Player Matchup

Medusa
Medusa
Chemicxls
Medusa
Level 106
God Stats
15W - 11L
1,952 SR
Queue Stats
86W - 83L
1,519 Elo+
Party 1
Horus
Horus
Deadlistwarri0r
Horus
Level 46
God Stats
3W - 2L
1,721 SR
Queue Stats
97W - 112L
1,435 Elo+
Party 3
Hades
Hades
Lamonte_Games
Hades
Level 28
God Stats
4W - 3L
1,483 SR
Queue Stats
43W - 62L
1,379 Elo+
Party 3
Thoth
Thoth
Mole16
Thoth
Level 33
God Stats
0W - 2L
1,517 SR
Queue Stats
57W - 67L
1,453 Elo+
Party 1
Lancelot
Lancelot
SaintDume
Lancelot
Level 144
God Stats
5W - 8L
1,406 SR
Queue Stats
116W - 127L
1,420 Elo+
Solo
Team Averages
Level 71
1,616 SR
1,441 Elo+

VS

Team Averages
Level 76
1,525 SR
1,451 Elo+
Hel
Hel
Alacia
Hel
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
471W - 518L
1,405 Elo+
Party 2
Xing Tian
Xing Tian
Conqueffadore
Xing Tian
Level 12
God Stats
9W - 5L
1,615 SR
Queue Stats
22W - 22L
1,402 Elo+
Party 4
Cliodhna
Cliodhna
DeathlessShinobi
Cliodhna
Level 85
God Stats
9W - 9L
1,603 SR
Queue Stats
316W - 352L
1,525 Elo+
Party 4
Charybdis
Charybdis
Elprentis
Charybdis
Level 108
God Stats
23W - 16L
1,522 SR
Queue Stats
486W - 530L
1,406 Elo+
Party 2
He Bo
He Bo
KludgyNeptune6
He Bo
Level 47
God Stats
1W - 2L
1,387 SR
Queue Stats
175W - 204L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chemicxls
Medusa
19
12 / 3 / 3
12,220
555
24,623
18,878
7,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 5 / 6
9,623
437
9,431
19,931
26,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 5 / 2
8,943
407
12,446
21,278
10,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Mole16
Thoth
13
0 / 5 / 7
8,744
397
6,394
11,022
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SaintDume
Lancelot
15
3 / 7 / 5
9,795
445
11,665
23,545
11,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Alacia
Hel
17
6 / 3 / 4
11,267
512
19,192
18,956
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Conqueffadore
Xing Tian
14
3 / 4 / 9
10,324
469
5,098
17,383
20,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 7
10,931
497
15,520
21,304
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Elprentis
Charybdis
16
3 / 5 / 6
11,031
501
17,269
19,892
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 4 / 5
11,149
507
11,606
13,033
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
19
Kills
24
25
Deaths
19
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
Alacia
Hel
6
3
4
2.67
L
Medusa
Chemicxls
Medusa
12
3
3
4.5
W
Xing Tian
Conqueffadore
Xing Tian
3
4
9
1.88
L
3
5
6
1.2
W
6
3
7
3.17
W
Charybdis
Elprentis
Charybdis
3
5
6
1.2
W
6
4
5
2.13
L
1
5
2
0.4
L
Thoth
Mole16
Thoth
0
5
7
0.7
L
Lancelot
SaintDume
Lancelot
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,559
Damage
68,685
94,654
Taken
90,568
59,318
Mitigated
52,800
26,248
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Alacia
Hel
19,192
1,122
4,568
9,352
18,956
9,656
103
8,548
10,330
75,926
0
L
Medusa
Chemicxls
Medusa
24,623
14,124
0
9,022
18,878
7,723
53
2,657
16,221
0
121,399
W
Xing Tian
Conqueffadore
Xing Tian
5,098
730
0
898
17,383
20,901
168
2,679
14,498
20,578
0
L
9,431
3,519
1,463
3,419
19,931
26,530
0
9,221
10,710
0
23,760
W
15,520
3,439
0
3,631
21,304
9,479
0
3,921
17,209
0
90,641
W
Charybdis
Elprentis
Charybdis
17,269
6,388
0
5,438
19,892
7,920
3,004
1,050
18,758
0
95,608
W
11,606
785
147
3,499
13,033
4,844
161
2,161
10,206
87,045
0
L
12,446
881
54
5,726
21,278
10,953
621
12,445
8,833
54,780
0
L
Thoth
Mole16
Thoth
6,394
497
0
1,268
11,022
2,819
0
2,722
8,300
40,492
0
L
Lancelot
SaintDume
Lancelot
11,665
2,218
0
5,296
23,545
11,293
0
9,462
14,083
0
71,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
54,702
429
Minions Killed
521
0
Camps Cleared
0
2,103,999
Distance Traveled
2,106,820
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,267
512
131
6
0
428,494
2
L
Medusa
12,220
555
142
6
0
423,600
2
W
Xing Tian
10,324
469
22
1
0
408,979
2
L
Horus
9,623
437
33
2
0
396,061
3
W
Cliodhna
10,931
497
112
5
0
483,352
5
W
Charybdis
11,031
501
141
6
0
376,768
4
W
He Bo
11,149
507
115
5
0
409,227
5
L
Hades
8,943
407
74
3
0
364,628
0
L
Thoth
8,744
397
67
3
0
413,772
3
L
Lancelot
9,795
445
113
5
0
505,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role