Player Matchup

Lancelot
Lancelot
ExoticHorse6032
Lancelot
Level 81
God Stats
3W - 5L
1,416 SR
Queue Stats
96W - 133L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
Gattsuzxz
Danzaburou
Level 13
God Stats
6W - 5L
1,633 SR
Queue Stats
22W - 25L
1,391 Elo+
Party 2
Da Ji
Da Ji
SUS000SUS
Da Ji
Level 86
God Stats
0W - 3L
1,236 SR
Queue Stats
81W - 117L
1,304 Elo+
Party 2
Team Averages
Level 60
1,428 SR
1,338 Elo+

VS

Team Averages
Level 60
1,428 SR
1,259 Elo+
Sun Wukong
Sun Wukong
GAPP97
Sun Wukong
Level 6
God Stats
2W - 4L
1,284 SR
Queue Stats
4W - 8L
1,107 Elo+
Party 1
Gilgamesh
Gilgamesh
honzoSAMA
Gilgamesh
Level 46
God Stats
6W - 3L
1,501 SR
Queue Stats
87W - 154L
1,341 Elo+
Solo
Poseidon
Poseidon
i0SEBAS0i
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 5 / 6
13,748
655
21,702
20,686
12,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Gattsuzxz
Danzaburou
19
3 / 3 / 6
13,463
641
15,172
17,223
8,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
SUS000SUS
Da Ji
17
5 / 8 / 3
13,383
637
20,095
20,615
11,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GAPP97
Sun Wukong
19
0 / 4 / 12
12,996
619
5,139
24,913
21,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
honzoSAMA
Gilgamesh
20
5 / 5 / 10
14,853
707
16,475
31,148
32,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
i0SEBAS0i
Poseidon
20
10 / 3 / 6
15,596
743
27,640
16,687
6,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
15
16
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
5
6
1.4
W
Sun Wukong
GAPP97
Sun Wukong
0
4
12
1.5
L
Danzaburou
Gattsuzxz
Danzaburou
3
3
6
2
L
Da Ji
SUS000SUS
Da Ji
5
8
3
0.81
W
Gilgamesh
honzoSAMA
Gilgamesh
5
5
10
2
W
Poseidon
i0SEBAS0i
Poseidon
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,969
Damage
49,254
58,524
Taken
72,748
32,200
Mitigated
60,201
6,007
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
21,702
2,645
0
3,443
20,686
12,826
763
7,881
12,805
0
49,094
W
Sun Wukong
GAPP97
Sun Wukong
5,139
1,529
0
7,850
24,913
21,892
728
344
23,987
0
37,394
L
Danzaburou
Gattsuzxz
Danzaburou
15,172
5,112
0
1,533
17,223
8,102
0
8,734
8,489
0
55,535
L
Da Ji
SUS000SUS
Da Ji
20,095
5,027
0
1,031
20,615
11,272
0
11,419
9,196
0
38,248
W
Gilgamesh
honzoSAMA
Gilgamesh
16,475
4,360
1,162
8,765
31,148
32,069
733
691
30,457
0
43,908
W
Poseidon
i0SEBAS0i
Poseidon
27,640
3,882
1,510
4,267
16,687
6,240
852
562
16,125
90,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
43,445
191
Minions Killed
218
3
Camps Cleared
13
956,779
Distance Traveled
1,155,362
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,748
655
71
3
0
314,680
2
W
Sun Wukong
12,996
619
69
3
1
373,614
0
L
Danzaburou
13,463
641
91
4
1
330,656
0
L
Da Ji
13,383
637
29
1
2
311,443
2
W
Gilgamesh
14,853
707
54
3
3
390,760
1
W
Poseidon
15,596
743
95
5
9
390,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role