Player Matchup

Chang'e
Chang'e
AndyDrizzle
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,689 Elo+
Solo
Lancelot
Lancelot
Meatgiant
Lancelot
Level 91
God Stats
1W - 2L
1,302 SR
Queue Stats
69W - 76L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
NaViiT
Gilgamesh
Level 145
God Stats
3W - 3L
1,928 SR
Queue Stats
265W - 255L
1,520 Elo+
Solo
King Arthur
King Arthur
Raiden MKL
King Arthur
Level 160
God Stats
3W - 5L
1,268 SR
Queue Stats
396W - 333L
1,489 Elo+
Party 1
Vulcan
Vulcan
ScorpionIMKL
Vulcan
Level 79
God Stats
3W - 2L
1,851 SR
Queue Stats
325W - 282L
1,479 Elo+
Party 1
Team Averages
Level 108
1,570 SR
1,531 Elo+

VS

Team Averages
Level 121
1,460 SR
1,520 Elo+
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GnastyRon
Chaac
Level 159
God Stats
13W - 6L
1,230 SR
Queue Stats
434W - 479L
1,436 Elo+
Solo
Ganesha
Ganesha
MeanestMeme
Ganesha
Level 148
God Stats
16W - 2L
1,733 SR
Queue Stats
144W - 101L
1,606 Elo+
Party 2
Jormungandr
Jormungandr
Sidgotthejuice_
Jormungandr
Level 87
God Stats
19W - 20L
1,486 SR
Queue Stats
21W - 22L
1,489 Elo+
Solo
Nu Wa
Nu Wa
wert1227
Nu Wa
Level 86
God Stats
1W - 0L
1,348 SR
Queue Stats
41W - 36L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AndyDrizzle
Chang'e
16
0 / 3 / 0
9,924
584
9,272
19,197
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Meatgiant
Lancelot
18
1 / 6 / 2
11,143
655
11,643
21,304
9,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
NaViiT
Gilgamesh
18
1 / 2 / 2
11,040
649
6,331
22,724
23,310
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Raiden MKL
King Arthur
18
2 / 0 / 2
11,241
661
19,979
32,621
32,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
17
2 / 1 / 1
10,941
644
28,116
17,345
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
3 / 2 / 3
11,796
694
20,212
20,585
12,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
GnastyRon
Chaac
20
4 / 0 / 4
12,904
759
15,488
27,116
34,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
MeanestMeme
Ganesha
19
0 / 0 / 8
12,766
751
13,258
20,946
33,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Sidgotthejuice_
Jormungandr
18
2 / 3 / 8
11,639
685
14,133
22,167
27,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
wert1227
Nu Wa
19
3 / 1 / 2
12,228
719
29,694
9,845
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
12
12
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
3
2.25
L
Chang'e
AndyDrizzle
Chang'e
0
3
0
0
W
Chaac
GnastyRon
Chaac
4
0
4
6
W
Ganesha
MeanestMeme
Ganesha
0
0
8
4
L
Lancelot
Meatgiant
Lancelot
1
6
2
0.33
L
Gilgamesh
NaViiT
Gilgamesh
1
2
2
1
L
King Arthur
Raiden MKL
King Arthur
2
0
2
3
L
Vulcan
2
1
1
2.5
W
Jormungandr
Sidgotthejuice_
Jormungandr
2
3
8
2
W
Nu Wa
wert1227
Nu Wa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,341
Damage
92,785
113,191
Taken
100,659
79,429
Mitigated
112,490
24,877
Healing
27,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
20,212
10,064
0
2,585
20,585
12,473
1,534
7,454
13,131
0
55,513
L
Chang'e
AndyDrizzle
Chang'e
9,272
363
7,413
6,088
19,197
7,351
342
9,231
9,559
32,680
0
W
Chaac
GnastyRon
Chaac
15,488
1,797
0
11,427
27,116
34,287
1,228
10,446
16,670
0
58,651
W
Ganesha
MeanestMeme
Ganesha
13,258
1,101
0
7,482
20,946
33,302
357
9,601
11,345
40,948
0
L
Lancelot
Meatgiant
Lancelot
11,643
1,057
0
2,846
21,304
9,766
862
10,545
10,557
0
52,127
L
Gilgamesh
NaViiT
Gilgamesh
6,331
1,473
0
706
22,724
23,310
56
11,334
10,859
0
36,400
L
King Arthur
Raiden MKL
King Arthur
19,979
581
0
3,182
32,621
32,044
36
14,845
17,031
3,760
54,576
L
Vulcan
28,116
5,338
0
4,642
17,345
6,958
156
9,907
7,068
56,693
0
W
Jormungandr
Sidgotthejuice_
Jormungandr
14,133
4,979
829
3,487
22,167
27,221
759
8,973
13,194
46,523
0
W
Nu Wa
wert1227
Nu Wa
29,694
4,348
166
2,005
9,845
5,207
871
1,822
8,023
70,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,289
Gold Earned
61,333
280
Minions Killed
358
0
Camps Cleared
0
1,744,518
Distance Traveled
1,839,733
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,796
694
88
5
0
346,946
4
L
Chang'e
9,924
584
37
2
0
299,368
4
W
Chaac
12,904
759
105
6
0
377,243
3
W
Ganesha
12,766
751
8
0
0
400,481
2
L
Lancelot
11,143
655
65
4
0
343,125
1
L
Gilgamesh
11,040
649
54
3
0
357,024
2
L
King Arthur
11,241
661
51
3
0
369,227
1
L
Vulcan
10,941
644
73
4
0
375,774
2
W
Jormungandr
11,639
685
77
5
0
360,072
2
W
Nu Wa
12,228
719
80
5
0
354,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role