Player Matchup

Bacchus
Bacchus
Bronze V
 
Bacchus
Bronze V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
Grott
Neith
Gold IV
Level 143
God Stats
11W - 7L
1,712 SR
Queue Stats
228W - 228L
1,410 MMR
Solo
Ravana
Ravana
Gold III
Jungly
Ravana
Gold III
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
634W - 642L
1,379 MMR
Solo
Thanatos
Thanatos
Bronze I
RekY2599
Thanatos
Bronze I
Level 73
God Stats
5W - 5L
1,464 SR
Queue Stats
39W - 64L
1,089 MMR
Party 1
Kukulkan
Kukulkan
Silver II
VeiJ4ri
Kukulkan
Silver II
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,535 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,591 SR
1,269 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
FairyTaIe
Tyr
Gold IV
Level 138
God Stats
29W - 37L
1,552 SR
Queue Stats
285W - 294L
1,455 MMR
Solo
Agni
Agni
Silver II
GloomySquabbler
Agni
Silver II
Level 149
God Stats
152W - 155L
1,537 SR
Queue Stats
911W - 920L
1,030 MMR
Solo
Horus
Horus
Silver II
SheepLegio
Horus
Silver II
Level 149
God Stats
4W - 0L
1,866 SR
Queue Stats
137W - 149L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 2
4,798
480
1,724
5,128
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Grott
Neith
9
1 / 2 / 1
4,990
499
3,454
4,477
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Jungly
Ravana
9
0 / 2 / 0
4,972
497
4,585
6,289
4,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
RekY2599
Thanatos
7
1 / 3 / 0
4,759
476
2,176
7,419
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VeiJ4ri
Kukulkan
10
0 / 1 / 0
5,166
517
1,458
4,348
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JormungandrCliodhnaCthulhu

VS

Bans
MercuryBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 1
5,934
593
5,272
5,084
1,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
 
Loki
9
1 / 1 / 5
5,462
546
2,122
6,195
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,452
645
5,036
7,287
4,669
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
6,569
657
3,817
3,775
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
8
1 / 1 / 3
4,848
485
2,370
6,920
3,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
W
Chiron
 
Chiron
2
0
1
2.5
W
Loki
 
Loki
1
1
5
3.5
W
2
0
1
2.5
W
3
0
1
3.5
L
Neith
Grott
Neith
1
2
1
0.75
L
Ravana
Jungly
Ravana
0
2
0
0
L
Thanatos
RekY2599
Thanatos
1
3
0
0.33
W
Horus
1
1
3
2.5
L
Kukulkan
VeiJ4ri
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,397
Damage
18,617
27,661
Taken
29,261
14,921
Mitigated
13,479
11,418
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,724
340
0
1,490
5,128
4,618
0
641
4,487
11,573
0
W
Chiron
 
Chiron
5,272
1,580
410
1,948
5,084
1,592
0
380
4,704
0
46,823
W
Loki
 
Loki
2,122
372
0
2,968
6,195
2,090
0
454
5,741
0
27,862
W
5,036
421
0
3,264
7,287
4,669
282
0
7,287
0
43,786
W
3,817
418
0
1,474
3,775
1,415
0
1,331
2,444
48,873
0
L
Neith
Grott
Neith
3,454
1,243
0
1,672
4,477
1,783
0
219
4,258
0
32,090
L
Ravana
Jungly
Ravana
4,585
1,105
0
2,393
6,289
4,010
0
0
6,289
0
29,516
L
Thanatos
RekY2599
Thanatos
2,176
525
0
5,363
7,419
2,710
0
272
7,147
0
20,044
W
Horus
2,370
1,245
453
2,007
6,920
3,713
0
1,017
5,903
0
10,630
L
Kukulkan
VeiJ4ri
Kukulkan
1,458
370
0
500
4,348
1,800
0
2,685
1,663
37,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
29,265
264
Minions Killed
359
0
Camps Cleared
0
945,634
Distance Traveled
1,027,850
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,798
480
19
2
0
199,645
2
W
Chiron
5,934
593
98
10
0
180,251
4
W
Loki
5,462
546
61
6
0
235,909
2
W
Tyr
6,452
645
86
9
0
197,269
0
W
Agni
6,569
657
100
10
0
216,753
3
L
Neith
4,990
499
63
6
0
169,958
4
L
Ravana
4,972
497
55
6
0
198,068
2
L
Thanatos
4,759
476
56
6
0
193,189
6
W
Horus
4,848
485
14
1
0
197,668
5
L
Kukulkan
5,166
517
71
7
0
184,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role