Player Matchup

Da Ji
Da Ji
Acidlyprayer
Da Ji
Level 89
God Stats
0W - 3L
1,268 SR
Queue Stats
181W - 196L
1,465 Elo+
Party 3
Ymir
Ymir
CROWxTHExOUTLAW
Ymir
Level 118
God Stats
2W - 2L
1,712 SR
Queue Stats
80W - 83L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
HristinaIris
The Morrigan
Level 89
God Stats
2W - 4L
1,710 SR
Queue Stats
188W - 201L
1,464 Elo+
Party 3
Sobek
Sobek
Micu1205
Sobek
Level 120
God Stats
1W - 1L
1,254 SR
Queue Stats
77W - 90L
1,469 Elo+
Party 1
Set
Set
dreameR27
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,504 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,477 Elo+

VS

Team Averages
Level 105
1,505 SR
1,367 Elo+
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DeAtH_uNiCoRn_11
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 2
Rama
Rama
MVeto
Rama
Level 125
God Stats
7W - 7L
1,525 SR
Queue Stats
252W - 255L
1,464 Elo+
Solo
He Bo
He Bo
UnIcOrN_ReX_11
He Bo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,293 Elo+
Party 2
Bellona
Bellona
Wreck7528
Bellona
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 157L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 13 / 6
10,253
603
11,960
23,875
11,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 7 / 7
11,015
648
8,663
21,927
13,324
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
HristinaIris
The Morrigan
19
5 / 7 / 7
10,636
626
20,960
16,121
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Micu1205
Sobek
19
2 / 3 / 13
10,858
639
10,841
36,242
34,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 10 / 9
8,780
516
4,030
19,861
15,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
1 / 2 / 33
12,734
749
10,022
16,843
31,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 4 / 20
13,062
768
33,051
12,725
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
MVeto
Rama
20
20 / 2 / 11
14,921
878
29,558
14,545
10,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 5 / 33
11,678
687
18,259
15,194
8,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Wreck7528
Bellona
20
7 / 5 / 28
13,439
791
17,369
24,311
29,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
165
17
Kills
40
40
Deaths
18
42
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
33
8.75
L
4
13
6
0.54
L
5
7
7
1.21
W
10
4
20
5
L
The Morrigan
HristinaIris
The Morrigan
5
7
7
1.21
W
Rama
MVeto
Rama
20
2
11
12.75
L
Sobek
Micu1205
Sobek
2
3
13
2.83
W
2
5
33
3.7
W
Bellona
Wreck7528
Bellona
7
5
28
4.2
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,454
Damage
108,259
118,026
Taken
83,618
83,533
Mitigated
87,070
34,414
Healing
30,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,022
684
2,135
2,861
16,843
31,260
364
7,285
9,558
22,581
0
L
11,960
1,900
881
2,990
23,875
11,890
0
12,518
11,357
0
18,554
L
8,663
1,093
1,316
3,167
21,927
13,324
0
11,507
10,420
30,432
0
W
33,051
4,356
1,158
2,316
12,725
7,483
934
6,402
6,323
57,005
0
L
The Morrigan
HristinaIris
The Morrigan
20,960
4,252
1,527
3,990
16,121
8,226
22
8,454
7,526
42,005
0
W
Rama
MVeto
Rama
29,558
24,829
3,105
5,880
14,545
10,632
3,065
6,182
8,363
0
72,302
L
Sobek
Micu1205
Sobek
10,841
588
2,032
17,937
36,242
34,358
0
17,645
18,597
19,913
0
W
18,259
1,185
1,850
2,655
15,194
8,595
1,665
9,010
6,184
32,817
0
W
Bellona
Wreck7528
Bellona
17,369
2,942
3,591
5,346
24,311
29,100
657
11,585
12,726
0
32,960
L
4,030
1,835
191
383
19,861
15,735
0
11,067
8,794
0
8,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
65,834
127
Minions Killed
194
0
Camps Cleared
0
1,241,104
Distance Traveled
1,557,893
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,734
749
19
1
0
347,344
0
L
Da Ji
10,253
603
7
0
0
201,788
0
L
Ymir
11,015
648
49
3
0
255,470
0
W
Zeus
13,062
768
44
3
0
274,943
0
L
The Morrigan
10,636
626
52
3
0
210,958
0
W
Rama
14,921
878
78
5
0
294,592
0
L
Sobek
10,858
639
9
1
0
309,237
0
W
He Bo
11,678
687
27
2
0
301,666
4
W
Bellona
13,439
791
26
2
0
339,348
2
L
Set
8,780
516
10
1
0
263,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role