Player Matchup

Hades
Hades
Silver I
 
Hades
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold V
DrewSkeezz
Chiron
Gold V
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 129L
1,223 MMR
Party 1
Atlas
Atlas
Gold II
littlebighead23
Atlas
Gold II
Level 124
God Stats
8W - 7L
1,561 SR
Queue Stats
303W - 281L
965 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,520 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,464 SR
1,226 MMR
Olorun
Olorun
Silver III
GhostIris
Olorun
Silver III
Level 104
God Stats
16W - 28L
1,441 SR
Queue Stats
53W - 82L
976 MMR
Solo
Bacchus
Bacchus
Bronze I
kervi
Bacchus
Bronze I
Level 61
God Stats
4W - 7L
1,575 SR
Queue Stats
15W - 25L
1,198 MMR
Solo
Awilix
Awilix
Gold II
xnarcissistx150
Awilix
Gold II
Level 105
God Stats
0W - 1L
1,377 SR
Queue Stats
144W - 163L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 3 / 8
9,697
693
6,784
14,743
7,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
DrewSkeezz
Chiron
16
8 / 0 / 3
11,503
822
17,478
8,188
3,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 8
10,249
732
10,383
17,118
19,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
BastetAh Muzen CabShivaThothHorus

VS

Bans
GilgameshHe BoZeusBaron SamediPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GhostIris
Olorun
13
2 / 3 / 3
9,001
643
11,303
12,023
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
kervi
Bacchus
13
0 / 4 / 3
9,080
649
5,312
13,986
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 4 / 2
10,093
721
10,656
15,051
6,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
7
7
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
3
8
1.67
W
Chiron
DrewSkeezz
Chiron
8
0
3
9.5
L
Olorun
GhostIris
Olorun
2
3
3
1.17
L
Bacchus
kervi
Bacchus
0
4
3
0.38
W
2
4
8
1.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,645
Damage
27,271
40,049
Taken
41,060
30,648
Mitigated
29,180
13,720
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,784
857
592
6,294
14,743
7,554
804
6,212
8,531
41,555
0
W
Chiron
DrewSkeezz
Chiron
17,478
7,200
1,200
2,565
8,188
3,531
1,373
4,127
4,061
0
54,348
L
Olorun
GhostIris
Olorun
11,303
4,298
738
4,332
12,023
5,498
0
7,421
4,602
32,173
4,516
L
Bacchus
kervi
Bacchus
5,312
415
215
1,847
13,986
17,297
0
3,938
10,048
14,316
0
W
10,383
4,497
1,006
2,063
17,118
19,563
28
5,450
11,668
23,150
0
L
10,656
4,427
0
1,992
15,051
6,385
0
6,299
8,752
0
35,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
28,174
154
Minions Killed
133
8
Camps Cleared
6
759,913
Distance Traveled
710,966
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,697
693
60
4
5
239,733
4
W
Chiron
11,503
822
78
6
2
273,371
4
L
Olorun
9,001
643
65
5
3
221,398
2
L
Bacchus
9,080
649
26
2
1
229,066
0
W
Atlas
10,249
732
16
1
1
246,809
4
L
Awilix
10,093
721
42
3
2
260,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role