Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
NotG3
Ne Zha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,327 Elo+
Solo
Fenrir
Fenrir
SeñorTrejon
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,472 Elo+
Solo
Aphrodite
Aphrodite
hanok19
Aphrodite
Level 124
God Stats
3W - 5L
1,520 SR
Queue Stats
1,685W - 1,744L
1,424 Elo+
Solo
Heimdallr
Heimdallr
royalty 4 life
Heimdallr
Level 108
God Stats
1W - 6L
1,305 SR
Queue Stats
92W - 108L
1,524 Elo+
Party 2
Team Averages
Level 120
1,465 SR
1,449 Elo+

VS

Team Averages
Level 124
1,581 SR
1,512 Elo+
Nu Wa
Nu Wa
Lokota
Nu Wa
Level 145
God Stats
9W - 2L
1,685 SR
Queue Stats
329W - 352L
1,440 Elo+
Party 1
Chronos
Chronos
OG Magneto
Chronos
Level 155
God Stats
13W - 12L
1,560 SR
Queue Stats
631W - 659L
1,540 Elo+
Solo
Yemoja
Yemoja
TuckerDaGreat
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ares
Ares
brooksbro15
Ares
Level 122
God Stats
2W - 1L
1,544 SR
Queue Stats
85W - 76L
1,512 Elo+
Solo
Fenrir
Fenrir
hotjuicy
Fenrir
Level 129
God Stats
7W - 1L
1,617 SR
Queue Stats
53W - 49L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
12 / 3 / 10
14,227
749
16,552
40,621
53,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
NotG3
Ne Zha
20
7 / 6 / 10
12,683
668
27,971
18,459
10,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
3 / 8 / 13
11,640
613
14,881
24,849
14,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
hanok19
Aphrodite
20
1 / 3 / 19
13,092
689
22,995
21,224
13,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
royalty 4 life
Heimdallr
20
4 / 9 / 15
12,607
664
20,104
20,752
10,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lokota
Nu Wa
20
8 / 7 / 15
13,742
723
36,516
21,938
9,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
OG Magneto
Chronos
20
5 / 7 / 14
13,686
720
23,963
30,375
14,169
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 2 / 22
13,942
734
12,576
19,005
24,146
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 5 / 18
12,684
668
15,162
25,478
32,354
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
hotjuicy
Fenrir
20
10 / 6 / 9
13,551
713
16,955
23,970
19,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
107
27
Kills
29
29
Deaths
27
67
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
12
3
10
5.67
W
Nu Wa
Lokota
Nu Wa
8
7
15
2.21
L
Ne Zha
NotG3
Ne Zha
7
6
10
2
W
Chronos
OG Magneto
Chronos
5
7
14
1.71
L
Fenrir
3
8
13
1.19
W
2
2
22
6.5
W
4
5
18
2.6
L
Aphrodite
hanok19
Aphrodite
1
3
19
3.5
W
Fenrir
hotjuicy
Fenrir
10
6
9
2.42
L
Heimdallr
royalty 4 life
Heimdallr
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,503
Damage
105,172
125,905
Taken
120,766
103,047
Mitigated
99,832
52,407
Healing
44,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
16,552
1,288
625
16,016
40,621
53,076
256
28,465
12,156
44,078
0
W
Nu Wa
Lokota
Nu Wa
36,516
9,640
1,308
4,083
21,938
9,622
2,255
7,574
14,292
71,013
0
L
Ne Zha
NotG3
Ne Zha
27,971
5,663
73
2,945
18,459
10,381
1,896
10,971
7,488
0
54,481
W
Chronos
OG Magneto
Chronos
23,963
11,308
1,497
7,005
30,375
14,169
3,798
7,940
22,192
54,382
0
L
Fenrir
14,881
3,036
1,598
3,932
24,849
14,956
247
21,286
3,563
0
25,019
W
12,576
4,529
14,318
7,115
19,005
24,146
899
6,244
12,613
28,317
0
W
15,162
541
1,153
3,225
25,478
32,354
769
10,233
15,082
21,378
0
L
Aphrodite
hanok19
Aphrodite
22,995
1,412
11,827
12,234
21,224
13,676
1,054
12,092
9,132
68,473
0
W
Fenrir
hotjuicy
Fenrir
16,955
3,649
470
4,128
23,970
19,541
2,282
7,556
16,251
56
23,398
L
Heimdallr
royalty 4 life
Heimdallr
20,104
5,967
1,169
1,988
20,752
10,958
936
15,459
5,293
0
49,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,249
Gold Earned
67,605
254
Minions Killed
160
0
Camps Cleared
0
1,575,453
Distance Traveled
1,678,997
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,227
749
39
2
0
306,196
0
W
Nu Wa
13,742
723
55
3
0
297,177
1
L
Ne Zha
12,683
668
42
2
0
348,972
1
W
Chronos
13,686
720
66
3
0
281,388
0
L
Fenrir
11,640
613
24
1
0
311,652
1
W
Yemoja
13,942
734
22
1
0
347,011
0
W
Ares
12,684
668
6
0
0
377,651
0
L
Aphrodite
13,092
689
105
6
0
356,892
0
W
Fenrir
13,551
713
11
1
0
375,770
0
L
Heimdallr
12,607
664
44
2
0
251,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role