Party 1
Merlin
Merlin
nielsen99
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,501 Elo+
Party 1
Team Averages
Level 34
1,451 SR
1,419 Elo+

VS

Team Averages
Level 60
1,570 SR
1,454 Elo+
Loki
Loki
Allin89
Loki
Level 74
God Stats
12W - 10L
1,529 SR
Queue Stats
99W - 102L
1,482 Elo+
Solo
Neith
Neith
FORrMAN
Neith
Level 88
God Stats
12W - 5L
1,777 SR
Queue Stats
126W - 138L
1,485 Elo+
Party 2
Anubis
Anubis
IIIAangIII
Anubis
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 51L
1,399 Elo+
Party 2
Khepri
Khepri
Jaevlaa
Khepri
Level 47
God Stats
31W - 22L
1,599 SR
Queue Stats
105W - 103L
1,485 Elo+
Party 2
Mulan
Mulan
Raycherds
Mulan
Level 33
God Stats
21W - 23L
1,447 SR
Queue Stats
73W - 96L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 0
5,345
668
3,887
4,749
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
Neawzz
Lancelot
5
0 / 0 / 0
3,827
478
1,121
4,956
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 0 / 1
3,977
497
3,783
3,244
747
Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Spanky3947
Jormungandr
7
1 / 1 / 0
4,636
580
2,578
5,618
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
nielsen99
Merlin
6
0 / 2 / 0
3,980
498
688
3,218
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Allin89
Loki
9
1 / 1 / 0
4,990
624
1,637
4,711
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
FORrMAN
Neith
8
1 / 0 / 0
4,469
559
3,768
4,156
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
IIIAangIII
Anubis
9
2 / 0 / 0
5,439
680
1,562
2,561
1,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Jaevlaa
Khepri
8
0 / 0 / 1
4,841
605
1,687
4,101
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Raycherds
Mulan
8
1 / 1 / 0
4,714
589
2,283
7,284
3,305
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
5
5
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Loki
Allin89
Loki
1
1
0
1
W
Neith
FORrMAN
Neith
1
0
0
1
W
Anubis
IIIAangIII
Anubis
2
0
0
2
W
Khepri
Jaevlaa
Khepri
0
0
1
0.5
L
Lancelot
Neawzz
Lancelot
0
0
0
0
L
0
0
1
0.5
W
Mulan
Raycherds
Mulan
1
1
0
1
L
Jormungandr
Spanky3947
Jormungandr
1
1
0
1
L
Merlin
nielsen99
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
10,937
21,785
Taken
22,813
7,796
Mitigated
9,051
7,953
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,887
1,584
0
857
4,749
2,122
183
0
4,749
0
34,344
W
Loki
Allin89
Loki
1,637
406
0
2,498
4,711
1,327
0
489
4,222
0
28,098
W
Neith
FORrMAN
Neith
3,768
1,526
0
2,828
4,156
1,248
0
1,193
2,963
0
29,895
W
Anubis
IIIAangIII
Anubis
1,562
302
0
1,876
2,561
1,106
744
688
1,873
29,485
0
W
Khepri
Jaevlaa
Khepri
1,687
348
82
1,585
4,101
2,065
0
896
3,205
12,574
0
L
Lancelot
Neawzz
Lancelot
1,121
375
0
3,038
4,956
1,433
0
341
4,615
0
14,563
L
3,783
2,662
0
1,179
3,244
747
0
687
2,557
0
14,658
W
Mulan
Raycherds
Mulan
2,283
276
0
674
7,284
3,305
0
0
7,284
0
20,862
L
Jormungandr
Spanky3947
Jormungandr
2,578
745
112
2,346
5,618
2,605
0
787
4,831
19,563
0
L
Merlin
nielsen99
Merlin
688
74
0
421
3,218
889
0
1,434
1,784
14,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,765
Gold Earned
24,453
176
Minions Killed
255
0
Camps Cleared
0
695,463
Distance Traveled
745,961
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,345
668
64
8
0
137,707
3
W
Loki
4,990
624
62
8
0
177,805
2
W
Neith
4,469
559
65
8
0
126,939
1
W
Anubis
5,439
680
69
9
0
140,793
0
W
Khepri
4,841
605
14
2
0
158,407
1
L
Lancelot
3,827
478
37
5
0
132,936
2
L
Anhur
3,977
497
30
4
0
141,501
0
W
Mulan
4,714
589
45
6
0
142,017
3
L
Jormungandr
4,636
580
17
2
0
159,889
1
L
Merlin
3,980
498
28
4
0
123,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role