Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Godiño
Hercules
Level 87
God Stats
4W - 0L
1,821 SR
Queue Stats
50W - 44L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Ignika1
Danzaburou
Level 132
God Stats
8W - 9L
1,714 SR
Queue Stats
238W - 304L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
PhaseWhite
Sylvanus
Level 148
God Stats
24W - 29L
1,578 SR
Queue Stats
258W - 322L
1,424 Elo+
Party 2
Khepri
Khepri
pepetro7
Khepri
Level 109
God Stats
2W - 1L
1,436 SR
Queue Stats
49W - 40L
1,483 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,448 Elo+

VS

Team Averages
Level 101
1,352 SR
1,366 Elo+
Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AnF0xy
Ao Kuang
Level 128
God Stats
0W - 3L
1,281 SR
Queue Stats
25W - 29L
1,396 Elo+
Solo
Izanami
Izanami
Be1azar
Izanami
Level 61
God Stats
2W - 5L
1,300 SR
Queue Stats
5W - 14L
1,190 Elo+
Party 1
Athena
Athena
Grex15
Athena
Level 57
God Stats
0W - 2L
1,202 SR
Queue Stats
9W - 17L
1,287 Elo+
Party 1
Kali
Kali
IBerserker86I
Kali
Level 158
God Stats
0W - 1L
1,478 SR
Queue Stats
35W - 44L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
0 / 0 / 1
3,188
638
715
2,780
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
Godiño
Hercules
6
0 / 0 / 0
3,624
725
1,022
2,649
1,089
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ignika1
Danzaburou
6
1 / 0 / 0
3,826
765
843
1,737
489
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PhaseWhite
Sylvanus
5
0 / 0 / 2
3,430
686
1,400
2,429
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
pepetro7
Khepri
5
1 / 0 / 0
3,631
726
1,505
3,038
1,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 0 / 0
3,097
619
1,306
3,230
908
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
AnF0xy
Ao Kuang
5
0 / 1 / 0
3,127
625
1,786
4,186
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Be1azar
Izanami
2
0 / 1 / 0
2,527
505
484
1,157
247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Grex15
Athena
2
0 / 0 / 0
2,635
527
0
850
291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
2,978
596
1,472
2,984
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
1
0.5
L
Susano
 
Susano
0
0
0
0
L
Ao Kuang
AnF0xy
Ao Kuang
0
1
0
0
L
Izanami
Be1azar
Izanami
0
1
0
0
W
Hercules
Godiño
Hercules
0
0
0
0
L
Athena
Grex15
Athena
0
0
0
0
L
0
0
0
0
W
Danzaburou
Ignika1
Danzaburou
1
0
0
1
W
Sylvanus
PhaseWhite
Sylvanus
0
0
2
1
W
Khepri
pepetro7
Khepri
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,485
Damage
5,048
12,633
Taken
12,407
4,923
Mitigated
3,646
5,042
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
715
240
0
1,276
2,780
916
0
738
2,042
0
11,366
L
Susano
 
Susano
1,306
264
0
500
3,230
908
0
0
3,230
0
11,325
L
Ao Kuang
AnF0xy
Ao Kuang
1,786
552
0
1,023
4,186
1,255
0
1,126
3,060
14,244
0
L
Izanami
Be1azar
Izanami
484
429
0
298
1,157
247
0
476
681
0
3,418
W
Hercules
Godiño
Hercules
1,022
346
0
1,115
2,649
1,089
0
0
2,649
0
14,362
L
Athena
Grex15
Athena
0
0
0
418
850
291
0
134
716
674
0
L
1,472
820
0
503
2,984
945
0
910
2,074
0
10,458
W
Danzaburou
Ignika1
Danzaburou
843
315
0
486
1,737
489
1,140
0
1,737
0
16,888
W
Sylvanus
PhaseWhite
Sylvanus
1,400
570
261
528
2,429
1,144
298
145
2,284
8,722
3,438
W
Khepri
pepetro7
Khepri
1,505
608
511
865
3,038
1,285
0
903
2,135
11,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,699
Gold Earned
14,364
129
Minions Killed
77
0
Camps Cleared
0
436,453
Distance Traveled
368,995
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,188
638
26
5
0
109,548
1
L
Susano
3,097
619
16
3
0
105,603
0
L
Ao Kuang
3,127
625
28
6
0
99,698
1
L
Izanami
2,527
505
7
1
0
26,177
0
W
Hercules
3,624
725
30
6
0
88,386
0
L
Athena
2,635
527
3
1
0
34,597
1
L
Kali
2,978
596
23
5
0
102,920
1
W
Danzaburou
3,826
765
27
5
0
64,493
3
W
Sylvanus
3,430
686
24
5
0
84,386
4
W
Khepri
3,631
726
22
4
0
89,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role