Player Matchup

Atlas
Atlas
APrancingLion
Atlas
Level 126
God Stats
2W - 4L
1,302 SR
Queue Stats
4W - 8L
1,399 Elo+
Solo
Danzaburou
Danzaburou
BC Made
Danzaburou
Level 106
God Stats
5W - 5L
1,518 SR
Queue Stats
134W - 126L
1,522 Elo+
Party 2
Agni
Agni
Javhlzo
Agni
Level 83
God Stats
20W - 23L
1,542 SR
Queue Stats
282W - 295L
1,513 Elo+
Solo
Lancelot
Lancelot
RatGirl
Lancelot
Level 115
God Stats
3W - 4L
1,161 SR
Queue Stats
47W - 55L
1,507 Elo+
Solo
Shiva
Shiva
llBoll
Shiva
Level 106
God Stats
10W - 6L
1,618 SR
Queue Stats
59W - 54L
1,531 Elo+
Party 2
Team Averages
Level 107
1,428 SR
1,494 Elo+

VS

Team Averages
Level 116
1,566 SR
1,505 Elo+
Poseidon
Poseidon
 
Poseidon
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MoneyInDeVault
Raijin
Level 147
God Stats
1W - 3L
1,610 SR
Queue Stats
114W - 107L
1,573 Elo+
Party 1
Geb
Geb
ZakPP1618
Geb
Level 97
God Stats
9W - 8L
1,619 SR
Queue Stats
58W - 53L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
killorbekill5252
Xbalanque
Level 150
God Stats
64W - 39L
1,545 SR
Queue Stats
2,223W - 2,414L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
mollo8745
Baron Samedi
Level 85
God Stats
20W - 13L
1,555 SR
Queue Stats
349W - 364L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
9,031
1,129
6,442
10,165
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
BC Made
Danzaburou
15
4 / 0 / 11
9,080
1,135
13,648
6,847
3,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Javhlzo
Agni
14
2 / 0 / 13
8,653
1,082
6,661
4,437
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
RatGirl
Lancelot
15
9 / 0 / 5
9,562
1,195
6,544
5,428
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shiva
llBoll
Shiva
14
1 / 1 / 14
9,231
1,154
10,123
10,067
14,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

333

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 8 / 1
7,540
943
11,733
14,601
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
7,753
969
6,194
11,203
4,570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 3 / 0
8,146
1,018
8,139
10,758
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
12
0 / 0 / 1
7,318
915
2,276
2,393
1,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
mollo8745
Baron Samedi
12
1 / 3 / 0
7,590
949
3,653
6,599
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
18
Kills
1
1
Deaths
18
55
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
8
1
0.06
W
2
0
12
8
W
Danzaburou
BC Made
Danzaburou
4
0
11
9.5
W
Agni
Javhlzo
Agni
2
0
13
8.5
L
0
4
1
0.13
W
Lancelot
RatGirl
Lancelot
9
0
5
11.5
L
0
3
0
0
L
Xbalanque
0
0
1
0.5
W
Shiva
llBoll
Shiva
1
1
14
8
L
Baron Samedi
mollo8745
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,418
Damage
31,995
36,944
Taken
45,554
35,050
Mitigated
24,369
6,282
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,733
2,318
0
248
14,601
4,951
0
3,941
10,660
30,505
0
W
6,442
2,783
0
1,010
10,165
11,681
0
8,483
1,682
10,100
0
W
Danzaburou
BC Made
Danzaburou
13,648
4,436
0
1,768
6,847
3,737
0
5,822
1,025
0
30,282
W
Agni
Javhlzo
Agni
6,661
292
0
162
4,437
2,393
0
3,220
1,217
25,724
0
L
6,194
603
0
126
11,203
4,570
0
2,973
8,230
36,132
0
W
Lancelot
RatGirl
Lancelot
6,544
1,386
0
0
5,428
2,931
0
4,389
1,039
0
22,223
L
8,139
159
0
1,211
10,758
10,325
0
3,137
7,621
14,938
0
L
Xbalanque
2,276
741
0
128
2,393
1,119
0
646
1,747
0
8,531
W
Shiva
llBoll
Shiva
10,123
2,424
1,746
1,596
10,067
14,308
0
7,805
2,262
0
22,324
L
Baron Samedi
mollo8745
Baron Samedi
3,653
643
512
379
6,599
3,404
0
2,406
4,193
8,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
38,347
165
Minions Killed
162
6
Camps Cleared
6
819,569
Distance Traveled
646,659
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,540
943
55
7
0
135,816
0
W
Atlas
9,031
1,129
3
0
1
146,726
0
W
Danzaburou
9,080
1,135
40
5
1
159,602
0
W
Agni
8,653
1,082
39
5
4
151,008
1
L
Raijin
7,753
969
67
8
0
131,641
0
W
Lancelot
9,562
1,195
50
6
0
196,726
0
L
Geb
8,146
1,018
17
2
2
169,369
0
L
Xbalanque
7,318
915
9
1
3
103,119
0
W
Shiva
9,231
1,154
33
4
0
165,507
3
L
Baron Samedi
7,590
949
14
2
1
106,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role