Player Matchup

Hachiman
Hachiman
Dexterlz
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,333 Elo+
Party 4
Da Ji
Da Ji
Gojson
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,386 Elo+
Party 2
Bellona
Bellona
RatelMiodozer
Bellona
Level 16
God Stats
0W - 1L
1,331 SR
Queue Stats
7W - 14L
1,388 Elo+
Party 2
Kuzenbo
Kuzenbo
Ryzler14
Kuzenbo
Level 6
God Stats
0W - 2L
1,240 SR
Queue Stats
5W - 7L
1,255 Elo+
Party 4
Kukulkan
Kukulkan
Sebasztajn
Kukulkan
Level 64
God Stats
24W - 31L
1,430 SR
Queue Stats
28W - 35L
1,450 Elo+
Party 2
Team Averages
Level 48
1,400 SR
1,362 Elo+

VS

Team Averages
Level 49
1,488 SR
1,421 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AKnavishKell
Chernobog
Level 85
God Stats
9W - 2L
1,672 SR
Queue Stats
105W - 111L
1,369 Elo+
Solo
Cthulhu
Cthulhu
farabany
Cthulhu
Level 47
God Stats
1W - 0L
1,423 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Susano
Susano
prettyzia
Susano
Level 75
God Stats
9W - 3L
1,524 SR
Queue Stats
96W - 77L
1,440 Elo+
Party 3
Arachne
Arachne
shlyumanez
Arachne
Level 8
God Stats
2W - 4L
1,323 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dexterlz
Hachiman
10
0 / 4 / 1
6,237
446
7,232
9,972
2,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Gojson
Da Ji
12
2 / 4 / 1
7,099
507
5,077
12,081
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
12
2 / 5 / 0
6,988
499
4,987
11,393
10,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Ryzler14
Kuzenbo
10
1 / 4 / 0
6,779
484
3,952
12,364
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Sebasztajn
Kukulkan
14
1 / 2 / 2
8,179
584
3,394
5,438
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 3 / 5
7,207
515
4,345
6,424
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
AKnavishKell
Chernobog
13
5 / 1 / 5
7,592
542
11,217
9,146
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
farabany
Cthulhu
11
3 / 0 / 5
7,065
505
6,743
8,573
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
prettyzia
Susano
14
4 / 2 / 4
7,779
556
8,889
12,956
9,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
shlyumanez
Arachne
12
3 / 0 / 2
7,199
514
1,591
9,542
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
19
19
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
5
2.17
W
Chernobog
AKnavishKell
Chernobog
5
1
5
7.5
L
Hachiman
Dexterlz
Hachiman
0
4
1
0.13
L
Da Ji
Gojson
Da Ji
2
4
1
0.63
L
Bellona
2
5
0
0.4
L
Kuzenbo
Ryzler14
Kuzenbo
1
4
0
0.25
L
Kukulkan
Sebasztajn
Kukulkan
1
2
2
1
W
Cthulhu
farabany
Cthulhu
3
0
5
5.5
W
Susano
prettyzia
Susano
4
2
4
3
W
Arachne
shlyumanez
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
32,785
51,248
Taken
46,641
31,143
Mitigated
25,649
13,092
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,345
1,767
0
534
6,424
2,293
610
2,383
3,781
34,797
0
W
Chernobog
AKnavishKell
Chernobog
11,217
6,149
0
3,321
9,146
3,863
0
2,850
6,267
0
55,824
L
Hachiman
Dexterlz
Hachiman
7,232
4,341
0
3,428
9,972
2,914
0
2,834
7,138
0
47,238
L
Da Ji
Gojson
Da Ji
5,077
1,063
0
4,838
12,081
5,099
0
1,417
10,664
0
43,153
L
Bellona
4,987
2,231
0
2,064
11,393
10,417
817
373
11,020
0
35,853
L
Kuzenbo
Ryzler14
Kuzenbo
3,952
2,062
0
1,772
12,364
10,450
0
4,453
7,911
15,751
0
L
Kukulkan
Sebasztajn
Kukulkan
3,394
234
0
990
5,438
2,263
885
2,011
3,427
68,310
0
W
Cthulhu
farabany
Cthulhu
6,743
716
482
2,232
8,573
6,721
168
1,219
7,354
25,463
0
W
Susano
prettyzia
Susano
8,889
1,703
0
4,017
12,956
9,015
0
0
12,956
0
49,624
W
Arachne
shlyumanez
Arachne
1,591
1,068
0
2,819
9,542
3,757
0
557
8,937
0
47,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
36,842
394
Minions Killed
343
0
Camps Cleared
0
1,258,669
Distance Traveled
1,361,773
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,207
515
54
4
0
260,399
2
W
Chernobog
7,592
542
91
7
0
239,842
3
L
Hachiman
6,237
446
98
7
0
235,284
5
L
Da Ji
7,099
507
75
5
0
277,670
4
L
Bellona
6,988
499
62
4
0
254,200
0
L
Kuzenbo
6,779
484
10
1
0
242,926
2
L
Kukulkan
8,179
584
149
11
0
248,589
3
W
Cthulhu
7,065
505
37
3
0
283,253
7
W
Susano
7,779
556
77
6
0
278,180
1
W
Arachne
7,199
514
84
6
0
300,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role