Player Matchup

Shiva
Shiva
AnimeOppaii
Shiva
Level 146
God Stats
8W - 1L
1,942 SR
Queue Stats
53W - 31L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
ScorpioBaron
Cthulhu
Level 129
God Stats
3W - 7L
1,470 SR
Queue Stats
119W - 196L
1,260 Elo+
Party 1
Poseidon
Poseidon
ThaGr3atSage
Poseidon
Level 152
God Stats
8W - 3L
1,609 SR
Queue Stats
14W - 23L
1,324 Elo+
Party 1
Team Averages
Level 142
1,674 SR
1,403 Elo+

VS

Team Averages
Level 19
1,642 SR
1,320 Elo+
Neith
Neith
GSG Unknown
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Cerberus
Cerberus
M C mushr00m
Cerberus
Level 39
God Stats
4W - 3L
1,634 SR
Queue Stats
32W - 45L
1,210 Elo+
Party 2
Thor
Thor
SpeakingDiamond
Thor
Level 4
God Stats
2W - 2L
1,794 SR
Queue Stats
2W - 7L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 14
10,948
782
20,818
16,584
8,890
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ScorpioBaron
Cthulhu
15
6 / 1 / 17
11,560
826
9,665
15,965
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
ThaGr3atSage
Poseidon
16
12 / 0 / 11
11,838
846
17,874
5,632
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,997
643
11,108
14,066
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
M C mushr00m
Cerberus
12
0 / 8 / 1
8,911
637
10,761
27,403
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 14 / 0
7,387
528
5,307
20,079
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
26
Kills
1
1
Deaths
26
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
L
1
4
0
0.25
L
Cerberus
M C mushr00m
Cerberus
0
8
1
0.06
W
Cthulhu
ScorpioBaron
Cthulhu
6
1
17
14.5
L
0
14
0
0
W
Poseidon
ThaGr3atSage
Poseidon
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,357
Damage
27,176
38,181
Taken
61,548
28,999
Mitigated
38,214
9,112
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,818
5,707
969
2,820
16,584
8,890
749
6,200
10,384
0
44,336
L
11,108
3,926
0
1,238
14,066
5,913
0
8,629
5,437
0
34,751
L
Cerberus
M C mushr00m
Cerberus
10,761
916
198
4,407
27,403
25,018
0
11,530
15,873
31,549
0
W
Cthulhu
ScorpioBaron
Cthulhu
9,665
1,133
301
3,357
15,965
17,593
121
3,613
12,352
26,200
0
L
5,307
1,198
0
347
20,079
7,283
0
8,160
11,919
0
12,393
W
Poseidon
ThaGr3atSage
Poseidon
17,874
2,897
0
1,665
5,632
2,516
1,369
1,739
3,893
52,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
25,295
149
Minions Killed
130
9
Camps Cleared
1
788,447
Distance Traveled
644,459
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,948
782
40
3
5
253,184
2
L
Neith
8,997
643
57
4
0
238,884
0
L
Cerberus
8,911
637
66
5
1
227,791
3
W
Cthulhu
11,560
826
30
2
0
261,162
1
L
Thor
7,387
528
7
1
0
177,784
1
W
Poseidon
11,838
846
79
6
4
274,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role