Player Matchup

Medusa
Medusa
Bronze V
DUYSTOPIA
Medusa
Bronze V
Level 68
God Stats
1W - 4L
1,822 SR
Queue Stats
3W - 9L
1,374 MMR
Solo
Achilles
Achilles
Bronze V
iAFN
Achilles
Bronze V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,381 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
retribution53
Baron Samedi
Silver IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,265 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,607 SR
1,340 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 139
1,446 SR
1,283 MMR
Nu Wa
Nu Wa
Bronze III
Horomi999
Nu Wa
Bronze III
Level 114
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ares
Ares
Bronze III
Makvell
Ares
Bronze III
Level 153
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chiron
Chiron
Bronze V
yodawgitsglenn
Chiron
Bronze V
Level 149
God Stats
0W - 4L
1,349 SR
Queue Stats
1W - 17L
849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DUYSTOPIA
Medusa
13
3 / 1 / 4
8,137
740
10,499
7,918
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
iAFN
Achilles
13
4 / 0 / 2
8,099
736
5,808
7,774
8,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
retribution53
Baron Samedi
13
1 / 1 / 7
7,961
724
7,240
6,639
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetArachneThothPoseidonHou Yi

VS

Bans
Ah Muzen CabXbalanquePersephoneIzanamiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Horomi999
Nu Wa
11
0 / 4 / 1
6,913
628
3,725
7,308
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Makvell
Ares
12
1 / 2 / 1
7,905
719
4,646
10,862
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 0
7,125
648
5,858
7,539
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
DUYSTOPIA
Medusa
3
1
4
5
L
Nu Wa
Horomi999
Nu Wa
0
4
1
0.13
L
Ares
Makvell
Ares
1
2
1
0.75
W
Achilles
iAFN
Achilles
4
0
2
5
W
Baron Samedi
retribution53
Baron Samedi
1
1
7
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,547
Damage
14,229
22,331
Taken
25,709
15,597
Mitigated
19,274
5,389
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DUYSTOPIA
Medusa
10,499
5,583
0
1,682
7,918
3,472
1,220
2,357
5,433
0
44,544
L
Nu Wa
Horomi999
Nu Wa
3,725
689
0
699
7,308
2,989
0
1,890
5,198
24,668
0
L
Ares
Makvell
Ares
4,646
40
0
2,723
10,862
13,134
0
2,845
7,685
11,433
0
W
Achilles
iAFN
Achilles
5,808
640
0
637
7,774
8,614
73
3,179
4,375
0
14,979
W
Baron Samedi
retribution53
Baron Samedi
7,240
90
1,112
1,958
6,639
3,511
41
3,281
3,229
27,753
0
L
5,858
1,480
520
2,316
7,539
3,151
0
1,844
5,495
0
18,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
21,943
147
Minions Killed
112
8
Camps Cleared
3
658,564
Distance Traveled
618,409
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,137
740
74
7
4
201,600
1
L
Nu Wa
6,913
628
54
5
0
191,910
2
L
Ares
7,905
719
18
2
1
216,885
5
W
Achilles
8,099
736
14
1
1
237,532
2
W
Baron Samedi
7,961
724
59
5
3
219,432
3
L
Chiron
7,125
648
40
4
2
209,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role