Player Matchup

Mercury
Mercury
Dubbll
Mercury
Level 26
God Stats
1W - 2L
1,292 SR
Queue Stats
45W - 38L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
Moixxois1Fan
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
Predatory654
Jing Wei
Level 71
God Stats
0W - 2L
1,231 SR
Queue Stats
94W - 99L
1,469 Elo+
Solo
Anubis
Anubis
SpicyIVIoans
Anubis
Level 97
God Stats
33W - 27L
1,522 SR
Queue Stats
210W - 227L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
netlocked
Ao Kuang
Level 138
God Stats
16W - 7L
1,698 SR
Queue Stats
109W - 102L
1,586 Elo+
Party 1
Team Averages
Level 67
1,449 SR
1,529 Elo+

VS

Team Averages
Level 89
1,763 SR
1,746 Elo+
Gilgamesh
Gilgamesh
Clense
Gilgamesh
Level 43
God Stats
3W - 1L
1,696 SR
Queue Stats
47W - 41L
1,544 Elo+
Solo
Ah Puch
Ah Puch
DamianIronscale
Ah Puch
Level 124
God Stats
41W - 20L
1,752 SR
Queue Stats
292W - 301L
1,519 Elo+
Solo
Poseidon
Poseidon
Kontop
Poseidon
Level 126
God Stats
5W - 3L
1,637 SR
Queue Stats
272W - 116L
1,866 Elo+
Party 3
Heimdallr
Heimdallr
ToxicTD
Heimdallr
Level 7
God Stats
8W - 3L
1,780 SR
Queue Stats
79W - 33L
1,904 Elo+
Party 3
Lancelot
Lancelot
Wylk
Lancelot
Level 145
God Stats
48W - 8L
1,949 SR
Queue Stats
142W - 44L
1,900 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dubbll
Mercury
20
1 / 5 / 3
13,284
492
10,247
30,912
14,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Moixxois1Fan
Baron Samedi
16
2 / 10 / 4
11,861
439
11,288
34,004
33,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Predatory654
Jing Wei
17
0 / 6 / 5
11,265
417
7,935
21,608
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
4 / 12 / 1
12,229
453
10,279
24,662
13,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
netlocked
Ao Kuang
20
7 / 5 / 0
15,331
568
17,820
26,869
13,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clense
Gilgamesh
20
3 / 3 / 13
14,785
548
11,478
25,237
23,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 13
13,670
506
12,817
22,561
20,628
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Kontop
Poseidon
20
12 / 4 / 9
15,903
589
27,444
16,828
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ToxicTD
Heimdallr
20
10 / 4 / 11
15,484
573
33,600
21,742
11,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
Wylk
Lancelot
20
10 / 1 / 12
16,339
605
24,592
19,384
11,142
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
14
Kills
38
38
Deaths
14
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Clense
Gilgamesh
3
3
13
3.17
W
3
2
13
4.75
L
Mercury
Dubbll
Mercury
1
5
3
0.5
W
Poseidon
Kontop
Poseidon
12
4
9
4.13
L
Baron Samedi
Moixxois1Fan
Baron Samedi
2
10
4
0.4
L
Jing Wei
Predatory654
Jing Wei
0
6
5
0.42
L
Anubis
4
12
1
0.38
W
Heimdallr
ToxicTD
Heimdallr
10
4
11
3.88
W
Lancelot
Wylk
Lancelot
10
1
12
16
L
Ao Kuang
netlocked
Ao Kuang
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,569
Damage
109,931
138,055
Taken
105,752
83,308
Mitigated
73,986
31,876
Healing
38,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Clense
Gilgamesh
11,478
3,178
0
5,035
25,237
23,318
1,528
9,910
15,327
0
105,719
W
12,817
1,368
586
10,953
22,561
20,628
876
7,440
15,121
85,513
0
L
Mercury
Dubbll
Mercury
10,247
5,705
0
2,902
30,912
14,265
1,614
6,915
23,839
0
148,637
W
Poseidon
Kontop
Poseidon
27,444
4,869
0
4,250
16,828
7,131
4,428
9,234
7,594
162,875
0
L
Baron Samedi
Moixxois1Fan
Baron Samedi
11,288
1,726
1,097
5,437
34,004
33,338
0
14,605
19,188
52,238
0
L
Jing Wei
Predatory654
Jing Wei
7,935
6,399
0
5,251
21,608
8,717
1,016
3,971
17,549
0
82,394
L
Anubis
10,279
116
0
4,932
24,662
13,339
0
11,065
13,437
89,282
0
W
Heimdallr
ToxicTD
Heimdallr
33,600
18,929
0
7,455
21,742
11,767
9,284
7,474
14,268
0
135,011
W
Lancelot
Wylk
Lancelot
24,592
6,633
0
9,734
19,384
11,142
506
6,187
13,197
0
165,740
L
Ao Kuang
netlocked
Ao Kuang
17,820
4,724
0
12,257
26,869
13,649
3,035
3,080
23,701
110,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,970
Gold Earned
76,181
746
Minions Killed
834
0
Camps Cleared
0
2,656,550
Distance Traveled
2,842,497
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,785
548
162
6
0
546,719
2
W
Ah Puch
13,670
506
90
3
0
523,537
7
L
Mercury
13,284
492
211
8
0
727,635
5
W
Poseidon
15,903
589
201
7
0
566,979
3
L
Baron Samedi
11,861
439
85
3
0
456,603
3
L
Jing Wei
11,265
417
136
5
0
455,601
3
L
Anubis
12,229
453
144
5
0
470,090
2
W
Heimdallr
15,484
573
171
6
0
494,631
3
W
Lancelot
16,339
605
210
8
0
710,631
9
L
Ao Kuang
15,331
568
170
6
0
546,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role