Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alzheir
Ah Muzen Cab
Level 86
God Stats
2W - 5L
1,431 SR
Queue Stats
76W - 94L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Box_Full_Of_Guts
Morgan Le Fay
Level 158
God Stats
22W - 23L
1,569 SR
Queue Stats
726W - 734L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
RoyalSteam
Gilgamesh
Level 104
God Stats
1W - 4L
1,779 SR
Queue Stats
60W - 95L
1,401 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,448 Elo+

VS

Team Averages
Level 106
1,654 SR
1,547 Elo+
Hou Yi
Hou Yi
DEEPest_Doughboy
Hou Yi
Level 122
God Stats
8W - 3L
1,501 SR
Queue Stats
25W - 28L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DosAvocados
Jormungandr
Level 116
God Stats
8W - 7L
1,622 SR
Queue Stats
376W - 386L
1,480 Elo+
Party 1
Scylla
Scylla
Saviarti
Scylla
Level 80
God Stats
1W - 0L
1,838 SR
Queue Stats
25W - 12L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alzheir
Ah Muzen Cab
18
2 / 6 / 4
12,643
632
16,446
19,135
8,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Box_Full_Of_Guts
Morgan Le Fay
20
6 / 1 / 5
13,566
678
34,118
20,153
9,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
RoyalSteam
Gilgamesh
15
2 / 3 / 5
11,551
578
13,611
21,187
22,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
12,652
633
14,091
19,021
9,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DosAvocados
Jormungandr
18
2 / 3 / 8
13,721
686
22,624
40,314
33,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Saviarti
Scylla
19
4 / 4 / 4
13,353
668
13,622
13,271
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
10
10
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alzheir
Ah Muzen Cab
2
6
4
0.67
L
Morgan Le Fay
Box_Full_Of_Guts
Morgan Le Fay
6
1
5
8.5
W
4
4
5
1.63
W
Jormungandr
DosAvocados
Jormungandr
2
3
8
2
L
Gilgamesh
RoyalSteam
Gilgamesh
2
3
5
1.5
W
Scylla
Saviarti
Scylla
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,175
Damage
50,337
60,475
Taken
72,606
40,520
Mitigated
50,266
15,186
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alzheir
Ah Muzen Cab
16,446
5,160
55
7,196
19,135
8,667
1,206
12,762
6,373
0
52,729
L
Morgan Le Fay
Box_Full_Of_Guts
Morgan Le Fay
34,118
4,670
0
6,219
20,153
9,681
121
12,923
7,230
81,746
0
W
14,091
5,748
0
1,486
19,021
9,740
799
8,510
10,511
0
51,860
W
Jormungandr
DosAvocados
Jormungandr
22,624
7,209
281
16,747
40,314
33,882
596
19,822
20,492
69,474
0
L
Gilgamesh
RoyalSteam
Gilgamesh
13,611
3,435
0
1,716
21,187
22,172
137
10,907
10,280
0
36,505
W
Scylla
Saviarti
Scylla
13,622
267
0
701
13,271
6,644
0
6,307
6,964
43,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
39,726
207
Minions Killed
272
6
Camps Cleared
10
1,104,520
Distance Traveled
1,035,871
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,643
632
77
4
1
351,811
2
L
Morgan Le Fay
13,566
678
98
5
3
380,330
1
W
Hou Yi
12,652
633
71
4
4
323,462
2
W
Jormungandr
13,721
686
136
7
1
341,521
1
L
Gilgamesh
11,551
578
32
2
2
372,379
4
W
Scylla
13,353
668
65
3
5
370,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role