Player Matchup

Morgan Le Fay
Morgan Le Fay
Eighty8Drama
Morgan Le Fay
Level 118
God Stats
35W - 25L
1,512 SR
Queue Stats
132W - 109L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
Svage AsesinoYG
Kuzenbo
Level 132
God Stats
5W - 1L
1,526 SR
Queue Stats
23W - 28L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
Svage Joker
Danzaburou
Level 159
God Stats
24W - 14L
1,608 SR
Queue Stats
402W - 381L
1,510 Elo+
Party 1
Team Averages
Level 136
1,549 SR
1,466 Elo+

VS

Team Averages
Level 100
1,610 SR
1,533 Elo+
Vamana
Vamana
DosAvocados
Vamana
Level 116
God Stats
29W - 18L
1,634 SR
Queue Stats
376W - 386L
1,501 Elo+
Party 2
Zeus
Zeus
Saviarti
Zeus
Level 81
God Stats
8W - 5L
1,584 SR
Queue Stats
25W - 12L
1,683 Elo+
Party 2
Lancelot
Lancelot
nacho cheese433
Lancelot
Level 103
God Stats
5W - 3L
1,613 SR
Queue Stats
110W - 122L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eighty8Drama
Morgan Le Fay
14
1 / 7 / 5
10,136
634
8,733
20,227
9,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
11,976
749
5,623
17,042
22,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Svage Joker
Danzaburou
16
3 / 6 / 3
11,514
720
13,729
20,350
9,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
6 / 2 / 9
12,301
769
17,055
20,665
22,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
14
3 / 2 / 8
11,128
696
14,357
8,453
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
17
7 / 3 / 7
12,688
793
17,378
16,596
8,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
6
2
9
5.25
L
Morgan Le Fay
Eighty8Drama
Morgan Le Fay
1
7
5
0.5
W
Zeus
3
2
8
3.5
L
3
3
3
1.5
L
Danzaburou
Svage Joker
Danzaburou
3
6
3
0.75
W
Lancelot
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,085
Damage
48,790
57,619
Taken
45,714
41,904
Mitigated
34,453
7,340
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
17,055
11,553
528
6,933
20,665
22,979
1,035
5,404
15,261
0
58,491
L
Morgan Le Fay
Eighty8Drama
Morgan Le Fay
8,733
1,377
338
2,767
20,227
9,664
0
4,096
16,131
46,046
0
W
Zeus
14,357
630
0
1,289
8,453
3,274
808
3,373
5,080
40,013
0
L
5,623
2,155
403
2,087
17,042
22,818
0
4,808
12,234
18,588
0
L
Danzaburou
Svage Joker
Danzaburou
13,729
5,261
0
1,745
20,350
9,422
0
5,833
14,517
0
46,352
W
Lancelot
17,378
4,189
0
4,853
16,596
8,200
306
6,497
10,099
0
57,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,626
Gold Earned
36,117
150
Minions Killed
187
3
Camps Cleared
10
781,182
Distance Traveled
924,257
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,301
769
73
5
4
323,412
2
L
Morgan Le Fay
10,136
634
60
4
1
244,839
4
W
Zeus
11,128
696
53
3
1
247,363
2
L
Kuzenbo
11,976
749
16
1
0
278,094
5
L
Danzaburou
11,514
720
74
5
2
258,249
1
W
Lancelot
12,688
793
61
4
5
353,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role