Player Matchup

King Arthur
King Arthur
Amalgest
King Arthur
Level 60
God Stats
7W - 8L
1,189 SR
Queue Stats
23W - 29L
1,421 Elo+
Party 2
Scylla
Scylla
Arsatt
Scylla
Level 16
God Stats
1W - 1L
1,407 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Artemis
Artemis
Gruby653
Artemis
Level 44
God Stats
1W - 1L
1,716 SR
Queue Stats
53W - 54L
1,456 Elo+
Solo
Achilles
Achilles
LostAramusha
Achilles
Level 43
God Stats
2W - 3L
1,516 SR
Queue Stats
38W - 53L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
Nyarlatotep92
Ao Kuang
Level 54
God Stats
1W - 2L
1,387 SR
Queue Stats
8W - 10L
1,359 Elo+
Party 2
Team Averages
Level 43
1,443 SR
1,444 Elo+

VS

Team Averages
Level 38
1,483 SR
1,337 Elo+
Izanami
Izanami
Brian54500
Izanami
Level 45
God Stats
26W - 23L
1,499 SR
Queue Stats
179W - 186L
1,364 Elo+
Solo
Kukulkan
Kukulkan
HarryHarry_22
Kukulkan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
989 Elo+
Solo
Janus
Janus
Phasical
Janus
Level 37
God Stats
1W - 2L
1,182 SR
Queue Stats
314W - 279L
1,489 Elo+
Party 1
Bakasura
Bakasura
Predatic
Bakasura
Level 65
God Stats
10W - 6L
1,612 SR
Queue Stats
237W - 199L
1,499 Elo+
Party 1
Bellona
Bellona
WeClapTaylor
Bellona
Level 10
God Stats
6W - 0L
1,620 SR
Queue Stats
21W - 9L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amalgest
King Arthur
18
1 / 9 / 0
12,151
419
17,575
41,643
41,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Arsatt
Scylla
20
3 / 5 / 5
13,420
463
12,980
18,628
9,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Gruby653
Artemis
20
1 / 8 / 2
14,180
489
15,273
27,626
12,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LostAramusha
Achilles
13
1 / 10 / 3
10,152
350
6,351
29,427
31,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Nyarlatotep92
Ao Kuang
20
7 / 8 / 2
13,939
481
17,915
34,252
16,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brian54500
Izanami
20
12 / 2 / 5
18,713
645
27,720
27,835
14,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
HarryHarry_22
Kukulkan
20
2 / 3 / 4
15,410
531
7,414
18,617
17,437
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Phasical
Janus
20
3 / 5 / 11
14,925
515
16,505
16,376
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Predatic
Bakasura
20
16 / 1 / 7
18,834
649
33,338
31,265
17,655
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
WeClapTaylor
Bellona
20
7 / 2 / 18
15,210
524
27,451
31,351
33,789
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
13
Kills
40
40
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amalgest
King Arthur
1
9
0
0.11
L
Scylla
Arsatt
Scylla
3
5
5
1.1
W
Izanami
Brian54500
Izanami
12
2
5
7.25
L
Artemis
Gruby653
Artemis
1
8
2
0.25
W
Kukulkan
HarryHarry_22
Kukulkan
2
3
4
1.33
L
Achilles
LostAramusha
Achilles
1
10
3
0.25
L
Ao Kuang
Nyarlatotep92
Ao Kuang
7
8
2
1
W
Janus
Phasical
Janus
3
5
11
1.7
W
Bakasura
Predatic
Bakasura
16
1
7
19.5
W
Bellona
WeClapTaylor
Bellona
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,094
Damage
112,428
151,576
Taken
125,444
111,405
Mitigated
90,513
35,599
Healing
47,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amalgest
King Arthur
17,575
1,013
0
11,696
41,643
41,707
567
6,900
33,644
0
100,052
L
Scylla
Arsatt
Scylla
12,980
917
0
1,992
18,628
9,088
0
4,360
13,848
102,635
0
W
Izanami
Brian54500
Izanami
27,720
23,562
0
15,134
27,835
14,715
3,651
3,688
24,147
0
217,861
L
Artemis
Gruby653
Artemis
15,273
8,498
0
11,156
27,626
12,541
1,212
793
26,448
0
135,534
W
Kukulkan
HarryHarry_22
Kukulkan
7,414
1,977
0
6,673
18,617
17,437
618
5,366
13,251
113,440
0
L
Achilles
LostAramusha
Achilles
6,351
1,863
0
1,131
29,427
31,235
0
5,064
23,252
0
29,192
L
Ao Kuang
Nyarlatotep92
Ao Kuang
17,915
6,306
0
9,624
34,252
16,834
0
6,802
27,120
109,422
0
W
Janus
Phasical
Janus
16,505
2,483
0
2,398
16,376
6,917
1,324
9,067
7,309
93,374
0
W
Bakasura
Predatic
Bakasura
33,338
22,994
0
11,326
31,265
17,655
10,436
5,004
26,261
0
198,847
W
Bellona
WeClapTaylor
Bellona
27,451
13,412
0
11,516
31,351
33,789
467
11,617
19,734
0
73,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
83,092
675
Minions Killed
940
0
Camps Cleared
0
2,309,648
Distance Traveled
2,702,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,151
419
145
5
0
488,671
0
L
Scylla
13,420
463
156
5
0
489,150
0
W
Izanami
18,713
645
257
9
0
527,901
0
L
Artemis
14,180
489
207
7
0
427,717
2
W
Kukulkan
15,410
531
176
6
0
448,636
0
L
Achilles
10,152
350
36
1
0
403,880
0
L
Ao Kuang
13,939
481
131
5
0
500,230
0
W
Janus
14,925
515
142
5
0
507,707
1
W
Bakasura
18,834
649
272
9
0
692,282
2
W
Bellona
15,210
524
93
3
0
525,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role