Player Matchup

Morgan Le Fay
Morgan Le Fay
Hornet162407
Morgan Le Fay
Level 85
God Stats
10W - 2L
1,572 SR
Queue Stats
214W - 180L
1,485 Elo+
Party 1
Tyr
Tyr
UndeadGoblin114
Tyr
Level 60
God Stats
12W - 11L
1,529 SR
Queue Stats
123W - 106L
1,488 Elo+
Party 1
Fenrir
Fenrir
xTrendell
Fenrir
Level 104
God Stats
23W - 16L
1,602 SR
Queue Stats
111W - 93L
1,601 Elo+
Solo
Team Averages
Level 83
1,568 SR
1,525 Elo+

VS

Team Averages
Level 90
1,343 SR
1,361 Elo+
Cerberus
Cerberus
Loading897
Cerberus
Level 128
God Stats
1W - 2L
1,441 SR
Queue Stats
101W - 121L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
keab0Ntruckin
Baron Samedi
Level 83
God Stats
10W - 14L
1,455 SR
Queue Stats
40W - 53L
1,405 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tickle-m3elmo408
Ah Muzen Cab
Level 60
God Stats
2W - 5L
1,133 SR
Queue Stats
69W - 104L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hornet162407
Morgan Le Fay
18
7 / 0 / 6
12,864
715
29,727
14,299
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 12
12,063
670
10,135
20,088
19,906
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xTrendell
Fenrir
17
8 / 2 / 7
12,998
722
19,165
15,425
9,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Loading897
Cerberus
15
0 / 4 / 3
10,333
574
9,649
29,611
35,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
keab0Ntruckin
Baron Samedi
15
3 / 7 / 0
10,703
595
10,936
17,869
9,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
tickle-m3elmo408
Ah Muzen Cab
14
0 / 6 / 2
9,947
553
13,464
17,717
6,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
3
3
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hornet162407
Morgan Le Fay
7
0
6
10
L
Cerberus
Loading897
Cerberus
0
4
3
0.38
W
2
1
12
8
L
Baron Samedi
keab0Ntruckin
Baron Samedi
3
7
0
0.43
L
Ah Muzen Cab
tickle-m3elmo408
Ah Muzen Cab
0
6
2
0.17
W
Fenrir
xTrendell
Fenrir
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,027
Damage
34,049
49,812
Taken
65,197
37,173
Mitigated
51,087
14,320
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hornet162407
Morgan Le Fay
29,727
5,449
54
5,719
14,299
7,443
1,474
7,059
7,240
73,449
0
L
Cerberus
Loading897
Cerberus
9,649
489
0
7,128
29,611
35,483
0
13,908
14,784
45,793
0
W
10,135
1,601
0
6,375
20,088
19,906
430
6,490
13,598
0
30,854
L
Baron Samedi
keab0Ntruckin
Baron Samedi
10,936
450
1,777
4,604
17,869
9,221
35
7,433
10,069
42,330
0
L
Ah Muzen Cab
tickle-m3elmo408
Ah Muzen Cab
13,464
7,267
0
4,103
17,717
6,383
0
7,210
10,101
0
36,585
W
Fenrir
xTrendell
Fenrir
19,165
4,846
0
2,172
15,425
9,824
695
7,907
7,518
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
30,983
203
Minions Killed
211
8
Camps Cleared
7
1,074,884
Distance Traveled
903,127
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,864
715
82
5
3
349,973
1
L
Cerberus
10,333
574
112
6
0
335,270
4
W
Tyr
12,063
670
67
4
1
368,420
3
L
Baron Samedi
10,703
595
45
3
3
278,314
2
L
Ah Muzen Cab
9,947
553
54
3
4
289,543
0
W
Fenrir
12,998
722
54
3
4
356,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role