Player Matchup

Neith
Neith
Distraction32
Neith
Level 28
God Stats
23W - 5L
1,742 SR
Queue Stats
64W - 35L
1,553 Elo+
Party 2
Ra
Ra
unholydood
Ra
Level 138
God Stats
6W - 2L
1,646 SR
Queue Stats
288W - 212L
1,635 Elo+
Party 2
Amaterasu
Amaterasu
wompom
Amaterasu
Level 27
God Stats
2W - 1L
1,365 SR
Queue Stats
7W - 19L
1,001 Elo+
Party 2
Team Averages
Level 64
1,584 SR
1,396 Elo+

VS

Team Averages
Level 47
1,577 SR
1,606 Elo+
Ymir
Ymir
HotnLonely
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,671 Elo+
Party 1
Ullr
Ullr
KYLER M19
Ullr
Level 106
God Stats
0W - 1L
1,784 SR
Queue Stats
54W - 55L
1,598 Elo+
Party 1
Thanatos
Thanatos
QTSoap
Thanatos
Level 28
God Stats
2W - 2L
1,446 SR
Queue Stats
78W - 82L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
8,061
806
8,717
7,034
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 0 / 5
8,882
888
10,352
5,769
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
wompom
Amaterasu
12
1 / 1 / 10
8,082
808
5,851
8,293
6,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,251
625
6,311
11,053
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
12
2 / 3 / 1
7,484
748
3,686
9,023
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
QTSoap
Thanatos
9
1 / 6 / 1
6,429
643
4,955
9,698
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
0
3
2
0.33
L
Ullr
2
3
1
0.83
L
Thanatos
QTSoap
Thanatos
1
6
1
0.25
W
7
0
5
9.5
W
Amaterasu
wompom
Amaterasu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
14,952
21,096
Taken
29,774
11,947
Mitigated
18,793
10,479
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,717
4,469
0
2,073
7,034
2,474
1,605
1,309
5,513
0
26,114
L
6,311
1,108
0
1,015
11,053
10,354
0
2,921
8,132
11,336
0
L
Ullr
3,686
1,416
0
542
9,023
4,120
0
4,360
4,663
0
32,857
L
Thanatos
QTSoap
Thanatos
4,955
647
0
2,750
9,698
4,319
0
3,702
5,996
0
9,535
W
10,352
1,593
1,049
3,121
5,769
2,546
506
1,909
3,805
41,861
0
W
Amaterasu
wompom
Amaterasu
5,851
2,825
628
3,608
8,293
6,927
391
2,829
5,218
0
12,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
20,164
127
Minions Killed
94
8
Camps Cleared
3
617,462
Distance Traveled
508,603
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,061
806
37
4
1
176,182
3
L
Ymir
6,251
625
8
1
0
187,805
1
L
Ullr
7,484
748
68
7
3
159,268
0
L
Thanatos
6,429
643
18
2
0
161,530
0
W
Ra
8,882
888
70
7
3
217,065
1
W
Amaterasu
8,082
808
20
2
4
224,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role