Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BL1ZZ1ON
Nu Wa
Level 128
God Stats
13W - 13L
1,495 SR
Queue Stats
65W - 76L
1,514 Elo+
Solo
Chang'e
Chang'e
HTX_Alex713
Chang'e
Level 138
God Stats
6W - 4L
1,592 SR
Queue Stats
238W - 256L
1,538 Elo+
Solo
Terra
Terra
TheReaperS19
Terra
Level 88
God Stats
21W - 13L
1,542 SR
Queue Stats
33W - 23L
1,502 Elo+
Solo
Pele
Pele
UwUJohnson
Pele
Level 107
God Stats
10W - 1L
1,756 SR
Queue Stats
125W - 74L
1,628 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,536 Elo+

VS

Team Averages
Level 58
1,533 SR
1,588 Elo+
Apollo
Apollo
Kavaberanyno
Apollo
Level 45
God Stats
6W - 8L
1,519 SR
Queue Stats
29W - 19L
1,588 Elo+
Party 1
Mercury
Mercury
Mechanizes
Mercury
Level 25
God Stats
7W - 4L
1,648 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 1
Sol
Sol
RacketD705
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,549 Elo+
Solo
Lancelot
Lancelot
Wolfgang5310
Lancelot
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,889 Elo+
Solo
Izanami
Izanami
jagpax
Izanami
Level 80
God Stats
16W - 13L
1,500 SR
Queue Stats
870W - 948L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
8 / 1 / 14
13,527
1,127
19,650
11,453
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
BL1ZZ1ON
Nu Wa
19
2 / 4 / 20
11,979
998
19,460
10,091
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
HTX_Alex713
Chang'e
18
2 / 2 / 15
11,950
996
13,224
14,617
9,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 1 / 18
11,997
1,000
9,298
15,625
18,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
14 / 1 / 10
14,424
1,202
27,097
21,111
11,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

219

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 4 / 4
12,258
1,022
17,116
19,268
7,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Mechanizes
Mercury
16
4 / 12 / 3
11,455
955
18,700
25,081
8,501
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 3 / 5
11,054
921
17,234
15,955
5,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Wolfgang5310
Lancelot
16
0 / 4 / 4
10,397
866
7,782
19,169
7,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
jagpax
Izanami
16
1 / 4 / 3
11,013
918
8,224
14,170
5,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
27
Kills
9
9
Deaths
27
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
14
15
W
Nu Wa
BL1ZZ1ON
Nu Wa
2
4
20
3
W
Chang'e
HTX_Alex713
Chang'e
2
2
15
4.75
L
Apollo
3
4
4
1.25
L
Mercury
Mechanizes
Mercury
4
12
3
0.46
L
1
3
5
1.17
W
1
1
18
10
W
14
1
10
19
L
Lancelot
Wolfgang5310
Lancelot
0
4
4
0.5
L
Izanami
jagpax
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,729
Damage
69,056
72,897
Taken
93,643
50,941
Mitigated
33,524
27,559
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,650
6,572
0
815
11,453
6,657
0
2,936
8,517
0
41,564
W
Nu Wa
BL1ZZ1ON
Nu Wa
19,460
8,179
0
250
10,091
5,127
0
3,641
6,450
42,551
0
W
Chang'e
HTX_Alex713
Chang'e
13,224
218
4,927
4,379
14,617
9,619
0
1,691
12,926
27,422
0
L
Apollo
17,116
10,495
0
3,428
19,268
7,407
0
9,762
9,506
0
66,856
L
Mercury
Mechanizes
Mercury
18,700
8,493
22
684
25,081
8,501
0
10,157
14,924
0
31,073
L
17,234
4,410
0
1,984
15,955
5,013
0
8,209
7,743
49,805
0
W
9,298
879
7,340
5,272
15,625
18,116
0
5,414
10,211
23,082
0
W
27,097
7,661
0
4,576
21,111
11,422
0
3,776
17,335
0
46,651
L
Lancelot
Wolfgang5310
Lancelot
7,782
1,545
0
320
19,169
7,263
0
7,861
11,308
0
30,216
L
Izanami
jagpax
Izanami
8,224
4,886
0
2,162
14,170
5,340
0
5,993
8,177
264
33,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,877
Gold Earned
56,177
224
Minions Killed
284
4
Camps Cleared
9
1,226,965
Distance Traveled
1,162,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,527
1,127
61
5
3
232,657
0
W
Nu Wa
11,979
998
47
4
0
218,921
1
W
Chang'e
11,950
996
45
4
0
220,124
0
L
Apollo
12,258
1,022
109
9
7
218,599
0
L
Mercury
11,455
955
14
1
0
256,357
0
L
Sol
11,054
921
53
4
1
237,141
0
W
Terra
11,997
1,000
21
2
0
264,981
0
W
Pele
14,424
1,202
50
4
1
290,282
1
L
Lancelot
10,397
866
52
4
0
256,178
0
L
Izanami
11,013
918
56
5
1
193,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role