Player Matchup

Geb
Geb
Agus28
Geb
Level 158
God Stats
12W - 2L
1,532 SR
Queue Stats
134W - 74L
1,643 Elo+
Party 1
Merlin
Merlin
Gashady2018
Merlin
Level 113
God Stats
7W - 4L
1,363 SR
Queue Stats
139W - 155L
1,397 Elo+
Party 2
Anhur
Anhur
JoaLaLoca
Anhur
Level 129
God Stats
2W - 0L
1,547 SR
Queue Stats
102W - 52L
1,651 Elo+
Party 1
Bastet
Bastet
M3irok
Bastet
Level 129
God Stats
1W - 0L
1,792 SR
Queue Stats
65W - 28L
1,650 Elo+
Party 1
Sol
Sol
MNC_Wolf
Sol
Level 157
God Stats
2W - 6L
1,281 SR
Queue Stats
242W - 253L
1,416 Elo+
Party 2
Team Averages
Level 137
1,503 SR
1,552 Elo+

VS

Team Averages
Level 148
1,540 SR
1,452 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Belennus
Neith
Level 159
God Stats
8W - 9L
1,295 SR
Queue Stats
457W - 474L
1,513 Elo+
Solo
Ares
Ares
Fiambricio
Ares
Level 138
God Stats
18W - 13L
1,903 SR
Queue Stats
667W - 729L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jhoonin
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,286 Elo+
Solo
Ne Zha
Ne Zha
JohnnyJack
Ne Zha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Agus28
Geb
18
2 / 3 / 16
11,100
793
13,590
19,418
29,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
2 / 5 / 11
9,956
711
9,593
11,022
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
JoaLaLoca
Anhur
20
12 / 4 / 7
11,989
856
22,572
15,545
8,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
M3irok
Bastet
18
4 / 3 / 11
11,063
790
15,645
15,138
8,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 5 / 10
9,384
670
11,252
17,398
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 4 / 7
11,581
827
18,809
14,668
8,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Belennus
Neith
18
1 / 4 / 13
10,207
729
17,015
16,236
9,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 7 / 7
9,980
713
5,756
24,342
27,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jhoonin
Tsukuyomi
18
4 / 7 / 6
10,842
774
10,715
17,613
8,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
JohnnyJack
Ne Zha
16
5 / 4 / 7
10,268
733
12,653
14,275
8,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
60
22
Kills
20
20
Deaths
26
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
4
7
2.63
W
Geb
Agus28
Geb
2
3
16
3.33
L
Neith
Belennus
Neith
1
4
13
1.88
L
3
7
7
0.93
W
Merlin
2
5
11
1.5
L
Tsukuyomi
Jhoonin
Tsukuyomi
4
7
6
1
W
Anhur
JoaLaLoca
Anhur
12
4
7
3.88
L
Ne Zha
JohnnyJack
Ne Zha
5
4
7
2.13
W
Bastet
M3irok
Bastet
4
3
11
3.17
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,652
Damage
64,948
78,521
Taken
87,134
60,501
Mitigated
62,321
22,898
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,809
6,686
215
3,562
14,668
8,385
2,533
4,889
9,779
0
37,799
W
Geb
Agus28
Geb
13,590
296
0
3,254
19,418
29,521
0
1,012
18,406
20,103
0
L
Neith
Belennus
Neith
17,015
4,088
773
4,307
16,236
9,216
760
6,878
9,358
0
37,545
L
5,756
0
498
3,047
24,342
27,610
249
8,609
15,733
10,604
0
W
Merlin
9,593
569
419
853
11,022
5,752
1,395
1,196
9,826
27,891
0
L
Tsukuyomi
Jhoonin
Tsukuyomi
10,715
3,285
149
3,282
17,613
8,962
139
7,238
10,375
0
24,351
W
Anhur
JoaLaLoca
Anhur
22,572
8,947
1,249
2,094
15,545
8,597
2,468
1,166
14,379
0
45,565
L
Ne Zha
JohnnyJack
Ne Zha
12,653
1,071
1,071
2,773
14,275
8,148
414
6,821
7,454
0
20,916
W
Bastet
M3irok
Bastet
15,645
4,701
3,244
4,467
15,138
8,007
602
334
14,804
0
22,499
W
11,252
1,162
1,480
5,838
17,398
8,624
1,598
2,048
15,350
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
52,878
151
Minions Killed
164
0
Camps Cleared
0
1,272,025
Distance Traveled
1,248,926
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,581
827
58
4
0
260,032
4
W
Geb
11,100
793
8
1
0
272,302
2
L
Neith
10,207
729
41
3
0
248,850
1
L
Ares
9,980
713
6
0
0
245,346
1
W
Merlin
9,956
711
44
3
0
235,408
0
L
Tsukuyomi
10,842
774
41
3
0
255,561
1
W
Anhur
11,989
856
62
4
0
241,436
0
L
Ne Zha
10,268
733
18
1
0
239,137
3
W
Bastet
11,063
790
20
1
0
289,430
3
W
Sol
9,384
670
17
1
0
233,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role