Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BeerserkerFR
Hachiman
Level 128
God Stats
1W - 0L
1,430 SR
Queue Stats
44W - 33L
1,481 Elo+
Party 2
Bacchus
Bacchus
CosMo-Drink
Bacchus
Level 29
God Stats
4W - 5L
1,474 SR
Queue Stats
28W - 35L
1,450 Elo+
Party 3
Arachne
Arachne
PasteurMupa
Arachne
Level 35
God Stats
16W - 12L
1,640 SR
Queue Stats
45W - 49L
1,480 Elo+
Party 3
Baron Samedi
Baron Samedi
im_TheMasK
Baron Samedi
Level 83
God Stats
22W - 25L
1,462 SR
Queue Stats
167W - 220L
1,420 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,466 Elo+

VS

Team Averages
Level 90
1,485 SR
1,498 Elo+
Shiva
Shiva
Alexblueblood
Shiva
Level 69
God Stats
61W - 54L
1,604 SR
Queue Stats
507W - 510L
1,473 Elo+
Party 1
Raijin
Raijin
DJcooper20
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 430L
1,562 Elo+
Party 1
Hercules
Hercules
HarrisaMayo
Hercules
Level 69
God Stats
3W - 4L
1,321 SR
Queue Stats
282W - 305L
1,437 Elo+
Solo
Freya
Freya
Savemegod
Freya
Level 63
God Stats
2W - 6L
1,500 SR
Queue Stats
230W - 235L
1,574 Elo+
Party 1
Bakasura
Bakasura
Z-S-E-B
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 0 / 3
13,072
622
11,731
19,685
16,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
BeerserkerFR
Hachiman
15
2 / 2 / 2
10,157
484
9,137
13,079
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CosMo-Drink
Bacchus
15
2 / 4 / 7
10,081
480
7,188
15,198
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
PasteurMupa
Arachne
18
10 / 0 / 6
12,071
575
17,098
21,661
8,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
im_TheMasK
Baron Samedi
17
4 / 2 / 4
11,466
546
11,634
11,616
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
9,760
465
14,843
21,603
16,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
DJcooper20
Raijin
16
2 / 4 / 2
9,658
460
9,937
13,437
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
HarrisaMayo
Hercules
14
2 / 2 / 2
9,052
431
4,506
17,216
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Savemegod
Freya
17
3 / 3 / 1
10,295
490
12,237
13,696
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Z-S-E-B
Bakasura
16
1 / 7 / 4
9,477
451
9,832
22,439
11,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
8
8
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
3
4.5
L
0
5
0
0
W
Hachiman
BeerserkerFR
Hachiman
2
2
2
1.5
W
Bacchus
CosMo-Drink
Bacchus
2
4
7
1.38
L
Raijin
DJcooper20
Raijin
2
4
2
0.75
L
Hercules
HarrisaMayo
Hercules
2
2
2
1.5
W
Arachne
PasteurMupa
Arachne
10
0
6
13
L
Freya
Savemegod
Freya
3
3
1
1.17
L
Bakasura
Z-S-E-B
Bakasura
1
7
4
0.43
W
Baron Samedi
im_TheMasK
Baron Samedi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,788
Damage
51,355
81,239
Taken
88,391
49,900
Mitigated
55,115
31,990
Healing
29,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,731
4,943
0
9,035
19,685
16,739
74
794
18,821
97
127,931
L
14,843
2,802
0
7,758
21,603
16,963
303
1,421
20,182
0
83,463
W
Hachiman
BeerserkerFR
Hachiman
9,137
4,303
0
7,172
13,079
5,097
1,182
8,003
4,861
0
76,511
W
Bacchus
CosMo-Drink
Bacchus
7,188
1,240
0
3,613
15,198
12,393
150
5,069
9,860
37,461
0
L
Raijin
DJcooper20
Raijin
9,937
1,047
0
3,397
13,437
5,920
0
5,913
7,524
83,442
0
L
Hercules
HarrisaMayo
Hercules
4,506
1,796
405
5,884
17,216
14,697
0
5,920
11,296
0
31,676
W
Arachne
PasteurMupa
Arachne
17,098
14,407
0
6,804
21,661
8,936
0
3,275
17,611
0
119,223
L
Freya
Savemegod
Freya
12,237
4,754
0
6,988
13,696
6,025
0
2,330
11,366
95,007
0
L
Bakasura
Z-S-E-B
Bakasura
9,832
7,089
0
4,642
22,439
11,510
0
3,335
19,104
0
87,196
W
Baron Samedi
im_TheMasK
Baron Samedi
11,634
735
993
4,373
11,616
6,735
595
5,432
5,969
89,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
48,242
700
Minions Killed
634
0
Camps Cleared
0
2,117,866
Distance Traveled
1,893,495
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,072
622
219
10
0
432,815
0
L
Shiva
9,760
465
165
8
0
392,326
2
W
Hachiman
10,157
484
139
7
0
365,759
4
W
Bacchus
10,081
480
64
3
0
399,857
2
L
Raijin
9,658
460
137
7
0
336,131
6
L
Hercules
9,052
431
52
2
0
380,465
3
W
Arachne
12,071
575
127
6
0
526,223
2
L
Freya
10,295
490
142
7
0
356,031
4
L
Bakasura
9,477
451
138
7
0
428,542
3
W
Baron Samedi
11,466
546
151
7
0
393,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role