Player Matchup

Sylvanus
Sylvanus
Joko Biden
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,346 Elo+
Solo
Heimdallr
Heimdallr
Mason2019
Heimdallr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 17L
1,551 Elo+
Party 1
Tyr
Tyr
Remedy2738
Tyr
Level 59
God Stats
2W - 2L
1,488 SR
Queue Stats
141W - 152L
1,492 Elo+
Solo
Shiva
Shiva
Zekeman7
Shiva
Level 149
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 7L
1,775 Elo+
Party 1
Nu Wa
Nu Wa
dannyizbck2
Nu Wa
Level 159
God Stats
35W - 29L
1,753 SR
Queue Stats
422W - 445L
1,442 Elo+
Solo
Team Averages
Level 79
1,592 SR
1,521 Elo+

VS

Team Averages
Level 86
1,507 SR
1,522 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HerbalBeard9304
Baron Samedi
Level 61
God Stats
11W - 3L
1,802 SR
Queue Stats
436W - 392L
1,514 Elo+
Solo
Mulan
Mulan
NIKOLAY__666
Mulan
Level 47
God Stats
2W - 1L
1,308 SR
Queue Stats
82W - 94L
1,484 Elo+
Solo
Nu Wa
Nu Wa
SLAMPIGCITY
Nu Wa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Horus
Horus
TheWigglez
Horus
Level 157
God Stats
4W - 2L
1,425 SR
Queue Stats
100W - 78L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joko Biden
Sylvanus
17
1 / 4 / 4
9,625
642
7,736
22,698
16,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Mason2019
Heimdallr
18
5 / 4 / 4
10,758
717
17,243
16,465
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 4
9,666
644
7,373
23,971
28,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Zekeman7
Shiva
17
2 / 5 / 5
10,067
671
15,941
19,384
9,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 5
10,348
690
17,511
7,323
3,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 1 / 13
10,583
706
6,698
11,615
14,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
HerbalBeard9304
Baron Samedi
17
2 / 0 / 10
10,565
704
12,892
20,050
14,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 3 / 6
10,736
716
12,987
16,258
11,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 11
10,771
718
18,135
11,943
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
19
7 / 4 / 10
11,748
783
25,054
21,421
12,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
10
Kills
19
19
Deaths
10
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
13
7.5
W
Baron Samedi
HerbalBeard9304
Baron Samedi
2
0
10
7
L
Sylvanus
Joko Biden
Sylvanus
1
4
4
0.75
L
Heimdallr
Mason2019
Heimdallr
5
4
4
1.75
W
5
3
6
2.67
L
1
6
4
0.5
W
4
2
11
4.75
W
Horus
7
4
10
3
L
Shiva
Zekeman7
Shiva
2
5
5
0.9
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,804
Damage
75,766
89,841
Taken
81,287
66,081
Mitigated
57,058
23,957
Healing
37,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,698
1,445
9,594
3,531
11,615
14,644
523
3,417
8,198
16,430
0
W
Baron Samedi
HerbalBeard9304
Baron Samedi
12,892
644
4,496
7,723
20,050
14,404
877
6,564
13,486
37,796
0
L
Sylvanus
Joko Biden
Sylvanus
7,736
2,333
5,080
9,838
22,698
16,318
124
9,806
12,600
28,564
0
L
Heimdallr
Mason2019
Heimdallr
17,243
5,894
0
2,013
16,465
8,226
495
6,377
9,805
0
36,797
W
12,987
1,212
0
4,292
16,258
11,050
914
5,586
10,672
0
34,999
L
7,373
1,082
0
2,721
23,971
28,770
0
7,648
15,786
0
31,351
W
18,135
4,599
0
1,156
11,943
4,210
2,351
4,512
7,431
45,253
0
W
Horus
25,054
10,924
1,735
4,575
21,421
12,750
919
5,168
16,250
0
73,485
L
Shiva
Zekeman7
Shiva
15,941
1,687
1,370
1,733
19,384
9,303
187
8,547
10,552
0
49,311
L
17,511
5,726
0
1,202
7,323
3,464
876
3,959
3,258
60,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,464
Gold Earned
54,403
305
Minions Killed
272
0
Camps Cleared
0
1,345,497
Distance Traveled
1,545,618
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,583
706
14
1
0
288,780
2
W
Baron Samedi
10,565
704
51
3
0
352,705
1
L
Sylvanus
9,625
642
48
3
0
227,162
4
L
Heimdallr
10,758
717
32
2
0
242,985
4
W
Mulan
10,736
716
40
3
0
287,029
1
L
Tyr
9,666
644
58
4
0
302,630
5
W
Nu Wa
10,771
718
55
4
0
288,660
1
W
Horus
11,748
783
112
7
0
328,444
3
L
Shiva
10,067
671
72
5
0
287,980
0
L
Nu Wa
10,348
690
95
6
0
284,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role