Player Matchup

Hercules
Hercules
HeavenlyDmN
Hercules
Level 127
God Stats
0W - 2L
1,459 SR
Queue Stats
12W - 11L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Unknown 8G
Sylvanus
Level 129
God Stats
0W - 1L
1,833 SR
Queue Stats
10W - 9L
1,590 Elo+
Party 1
Izanami
Izanami
lzekai
Izanami
Level 17
God Stats
13W - 6L
1,467 SR
Queue Stats
98W - 99L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
oHuccii
Baba Yaga
Level 122
God Stats
5W - 10L
1,772 SR
Queue Stats
65W - 69L
1,497 Elo+
Party 1
Mercury
Mercury
xzavin2
Mercury
Level 46
God Stats
17W - 8L
1,771 SR
Queue Stats
415W - 414L
1,377 Elo+
Solo
Team Averages
Level 88
1,660 SR
1,505 Elo+

VS

Team Averages
Level 37
1,614 SR
1,525 Elo+
Skadi
Skadi
 
Skadi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jakaupr
Chaac
Level 30
God Stats
3W - 3L
1,455 SR
Queue Stats
73W - 76L
1,443 Elo+
Party 3
Amaterasu
Amaterasu
jimmyistimmy
Amaterasu
Level 42
God Stats
5W - 0L
1,740 SR
Queue Stats
55W - 44L
1,558 Elo+
Party 2
Anubis
Anubis
nosmurfhere001
Anubis
Level 28
God Stats
5W - 1L
1,874 SR
Queue Stats
93W - 84L
1,666 Elo+
Party 2
Ravana
Ravana
scrumbuckett
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeavenlyDmN
Hercules
11
0 / 1 / 1
5,715
440
3,961
9,270
8,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
Unknown 8G
Sylvanus
9
0 / 0 / 1
5,645
434
4,294
8,754
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
lzekai
Izanami
9
1 / 5 / 0
5,625
433
3,525
11,096
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
oHuccii
Baba Yaga
11
1 / 2 / 0
6,252
481
3,382
7,678
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xzavin2
Mercury
8
0 / 7 / 0
5,339
411
2,715
10,931
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 0 / 1
6,532
502
4,182
4,991
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Jakaupr
Chaac
13
0 / 0 / 4
7,572
582
6,638
8,742
6,810
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
jimmyistimmy
Amaterasu
10
2 / 1 / 4
6,446
496
6,742
7,833
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 0 / 1
8,987
691
6,875
5,416
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
11
5 / 1 / 2
7,254
558
4,353
5,534
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
L
Hercules
HeavenlyDmN
Hercules
0
1
1
0.5
W
Chaac
Jakaupr
Chaac
0
0
4
2
L
Sylvanus
Unknown 8G
Sylvanus
0
0
1
0.5
W
Amaterasu
jimmyistimmy
Amaterasu
2
1
4
4
L
Izanami
lzekai
Izanami
1
5
0
0.2
W
5
0
1
5.5
L
Baba Yaga
oHuccii
Baba Yaga
1
2
0
0.5
W
Ravana
5
1
2
6
L
Mercury
xzavin2
Mercury
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
28,790
47,729
Taken
32,516
23,999
Mitigated
19,037
12,116
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,182
2,456
0
500
4,991
1,600
545
967
4,024
0
34,373
L
Hercules
HeavenlyDmN
Hercules
3,961
2,058
0
2,033
9,270
8,174
0
0
9,270
0
31,146
W
Chaac
Jakaupr
Chaac
6,638
908
0
4,043
8,742
6,810
0
687
8,055
0
55,747
L
Sylvanus
Unknown 8G
Sylvanus
4,294
1,392
857
4,412
8,754
6,383
0
932
7,822
24,204
0
W
Amaterasu
jimmyistimmy
Amaterasu
6,742
2,159
0
3,832
7,833
5,160
0
2,046
5,787
0
38,726
L
Izanami
lzekai
Izanami
3,525
2,771
0
2,028
11,096
3,272
841
191
10,905
0
32,361
W
6,875
111
0
3,880
5,416
2,956
111
2,581
2,835
81,912
0
L
Baba Yaga
oHuccii
Baba Yaga
3,382
326
0
2,490
7,678
2,669
0
4,580
3,098
40,983
0
W
Ravana
4,353
1,697
0
2,466
5,534
2,511
0
1,687
3,847
0
41,471
L
Mercury
xzavin2
Mercury
2,715
1,167
0
296
10,931
3,501
0
1,339
9,592
0
29,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
36,791
263
Minions Killed
447
0
Camps Cleared
0
1,183,800
Distance Traveled
1,279,507
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,532
502
67
5
0
218,862
2
L
Hercules
5,715
440
50
4
0
236,998
2
W
Chaac
7,572
582
97
7
0
285,062
4
L
Sylvanus
5,645
434
33
3
0
224,163
1
W
Amaterasu
6,446
496
58
4
0
275,260
2
L
Izanami
5,625
433
43
3
0
229,786
0
W
Anubis
8,987
691
140
11
0
237,099
0
L
Baba Yaga
6,252
481
80
6
0
249,842
1
W
Ravana
7,254
558
85
7
0
263,224
4
L
Mercury
5,339
411
57
4
0
243,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role