Player Matchup

Chronos
Chronos
 
Chronos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Iam0ovo0
Cu Chulainn
Level 124
God Stats
2W - 3L
1,234 SR
Queue Stats
520W - 491L
1,464 Elo+
Party 3
Raijin
Raijin
JahzzIndo
Raijin
Level 159
God Stats
3W - 4L
1,349 SR
Queue Stats
595W - 514L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
JeanFile
Gilgamesh
Level 23
God Stats
3W - 1L
1,239 SR
Queue Stats
88W - 76L
1,567 Elo+
Party 1
Apollo
Apollo
JeanNémarre
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 15L
1,545 Elo+
Party 1
Team Averages
Level 82
1,364 SR
1,531 Elo+

VS

Team Averages
Level 94
1,608 SR
1,400 Elo+
Ah Puch
Ah Puch
Cerosia
Ah Puch
Level 124
God Stats
10W - 2L
1,898 SR
Queue Stats
211W - 183L
1,481 Elo+
Party 2
Bellona
Bellona
Eveac
Bellona
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,296 Elo+
Party 2
Thoth
Thoth
Jordiebear
Thoth
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,279 Elo+
Party 2
Chaac
Chaac
Mo0seDk
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Bakasura
Bakasura
deinos
Bakasura
Level 157
God Stats
4W - 3L
1,643 SR
Queue Stats
334W - 318L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
5 / 5 / 11
12,505
658
11,618
13,098
6,600
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Iam0ovo0
Cu Chulainn
20
9 / 8 / 18
14,030
738
21,530
28,999
35,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Raijin
JahzzIndo
Raijin
20
4 / 4 / 21
14,339
755
16,199
16,469
8,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JeanFile
Gilgamesh
18
5 / 9 / 14
12,949
682
20,979
31,215
24,974
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
20
13 / 6 / 14
14,833
781
36,183
25,688
13,373
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cerosia
Ah Puch
20
10 / 3 / 15
15,718
827
37,204
22,131
12,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Eveac
Bellona
18
5 / 7 / 13
12,083
636
15,712
22,720
26,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
20
6 / 7 / 16
12,912
680
15,461
16,677
7,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Mo0seDk
Chaac
19
5 / 11 / 11
12,199
642
16,604
32,881
36,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
deinos
Bakasura
19
5 / 8 / 15
12,321
648
18,131
26,685
23,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
101
36
Kills
31
32
Deaths
36
78
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
5
11
2.1
L
Ah Puch
Cerosia
Ah Puch
10
3
15
5.83
L
Bellona
Eveac
Bellona
5
7
13
1.64
W
Cu Chulainn
Iam0ovo0
Cu Chulainn
9
8
18
2.25
W
Raijin
JahzzIndo
Raijin
4
4
21
3.63
W
Gilgamesh
JeanFile
Gilgamesh
5
9
14
1.33
W
Apollo
13
6
14
3.33
L
Thoth
6
7
16
2
L
Chaac
Mo0seDk
Chaac
5
11
11
0.95
L
Bakasura
deinos
Bakasura
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,509
Damage
103,112
115,469
Taken
121,094
89,199
Mitigated
106,908
32,753
Healing
40,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,618
2,711
2,188
1,177
13,098
6,600
494
11,217
1,881
22,645
0
L
Ah Puch
Cerosia
Ah Puch
37,204
1,116
1,602
10,613
22,131
12,650
648
6,042
16,089
79,509
0
L
Bellona
Eveac
Bellona
15,712
3,357
3,713
3,684
22,720
26,189
565
7,179
15,541
590
21,642
W
Cu Chulainn
Iam0ovo0
Cu Chulainn
21,530
2,735
1,970
4,424
28,999
35,983
1,378
11,894
16,309
316
34,513
W
Raijin
JahzzIndo
Raijin
16,199
1,536
2,130
4,182
16,469
8,269
952
7,763
8,541
53,390
0
W
Gilgamesh
JeanFile
Gilgamesh
20,979
3,583
3,676
3,635
31,215
24,974
0
9,282
18,954
3,369
24,958
W
Apollo
36,183
15,513
2,068
7,303
25,688
13,373
5,206
13,064
11,899
0
73,693
L
Thoth
15,461
992
2,266
2,331
16,677
7,679
257
3,557
13,120
29,834
0
L
Chaac
Mo0seDk
Chaac
16,604
3,545
436
5,832
32,881
36,742
246
8,296
24,585
0
30,794
L
Bakasura
deinos
Bakasura
18,131
10,713
2,939
6,820
26,685
23,648
1,235
5,063
21,622
0
17,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,656
Gold Earned
65,233
249
Minions Killed
196
0
Camps Cleared
0
1,633,675
Distance Traveled
1,611,458
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,505
658
37
2
0
332,662
0
L
Ah Puch
15,718
827
95
5
0
361,943
3
L
Bellona
12,083
636
19
1
0
339,873
0
W
Cu Chulainn
14,030
738
28
1
0
291,138
3
W
Raijin
14,339
755
79
4
0
360,069
1
W
Gilgamesh
12,949
682
19
1
0
320,518
0
W
Apollo
14,833
781
86
5
0
329,288
1
L
Thoth
12,912
680
33
2
0
321,721
0
L
Chaac
12,199
642
20
1
0
296,024
2
L
Bakasura
12,321
648
29
2
0
291,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role