Player Matchup

Nike
Nike
D4RK N0SE
Nike
Level 105
God Stats
1W - 1L
1,810 SR
Queue Stats
77W - 65L
1,537 Elo+
Party 1
Merlin
Merlin
D4RK Vyrollo
Merlin
Level 97
God Stats
2W - 2L
1,258 SR
Queue Stats
40W - 34L
1,524 Elo+
Party 1
He Bo
He Bo
TakeJR
He Bo
Level 101
God Stats
0W - 3L
1,298 SR
Queue Stats
145W - 138L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
WizeJosue
Jing Wei
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 134L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
d4rkpepote
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,432 Elo+
Party 1
Team Averages
Level 99
1,473 SR
1,509 Elo+

VS

Team Averages
Level 103
1,776 SR
1,548 Elo+
Poseidon
Poseidon
Fl00sh
Poseidon
Level 142
God Stats
7W - 2L
1,825 SR
Queue Stats
363W - 343L
1,515 Elo+
Party 3
Ra
Ra
G0dw1n
Ra
Level 147
God Stats
9W - 6L
1,782 SR
Queue Stats
341W - 322L
1,519 Elo+
Party 3
Mulan
Mulan
Pumpkin Pmp
Mulan
Level 88
God Stats
26W - 26L
1,570 SR
Queue Stats
160W - 159L
1,537 Elo+
Party 3
Horus
Horus
Regueros
Horus
Level 76
God Stats
2W - 2L
1,653 SR
Queue Stats
31W - 23L
1,585 Elo+
Party 2
Olorun
Olorun
oDeZiiiRe
Olorun
Level 63
God Stats
3W - 0L
2,052 SR
Queue Stats
15W - 13L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 9 / 5
11,092
396
8,364
32,374
38,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
18
4 / 3 / 1
12,394
443
21,126
13,366
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
TakeJR
He Bo
20
1 / 6 / 9
13,038
466
24,632
23,755
9,110
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
WizeJosue
Jing Wei
20
3 / 8 / 1
14,318
511
25,050
25,232
11,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
d4rkpepote
Erlang Shen
20
6 / 5 / 2
13,861
495
14,922
33,811
34,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fl00sh
Poseidon
20
9 / 2 / 9
17,025
608
25,577
28,116
16,258
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
2 / 5 / 7
14,555
520
9,052
20,898
11,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
1 / 6 / 9
14,334
512
23,325
31,175
30,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Horus
Regueros
Horus
20
7 / 0 / 18
15,849
566
16,507
36,058
50,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
oDeZiiiRe
Olorun
20
12 / 2 / 13
17,158
613
27,393
26,921
16,290
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
15
Kills
31
31
Deaths
15
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nike
1
9
5
0.39
L
Merlin
4
3
1
1.5
W
Poseidon
Fl00sh
Poseidon
9
2
9
6.75
W
Ra
2
5
7
1.1
W
1
6
9
0.92
W
Horus
Regueros
Horus
7
0
18
16
L
He Bo
TakeJR
He Bo
1
6
9
0.92
L
Jing Wei
WizeJosue
Jing Wei
3
8
1
0.44
L
Erlang Shen
d4rkpepote
Erlang Shen
6
5
2
1.4
W
Olorun
oDeZiiiRe
Olorun
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,094
Damage
101,854
128,538
Taken
143,168
100,587
Mitigated
125,322
28,846
Healing
68,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,364
872
520
6,450
32,374
38,799
11
18,488
13,886
0
39,173
L
Merlin
21,126
181
0
664
13,366
5,817
0
6,254
7,112
101,087
0
W
Poseidon
Fl00sh
Poseidon
25,577
5,427
0
9,544
28,116
16,258
5,992
9,981
17,877
176,767
0
W
Ra
9,052
1,653
5,236
8,605
20,898
11,218
2,995
9,406
10,860
137,047
0
W
23,325
3,385
0
11,398
31,175
30,962
1,833
6,302
24,695
0
106,086
W
Horus
Regueros
Horus
16,507
6,027
5,017
12,163
36,058
50,594
1,194
10,496
25,046
0
50,599
L
He Bo
TakeJR
He Bo
24,632
1,772
0
5,184
23,755
9,110
0
11,318
12,437
136,150
0
L
Jing Wei
WizeJosue
Jing Wei
25,050
19,575
0
5,850
25,232
11,993
742
15,247
9,985
0
128,877
L
Erlang Shen
d4rkpepote
Erlang Shen
14,922
9,304
0
10,178
33,811
34,868
881
10,715
23,096
0
126,795
W
Olorun
oDeZiiiRe
Olorun
27,393
17,082
3,241
13,290
26,921
16,290
9,714
9,782
16,829
139,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,703
Gold Earned
78,921
764
Minions Killed
756
0
Camps Cleared
0
2,534,811
Distance Traveled
2,785,592
8
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,092
396
37
1
0
500,131
0
L
Merlin
12,394
443
162
6
0
472,622
5
W
Poseidon
17,025
608
213
8
0
634,294
4
W
Ra
14,555
520
182
7
0
530,867
15
W
Mulan
14,334
512
135
5
0
495,699
4
W
Horus
15,849
566
53
2
0
578,357
6
L
He Bo
13,038
466
186
7
0
516,717
1
L
Jing Wei
14,318
511
183
7
0
482,752
1
L
Erlang Shen
13,861
495
196
7
0
562,589
1
W
Olorun
17,158
613
173
6
0
546,375
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role