Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ohrz
Anhur
Level 157
God Stats
5W - 12L
1,385 SR
Queue Stats
72W - 94L
1,464 Elo+
Party 2
Team Averages
Level 155
1,462 SR
1,488 Elo+

VS

Team Averages
Level 75
1,369 SR
1,554 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
guiBDA2
Lancelot
Level 56
God Stats
0W - 1L
1,210 SR
Queue Stats
3W - 9L
1,447 Elo+
Party 1
Artemis
Artemis
marcinho09
Artemis
Level 27
God Stats
2W - 3L
1,398 SR
Queue Stats
2W - 6L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 1 / 10
8,704
870
14,153
7,318
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
 
Fenrir
13
4 / 2 / 8
7,865
787
4,800
9,512
3,946
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Ohrz
Anhur
12
6 / 1 / 8
8,332
833
9,129
8,337
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 1 / 1
8,141
814
3,511
8,432
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
guiBDA2
Lancelot
8
0 / 7 / 1
6,122
612
4,186
11,319
5,035
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
marcinho09
Artemis
9
1 / 8 / 0
6,042
604
6,671
11,082
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
4
4
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
10
11
W
Fenrir
 
Fenrir
4
2
8
4
L
Nox
 
Nox
3
1
1
3.5
W
Anhur
Ohrz
Anhur
6
1
8
10
L
Lancelot
guiBDA2
Lancelot
0
7
1
0.07
L
Artemis
marcinho09
Artemis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
14,368
25,167
Taken
30,833
10,839
Mitigated
13,017
12,318
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,153
1,809
3,276
3,850
7,318
3,790
847
665
6,571
42,590
0
W
Fenrir
 
Fenrir
4,800
933
0
2,591
9,512
3,946
603
1,745
7,631
0
13,193
L
Nox
 
Nox
3,511
249
0
690
8,432
3,770
0
4,705
3,727
23,060
0
W
Anhur
Ohrz
Anhur
9,129
5,437
0
2,601
8,337
3,103
1,824
1,283
6,938
0
28,232
L
Lancelot
guiBDA2
Lancelot
4,186
461
266
1,364
11,319
5,035
0
4,678
6,641
0
7,046
L
Artemis
marcinho09
Artemis
6,671
2,042
65
747
11,082
4,212
0
4,986
6,096
0
15,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
20,305
134
Minions Killed
96
6
Camps Cleared
2
522,248
Distance Traveled
462,602
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,704
870
69
7
0
170,670
1
W
Fenrir
7,865
787
18
2
2
184,089
1
L
Nox
8,141
814
61
6
1
169,522
1
W
Anhur
8,332
833
47
5
4
167,489
4
L
Lancelot
6,122
612
14
1
1
159,866
0
L
Artemis
6,042
604
21
2
0
133,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role