Player Matchup

Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Chronoshock
Nemesis
Bronze III
Level 57
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 2L
1,600 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Sindrenerrr
Cu Chulainn
Gold II
Level 64
God Stats
0W - 2L
1,155 SR
Queue Stats
39W - 45L
1,501 MMR
Solo
Fafnir
Fafnir
Silver III
banketstaaf
Fafnir
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,455 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
s1ntenze
Ah Muzen Cab
Gold II
Level 155
God Stats
6W - 5L
1,772 SR
Queue Stats
353W - 360L
1,503 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,484 SR
1,512 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,633 SR
1,528 MMR
Ares
Ares
Bronze IV
 
Ares
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Leidolf
Scylla
Gold II
Level 141
God Stats
18W - 17L
1,534 SR
Queue Stats
590W - 600L
1,521 MMR
Solo
Hachiman
Hachiman
Gold IV
Peraking
Hachiman
Gold IV
Level 128
God Stats
4W - 3L
1,875 SR
Queue Stats
226W - 224L
1,542 MMR
Solo
Bastet
Bastet
Gold IV
amisolo
Bastet
Gold IV
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 63L
1,569 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
idontknowit
Sun Wukong
Silver I
Level 112
God Stats
2W - 1L
1,759 SR
Queue Stats
12W - 15L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 6 / 1
10,492
477
8,945
15,009
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Chronoshock
Nemesis
15
1 / 7 / 4
9,721
442
5,843
25,825
12,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Sindrenerrr
Cu Chulainn
18
5 / 4 / 0
11,821
537
14,312
26,157
29,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
13
1 / 5 / 5
9,632
438
6,457
23,183
26,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
s1ntenze
Ah Muzen Cab
16
4 / 8 / 2
10,411
473
21,437
21,228
9,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BakasuraNe ZhaThothBaron Samedi

VS

Bans
KaliArachneJing WeiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 15
10,369
471
11,645
20,601
21,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Leidolf
Scylla
19
3 / 1 / 9
12,596
573
12,613
10,416
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Peraking
Hachiman
19
5 / 2 / 12
12,496
568
16,941
17,508
8,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
amisolo
Bastet
20
14 / 2 / 10
13,267
603
31,980
27,304
14,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
idontknowit
Sun Wukong
18
5 / 3 / 11
12,045
548
11,838
19,585
23,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
12
Kills
29
30
Deaths
13
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
1
0.25
W
Ares
 
Ares
2
5
15
1.9
L
Nemesis
Chronoshock
Nemesis
1
7
4
0.43
W
Scylla
Leidolf
Scylla
3
1
9
7.5
W
Hachiman
Peraking
Hachiman
5
2
12
5.5
L
Cu Chulainn
Sindrenerrr
Cu Chulainn
5
4
0
1.25
W
Bastet
amisolo
Bastet
14
2
10
9.5
L
Fafnir
1
5
5
0.7
W
Sun Wukong
idontknowit
Sun Wukong
5
3
11
3.5
L
Ah Muzen Cab
s1ntenze
Ah Muzen Cab
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,994
Damage
85,017
111,402
Taken
95,414
84,815
Mitigated
73,295
19,874
Healing
42,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,945
948
0
2,482
15,009
5,701
0
3,296
11,713
103,263
0
W
Ares
 
Ares
11,645
687
0
1,868
20,601
21,988
523
4,514
16,087
23,197
0
L
Nemesis
Chronoshock
Nemesis
5,843
1,637
0
2,842
25,825
12,356
621
3,551
22,274
0
75,105
W
Scylla
Leidolf
Scylla
12,613
2,252
0
4,087
10,416
5,485
2,535
4,637
5,779
124,973
0
W
Hachiman
Peraking
Hachiman
16,941
11,042
0
9,201
17,508
8,528
4,195
3,037
14,471
0
110,197
L
Cu Chulainn
Sindrenerrr
Cu Chulainn
14,312
5,230
0
7,158
26,157
29,874
53
1,801
24,356
0
97,350
W
Bastet
amisolo
Bastet
31,980
14,048
0
18,812
27,304
14,179
702
5,223
22,081
0
122,761
L
Fafnir
6,457
1,539
0
3,507
23,183
26,926
135
10,189
12,994
21,734
0
W
Sun Wukong
idontknowit
Sun Wukong
11,838
2,538
0
8,505
19,585
23,115
766
1,468
18,117
0
80,426
L
Ah Muzen Cab
s1ntenze
Ah Muzen Cab
21,437
6,268
0
3,885
21,228
9,958
451
5,472
15,756
0
102,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
60,773
647
Minions Killed
642
0
Camps Cleared
0
2,000,569
Distance Traveled
2,193,468
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,492
477
190
9
0
401,207
7
W
Ares
10,369
471
22
1
0
427,677
13
L
Nemesis
9,721
442
106
5
0
469,550
1
W
Scylla
12,596
573
186
8
0
412,438
9
W
Hachiman
12,496
568
175
8
0
417,171
5
L
Cu Chulainn
11,821
537
182
8
0
363,423
3
W
Bastet
13,267
603
139
6
0
500,604
7
L
Fafnir
9,632
438
34
2
0
413,400
6
W
Sun Wukong
12,045
548
120
5
0
435,578
2
L
Ah Muzen Cab
10,411
473
135
6
0
352,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role