Player Matchup

Cerberus
Cerberus
MagnuxBane
Cerberus
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,207 Elo+
Party 2
Hera
Hera
MeddieFrercury
Hera
Level 156
God Stats
14W - 21L
1,456 SR
Queue Stats
770W - 891L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
OtakuSuco-Lento
Erlang Shen
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 184L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
Pumpk11ng
Hou Yi
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 74L
1,380 Elo+
Party 1
Ra
Ra
TeoRocha
Ra
Level 67
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 2
Team Averages
Level 80
1,538 SR
1,322 Elo+

VS

Team Averages
Level 90
1,378 SR
1,458 Elo+
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Sendokay88
Geb
Level 122
God Stats
4W - 6L
1,383 SR
Queue Stats
263W - 269L
1,408 Elo+
Solo
Anubis
Anubis
kamikazwIBR
Anubis
Level 104
God Stats
14W - 11L
1,465 SR
Queue Stats
131W - 136L
1,409 Elo+
Solo
Bellona
Bellona
lYokoLittner
Bellona
Level 49
God Stats
4W - 3L
1,517 SR
Queue Stats
89W - 101L
1,506 Elo+
Solo
Cthulhu
Cthulhu
seca_pimenteira
Cthulhu
Level 88
God Stats
8W - 10L
1,023 SR
Queue Stats
195W - 211L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MagnuxBane
Cerberus
10
0 / 4 / 5
6,584
412
4,998
15,716
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 3 / 4
7,258
454
5,551
7,899
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
OtakuSuco-Lento
Erlang Shen
13
4 / 4 / 3
8,678
542
7,809
18,335
13,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Pumpk11ng
Hou Yi
13
4 / 4 / 2
7,872
492
10,305
14,443
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 4
7,132
446
6,683
11,546
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 4 / 0
9,210
576
15,518
12,340
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 13
8,251
516
6,193
12,465
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
3 / 2 / 3
8,925
558
5,733
10,194
5,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
lYokoLittner
Bellona
16
11 / 1 / 4
10,159
635
17,051
13,623
10,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 9
7,640
478
8,592
9,175
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
11
Kills
20
20
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
4
0
1.25
L
Cerberus
MagnuxBane
Cerberus
0
4
5
0.63
L
1
3
4
1
L
Erlang Shen
OtakuSuco-Lento
Erlang Shen
4
4
3
1.38
L
Hou Yi
Pumpk11ng
Hou Yi
4
4
2
1.25
W
0
1
13
6.5
L
2
5
4
0.8
W
Anubis
3
2
3
2.25
W
Bellona
lYokoLittner
Bellona
11
1
4
13
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,346
Damage
53,087
67,939
Taken
57,797
39,839
Mitigated
41,147
17,773
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,518
6,349
491
3,265
12,340
4,722
3,864
3,634
8,706
0
67,444
L
Cerberus
MagnuxBane
Cerberus
4,998
750
516
3,516
15,716
12,789
0
5,642
9,972
24,725
0
L
5,551
1,738
0
752
7,899
3,115
17
1,429
6,470
42,658
3,243
L
Erlang Shen
OtakuSuco-Lento
Erlang Shen
7,809
4,201
0
6,197
18,335
13,965
0
7,920
9,770
0
43,673
L
Hou Yi
Pumpk11ng
Hou Yi
10,305
5,856
0
5,013
14,443
5,689
0
2,092
12,280
0
56,482
W
6,193
1,045
271
2,822
12,465
10,958
0
4,251
8,214
23,445
0
L
6,683
932
161
1,618
11,546
4,281
0
2,548
8,929
35,993
0
W
Anubis
5,733
295
150
3,974
10,194
5,491
744
4,368
5,826
58,334
0
W
Bellona
lYokoLittner
Bellona
17,051
6,615
0
3,714
13,623
10,880
0
3,192
10,431
0
83,716
W
8,592
460
416
1,151
9,175
9,096
360
1,612
7,563
32,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
44,185
340
Minions Killed
405
0
Camps Cleared
0
1,443,071
Distance Traveled
1,580,544
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,210
576
104
7
0
256,918
2
L
Cerberus
6,584
412
44
3
0
309,616
10
L
Hera
7,258
454
77
5
0
275,557
0
L
Erlang Shen
8,678
542
76
5
0
294,174
2
L
Hou Yi
7,872
492
88
6
0
262,465
3
W
Geb
8,251
516
21
1
0
342,347
2
L
Ra
7,132
446
55
3
0
301,259
1
W
Anubis
8,925
558
103
6
0
286,239
9
W
Bellona
10,159
635
125
8
0
374,414
1
W
Cthulhu
7,640
478
52
3
0
320,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role