Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AdolphoHitlario
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
IcEcReAm16
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,424 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,450 Elo+

VS

Team Averages
Level 110
1,423 SR
1,434 Elo+
Thor
Thor
AlexanderXI
Thor
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 1
Neith
Neith
ManyStyle
Neith
Level 107
God Stats
4W - 5L
1,488 SR
Queue Stats
43W - 45L
1,459 Elo+
Party 1
Chronos
Chronos
MuralE278
Chronos
Level 159
God Stats
1W - 1L
1,281 SR
Queue Stats
54W - 55L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 7 / 2
6,281
628
6,276
13,125
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 2
6,804
680
6,618
9,945
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
IcEcReAm16
Hou Yi
10
2 / 4 / 1
6,747
675
5,631
8,536
3,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 13
7,990
799
6,397
8,481
2,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ManyStyle
Neith
12
4 / 2 / 12
8,102
810
9,263
7,269
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
MuralE278
Chronos
14
11 / 0 / 7
9,028
903
11,040
7,719
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
18
18
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
7
2
0.14
L
1
7
2
0.29
W
3
1
13
9.5
L
Hou Yi
IcEcReAm16
Hou Yi
2
4
1
0.63
W
Neith
ManyStyle
Neith
4
2
12
5
W
Chronos
MuralE278
Chronos
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
26,700
31,606
Taken
23,469
17,829
Mitigated
8,295
4,212
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,276
1,156
529
1,276
13,125
10,778
0
4,308
8,817
0
10,593
L
6,618
399
414
978
9,945
3,736
28
3,658
6,287
24,480
0
W
6,397
2,208
0
1,342
8,481
2,971
83
2,804
5,463
0
17,473
L
Hou Yi
IcEcReAm16
Hou Yi
5,631
2,288
0
1,015
8,536
3,315
0
3,371
5,165
0
15,516
W
Neith
ManyStyle
Neith
9,263
2,189
0
1,986
7,269
2,645
1,494
2,575
4,442
0
27,548
W
Chronos
MuralE278
Chronos
11,040
2,580
0
2,946
7,719
2,679
822
1,492
6,111
32,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,832
Gold Earned
25,120
85
Minions Killed
114
2
Camps Cleared
7
470,921
Distance Traveled
548,563
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,281
628
10
1
0
158,723
2
L
Ra
6,804
680
55
6
2
163,736
3
W
Thor
7,990
799
19
2
1
189,551
1
L
Hou Yi
6,747
675
20
2
0
148,462
1
W
Neith
8,102
810
50
5
3
179,423
2
W
Chronos
9,028
903
45
5
3
179,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role