Player Matchup

Rama
Rama
LLeonC
Rama
Level 129
God Stats
3W - 1L
1,648 SR
Queue Stats
23W - 16L
1,656 Elo+
Solo
Nox
Nox
MaxiMusMa
Nox
Level 145
God Stats
7W - 5L
1,506 SR
Queue Stats
264W - 275L
1,552 Elo+
Solo
Chaac
Chaac
OverForst
Chaac
Level 61
God Stats
3W - 2L
1,588 SR
Queue Stats
98W - 81L
1,552 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,587 Elo+

VS

Team Averages
Level 102
1,531 SR
1,555 Elo+
Sun Wukong
Sun Wukong
Devvo747
Sun Wukong
Level 78
God Stats
8W - 11L
1,201 SR
Queue Stats
338W - 438L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
JacobbGX
Baron Samedi
Level 122
God Stats
19W - 9L
1,683 SR
Queue Stats
370W - 259L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trident870
Tsukuyomi
Level 107
God Stats
17W - 9L
1,708 SR
Queue Stats
285W - 179L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LLeonC
Rama
17
1 / 4 / 7
12,693
604
21,875
20,046
7,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 6 / 4
16,307
777
23,180
15,309
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
OverForst
Chaac
19
3 / 6 / 7
14,062
670
24,822
39,941
35,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Devvo747
Sun Wukong
17
5 / 4 / 6
12,843
612
14,604
27,205
31,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JacobbGX
Baron Samedi
18
3 / 5 / 12
13,824
658
27,160
25,247
21,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Trident870
Tsukuyomi
19
8 / 4 / 5
14,460
689
24,280
30,627
22,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
13
Kills
16
16
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Devvo747
Sun Wukong
5
4
6
2
L
Baron Samedi
JacobbGX
Baron Samedi
3
5
12
1.8
W
Rama
LLeonC
Rama
1
4
7
1.13
W
9
6
4
1.83
W
Chaac
OverForst
Chaac
3
6
7
1.08
L
Tsukuyomi
Trident870
Tsukuyomi
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,877
Damage
66,044
75,296
Taken
83,079
49,280
Mitigated
76,056
25,822
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Devvo747
Sun Wukong
14,604
2,291
0
6,087
27,205
31,739
900
7,946
19,259
0
34,821
L
Baron Samedi
JacobbGX
Baron Samedi
27,160
2,703
2,782
8,885
25,247
21,345
455
7,082
18,165
73,033
0
W
Rama
LLeonC
Rama
21,875
16,566
0
6,093
20,046
7,492
1,370
5,539
14,116
0
75,902
W
23,180
1,058
0
859
15,309
6,470
975
4,972
10,104
52,332
0
W
Chaac
OverForst
Chaac
24,822
5,566
0
18,870
39,941
35,318
783
16,949
22,432
0
68,947
L
Tsukuyomi
Trident870
Tsukuyomi
24,280
6,567
0
3,417
30,627
22,972
18
8,641
21,986
0
61,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
41,127
204
Minions Killed
221
7
Camps Cleared
7
1,078,448
Distance Traveled
1,058,601
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,843
612
43
2
3
359,736
4
L
Baron Samedi
13,824
658
106
5
2
323,947
1
W
Rama
12,693
604
58
3
4
333,729
2
W
Nox
16,307
777
74
4
1
359,490
1
W
Chaac
14,062
670
72
3
2
385,229
1
L
Tsukuyomi
14,460
689
72
3
2
374,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role