Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SuddenEcho
Neith
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 101L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
kazyn
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 178L
1,473 Elo+
Solo
Discordia
Discordia
tbaum25
Discordia
Level 139
God Stats
3W - 3L
1,471 SR
Queue Stats
184W - 186L
1,409 Elo+
Party 1
Team Averages
Level 127
1,494 SR
1,468 Elo+

VS

Team Averages
Level 110
1,453 SR
1,568 Elo+
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ChuChuKing
Ah Puch
Level 146
God Stats
1W - 2L
1,264 SR
Queue Stats
167W - 171L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Jager52
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,680 Elo+
Party 2
He Bo
He Bo
WesleyPyps
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 3 / 18
9,881
760
11,894
13,706
8,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
 
Terra
16
2 / 4 / 19
9,739
749
2,859
15,112
17,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
19
10 / 1 / 13
11,268
867
14,821
12,670
7,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
kazyn
Kuzenbo
17
5 / 3 / 18
10,395
800
10,206
22,824
32,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
tbaum25
Discordia
18
8 / 3 / 17
11,101
854
20,663
12,809
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 5 / 5
10,419
801
18,158
13,689
6,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
 
Xbalanque
15
0 / 5 / 10
8,332
641
9,680
13,837
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
ChuChuKing
Ah Puch
18
7 / 1 / 7
9,750
750
19,621
8,754
4,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Jager52
Guan Yu
13
0 / 8 / 6
7,773
598
8,678
19,631
24,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
12
0 / 10 / 9
7,645
588
7,059
12,845
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
28
Kills
14
14
Deaths
29
85
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
18
4
W
Terra
 
Terra
2
4
19
2.88
L
Rama
 
Rama
7
5
5
1.9
L
Xbalanque
 
Xbalanque
0
5
10
1
L
Ah Puch
ChuChuKing
Ah Puch
7
1
7
10.5
L
Guan Yu
Jager52
Guan Yu
0
8
6
0.38
W
Neith
10
1
13
16.5
L
He Bo
0
10
9
0.45
W
Kuzenbo
kazyn
Kuzenbo
5
3
18
4.67
W
Discordia
tbaum25
Discordia
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,443
Damage
63,196
77,121
Taken
68,756
74,079
Mitigated
45,827
33,434
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,894
7,080
1,188
2,556
13,706
8,864
3,012
5,474
8,232
0
30,823
W
Terra
 
Terra
2,859
133
9,676
3,694
15,112
17,891
714
7,741
7,371
6,966
0
L
Rama
 
Rama
18,158
10,536
1,405
1,473
13,689
6,460
206
8,201
5,488
0
35,074
L
Xbalanque
 
Xbalanque
9,680
2,854
1,368
2,625
13,837
5,974
295
6,926
6,911
0
24,585
L
Ah Puch
ChuChuKing
Ah Puch
19,621
26
696
4,101
8,754
4,364
0
6,406
2,348
36,372
0
L
Guan Yu
Jager52
Guan Yu
8,678
1,245
3,897
4,104
19,631
24,204
11
6,540
13,091
0
16,713
W
Neith
14,821
5,392
816
4,569
12,670
7,419
2,268
3,599
9,071
0
38,914
L
He Bo
7,059
504
0
56
12,845
4,825
0
5,655
7,187
13,093
0
W
Kuzenbo
kazyn
Kuzenbo
10,206
3,942
1,357
5,160
22,824
32,712
522
3,716
19,108
16,819
0
W
Discordia
tbaum25
Discordia
20,663
886
2,312
2,106
12,809
7,193
1,439
6,150
6,659
38,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,384
Gold Earned
43,919
153
Minions Killed
143
0
Camps Cleared
0
1,148,372
Distance Traveled
1,213,334
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,881
760
43
3
0
215,786
0
W
Terra
9,739
749
6
0
0
209,774
0
L
Rama
10,419
801
44
3
0
231,051
2
L
Xbalanque
8,332
641
35
3
0
248,199
0
L
Ah Puch
9,750
750
38
3
0
269,074
1
L
Guan Yu
7,773
598
15
1
0
261,061
4
W
Neith
11,268
867
58
4
0
247,932
0
L
He Bo
7,645
588
11
1
0
203,949
1
W
Kuzenbo
10,395
800
11
1
0
245,638
4
W
Discordia
11,101
854
35
3
0
229,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role