Player Matchup

Arachne
Arachne
Masters
Ice-_-Wraith
Arachne
Masters
Level 67
God Stats
28W - 9L
1,979 SR
Queue Stats
361W - 371L
2,780 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 67
1,979 SR
2,780 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,664 SR
2,501 MMR
Medusa
Medusa
Diamond II
Jimmyshelton
Medusa
Diamond II
Level 148
God Stats
7W - 6L
1,664 SR
Queue Stats
257W - 224L
2,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ice-_-Wraith
Arachne
19
4 / 3 / 0
12,090
930
13,702
19,533
14,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BakasuraBastetFreyaKaliChronos

VS

Bans
Ah Muzen CabUllrSkadiBellonaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 4 / 0
11,929
918
14,810
15,242
14,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ice-_-Wraith
Arachne
4
3
0
1.33
L
Medusa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
14,810
19,533
Taken
15,242
14,538
Mitigated
14,034
8,368
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ice-_-Wraith
Arachne
13,702
7,816
0
8,368
19,533
14,538
1,360
605
18,928
35
76,040
L
Medusa
14,810
7,459
0
3,266
15,242
14,034
482
64
15,178
0
72,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,090
Gold Earned
11,929
132
Minions Killed
155
9
Camps Cleared
3
288,162
Distance Traveled
251,599
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,090
930
132
10
9
288,162
0
L
Medusa
11,929
918
155
12
3
251,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role