Player Matchup

Sobek
Sobek
Gold IV
LulDookieButt
Sobek
Gold IV
Level 123
God Stats
0W - 2L
1,287 SR
Queue Stats
108W - 106L
1,485 MMR
Party 1
Odin
Odin
Gold IV
LulsubbyButt
Odin
Gold IV
Level 126
God Stats
2W - 6L
1,302 SR
Queue Stats
110W - 108L
1,485 MMR
Party 1
Poseidon
Poseidon
Bronze III
STUBBS-THE-BEAST
Poseidon
Bronze III
Level 83
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 6L
1,507 MMR
Solo
Nemesis
Nemesis
Bronze III
Sacar1to
Nemesis
Bronze III
Level 62
God Stats
1W - 2L
1,374 SR
Queue Stats
6W - 9L
1,500 MMR
Solo
Artemis
Artemis
Gold V
mrwashington08
Artemis
Gold V
Level 156
God Stats
0W - 1L
1,910 SR
Queue Stats
118W - 131L
1,497 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,516 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,429 SR
1,497 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
DeadlyAssassain9
Baron Samedi
Gold IV
Level 157
God Stats
16W - 10L
1,347 SR
Queue Stats
206W - 212L
1,498 MMR
Solo
Artio
Artio
Silver II
Evaiiid
Artio
Silver II
Level 129
God Stats
6W - 7L
1,645 SR
Queue Stats
57W - 45L
1,498 MMR
Solo
Ravana
Ravana
Silver II
jkamps_10
Ravana
Silver II
Level 107
God Stats
1W - 1L
1,365 SR
Queue Stats
6W - 10L
1,477 MMR
Solo
Hera
Hera
Gold II
lucasvitor360
Hera
Gold II
Level 104
God Stats
6W - 4L
1,289 SR
Queue Stats
229W - 236L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,941
378
5,158
15,618
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 4
8,373
399
9,153
16,608
13,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 3
9,468
451
9,095
14,029
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Sacar1to
Nemesis
14
4 / 6 / 3
8,902
424
6,271
19,965
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 5
8,886
423
10,226
13,726
5,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetBakasuraMercuryIzanami

VS

Bans
LokiArachneAh Muzen CabBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 1 / 2
10,820
515
9,584
16,719
7,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DeadlyAssassain9
Baron Samedi
15
2 / 4 / 10
10,286
490
8,700
19,620
24,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Evaiiid
Artio
17
4 / 0 / 11
11,372
542
11,918
21,951
32,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
jkamps_10
Ravana
19
6 / 1 / 9
11,702
557
8,388
10,738
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 8
11,539
549
16,350
9,317
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
7
Kills
24
24
Deaths
7
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
2
5
W
Baron Samedi
DeadlyAssassain9
Baron Samedi
2
4
10
1.75
W
Artio
Evaiiid
Artio
4
0
11
9.5
L
1
4
4
0.75
L
0
3
4
0.67
L
2
6
3
0.58
L
Nemesis
Sacar1to
Nemesis
4
6
3
0.92
W
Ravana
jkamps_10
Ravana
6
1
9
10.5
W
8
1
8
12
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
54,940
79,946
Taken
78,345
50,882
Mitigated
74,812
16,970
Healing
27,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,584
3,817
0
5,777
16,719
7,915
1,540
2,038
14,621
0
95,397
W
Baron Samedi
DeadlyAssassain9
Baron Samedi
8,700
854
1,886
5,275
19,620
24,623
579
5,132
14,248
40,389
0
W
Artio
Evaiiid
Artio
11,918
1,437
2,093
8,319
21,951
32,375
236
2,937
18,896
61,336
0
L
5,158
432
0
3,401
15,618
17,507
0
7,703
7,787
29,278
0
L
9,153
2,219
0
2,580
16,608
13,141
0
7,486
8,568
0
51,024
L
9,095
907
0
950
14,029
5,939
504
7,209
6,732
76,941
0
L
Nemesis
Sacar1to
Nemesis
6,271
1,552
0
5,232
19,965
8,715
56
8,012
11,741
0
59,439
W
Ravana
jkamps_10
Ravana
8,388
2,289
0
2,522
10,738
5,740
1,366
1,071
9,561
0
107,430
W
16,350
3,761
0
1,323
9,317
4,159
1,385
3,029
6,115
94,281
0
L
10,226
4,502
0
4,807
13,726
5,580
480
5,540
8,150
0
61,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
55,719
452
Minions Killed
594
0
Camps Cleared
0
1,898,431
Distance Traveled
1,961,753
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,820
515
129
6
0
373,422
4
W
Baron Samedi
10,286
490
57
3
0
340,623
9
W
Artio
11,372
542
129
6
0
425,620
3
L
Sobek
7,941
378
44
2
0
383,217
2
L
Odin
8,373
399
87
4
0
360,909
3
L
Poseidon
9,468
451
132
6
0
380,038
2
L
Nemesis
8,902
424
89
4
0
444,516
4
W
Ravana
11,702
557
130
6
0
423,169
2
W
Hera
11,539
549
149
7
0
398,919
7
L
Artemis
8,886
423
100
5
0
329,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role