Player Matchup

Odin
Odin
Platinum III
BuDDBuDD
Odin
Platinum III
Level 67
God Stats
1W - 0L
1,763 SR
Queue Stats
30W - 14L
2,077 MMR
Party 2
Achilles
Achilles
Diamond V
Dirtφ
Achilles
Diamond V
Level 85
God Stats
3W - 0L
1,822 SR
Queue Stats
37W - 11L
2,356 MMR
Party 2
Poseidon
Poseidon
Diamond III
Gui_impiedoso
Poseidon
Diamond III
Level 149
God Stats
9W - 11L
1,703 SR
Queue Stats
457W - 443L
2,209 MMR
Solo
Chernobog
Chernobog
Platinum I
ImAMo_FoTree
Chernobog
Platinum I
Level 46
God Stats
4W - 4L
1,744 SR
Queue Stats
106W - 96L
2,317 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
SgtNappa_
Baron Samedi
Platinum I
Level 159
God Stats
6W - 2L
2,037 SR
Queue Stats
60W - 37L
2,238 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 101
1,814 SR
2,240 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,690 SR
2,240 MMR
Gilgamesh
Gilgamesh
Diamond V
Bruhbot
Gilgamesh
Diamond V
Level 159
God Stats
1W - 2L
1,691 SR
Queue Stats
460W - 445L
2,151 MMR
Solo
Yu Huang
Yu Huang
Diamond II
Lite Impact
Yu Huang
Diamond II
Level 129
God Stats
7W - 5L
1,862 SR
Queue Stats
269W - 250L
2,245 MMR
Solo
Rama
Rama
Platinum I
Noswaddd
Rama
Platinum I
Level 118
God Stats
5W - 6L
1,613 SR
Queue Stats
187W - 174L
2,142 MMR
Solo
Atlas
Atlas
Diamond II
Papa Voltz2032
Atlas
Diamond II
Level 160
God Stats
13W - 8L
1,783 SR
Queue Stats
67W - 44L
2,409 MMR
Solo
Chaac
Chaac
Diamond III
bmurphys
Chaac
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 171L
2,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 1 / 11
15,616
558
17,479
27,391
33,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Dirtφ
Achilles
20
9 / 2 / 15
17,958
641
26,384
31,093
24,310
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Gui_impiedoso
Poseidon
20
6 / 5 / 9
16,374
585
26,394
25,471
12,154
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
ImAMo_FoTree
Chernobog
20
4 / 1 / 15
16,853
602
19,903
20,908
12,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SgtNappa_
Baron Samedi
20
7 / 2 / 17
15,559
556
15,998
29,207
41,978
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
BakasuraNemesisKhepriDa Ji

VS

Bans
Jing WeiRavanaKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bruhbot
Gilgamesh
16
1 / 9 / 4
10,903
389
7,991
30,800
18,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Lite Impact
Yu Huang
19
4 / 5 / 4
12,617
451
26,880
19,118
10,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
0 / 6 / 6
13,065
467
13,905
25,619
12,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 4 / 4
12,249
437
16,358
27,046
36,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
bmurphys
Chaac
20
3 / 5 / 2
13,719
490
21,672
33,908
42,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
29
Kills
11
11
Deaths
29
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bruhbot
Gilgamesh
1
9
4
0.33
W
Odin
3
1
11
8.5
W
Achilles
Dirtφ
Achilles
9
2
15
8.25
W
Poseidon
Gui_impiedoso
Poseidon
6
5
9
2.1
W
Chernobog
ImAMo_FoTree
Chernobog
4
1
15
11.5
L
Yu Huang
Lite Impact
Yu Huang
4
5
4
1.2
L
Rama
0
6
6
0.5
L
3
4
4
1.25
W
Baron Samedi
SgtNappa_
Baron Samedi
7
2
17
7.75
L
Chaac
bmurphys
Chaac
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,158
Damage
86,806
134,070
Taken
136,491
123,906
Mitigated
120,314
57,406
Healing
37,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bruhbot
Gilgamesh
7,991
1,155
0
2,475
30,800
18,498
0
11,333
19,383
0
92,982
W
Odin
17,479
3,604
0
13,010
27,391
33,015
1,775
2,427
24,964
0
95,324
W
Achilles
Dirtφ
Achilles
26,384
10,703
0
11,575
31,093
24,310
2,448
9,181
21,646
0
182,118
W
Poseidon
Gui_impiedoso
Poseidon
26,394
3,549
511
8,297
25,471
12,154
4,375
13,332
11,846
193,141
0
W
Chernobog
ImAMo_FoTree
Chernobog
19,903
14,794
0
7,722
20,908
12,449
10,550
5,385
15,523
0
174,034
L
Yu Huang
Lite Impact
Yu Huang
26,880
900
698
4,254
19,118
10,561
108
7,002
12,066
127,486
0
L
Rama
13,905
10,931
0
10,738
25,619
12,119
0
5,044
20,575
0
134,489
L
16,358
3,490
0
3,706
27,046
36,488
0
12,922
13,998
53,397
0
W
Baron Samedi
SgtNappa_
Baron Samedi
15,998
1,304
3,136
13,155
29,207
41,978
882
13,364
15,047
58,803
0
L
Chaac
bmurphys
Chaac
21,672
3,827
0
15,327
33,908
42,648
0
6,091
26,552
0
121,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,360
Gold Earned
62,553
882
Minions Killed
823
0
Camps Cleared
0
2,783,300
Distance Traveled
2,504,403
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,903
389
119
4
0
513,055
8
W
Odin
15,616
558
147
5
0
542,729
8
W
Achilles
17,958
641
218
8
0
644,538
2
W
Poseidon
16,374
585
232
8
0
570,050
6
W
Chernobog
16,853
602
227
8
0
479,626
9
L
Yu Huang
12,617
451
218
8
0
505,700
5
L
Rama
13,065
467
209
7
0
453,162
9
L
Atlas
12,249
437
51
2
0
564,040
6
W
Baron Samedi
15,559
556
58
2
0
546,357
5
L
Chaac
13,719
490
226
8
0
468,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role