Player Matchup

Osiris
Osiris
Aquuri
Osiris
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 82L
1,385 Elo+
Party 2
Ares
Ares
SirElasoPs
Ares
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 20L
1,136 Elo+
Party 2
Izanami
Izanami
VaYs0909
Izanami
Level 47
God Stats
4W - 4L
1,504 SR
Queue Stats
39W - 47L
1,390 Elo+
Party 1
The Morrigan
The Morrigan
Xantus68
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 199L
1,451 Elo+
Party 2
Anhur
Anhur
four8zulu
Anhur
Level 19
God Stats
2W - 3L
1,732 SR
Queue Stats
19W - 24L
1,498 Elo+
Party 1
Team Averages
Level 53
1,547 SR
1,372 Elo+

VS

Team Averages
Level 81
1,477 SR
1,430 Elo+
Cernunnos
Cernunnos
Aku_streamFR
Cernunnos
Level 67
God Stats
24W - 20L
1,509 SR
Queue Stats
544W - 509L
1,411 Elo+
Party 3
Artio
Artio
DzNoScopes
Artio
Level 123
God Stats
6W - 4L
1,330 SR
Queue Stats
171W - 159L
1,510 Elo+
Party 3
Lancelot
Lancelot
Fwigidaire
Lancelot
Level 18
God Stats
19W - 11L
1,564 SR
Queue Stats
34W - 37L
1,386 Elo+
Party 3
Nemesis
Nemesis
NoV-iTurned_x3
Nemesis
Level 55
God Stats
42W - 35L
1,557 SR
Queue Stats
59W - 75L
1,375 Elo+
Solo
Discordia
Discordia
Rachou220395
Discordia
Level 140
God Stats
13W - 12L
1,426 SR
Queue Stats
129W - 107L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aquuri
Osiris
12
0 / 4 / 0
6,623
473
6,000
13,686
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
5,651
404
1,814
9,869
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
VaYs0909
Izanami
11
0 / 0 / 0
5,985
428
3,263
9,665
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Xantus68
The Morrigan
10
0 / 6 / 0
5,652
404
2,345
9,621
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
four8zulu
Anhur
11
1 / 3 / 0
6,327
452
5,531
7,636
2,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aku_streamFR
Cernunnos
13
1 / 0 / 3
7,865
562
6,285
8,487
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
12
2 / 1 / 4
7,608
543
4,270
9,845
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Fwigidaire
Lancelot
14
5 / 0 / 3
8,355
597
8,142
11,797
7,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 1
8,025
573
3,844
8,060
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Rachou220395
Discordia
13
4 / 0 / 2
8,032
574
9,527
4,456
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aku_streamFR
Cernunnos
1
0
3
2.5
L
Osiris
Aquuri
Osiris
0
4
0
0
W
Artio
2
1
4
4
W
Lancelot
Fwigidaire
Lancelot
5
0
3
6.5
W
3
0
1
3.5
W
Discordia
Rachou220395
Discordia
4
0
2
5
L
0
2
1
0.25
L
Izanami
VaYs0909
Izanami
0
0
0
0
L
The Morrigan
Xantus68
The Morrigan
0
6
0
0
L
Anhur
four8zulu
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
32,068
50,477
Taken
42,645
24,472
Mitigated
24,477
9,036
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aku_streamFR
Cernunnos
6,285
3,347
0
4,167
8,487
3,204
672
880
7,607
0
60,323
L
Osiris
Aquuri
Osiris
6,000
2,877
0
3,042
13,686
8,593
0
3,447
10,239
0
48,676
W
Artio
4,270
450
544
3,201
9,845
8,671
290
1,138
8,707
27,452
0
W
Lancelot
Fwigidaire
Lancelot
8,142
1,601
0
4,808
11,797
7,046
1,647
433
11,364
0
53,347
W
3,844
1,756
0
1,000
8,060
3,716
0
186
7,874
0
57,395
W
Discordia
Rachou220395
Discordia
9,527
985
242
760
4,456
1,840
724
1,298
3,158
61,682
0
L
1,814
356
0
724
9,869
5,834
252
1,041
8,828
12,118
0
L
Izanami
VaYs0909
Izanami
3,263
1,969
0
3,010
9,665
3,490
0
3,701
5,964
0
43,826
L
The Morrigan
Xantus68
The Morrigan
2,345
293
0
500
9,621
3,816
0
5,191
4,430
29,102
224
L
Anhur
four8zulu
Anhur
5,531
2,684
0
1,760
7,636
2,739
0
417
7,219
0
53,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
39,885
331
Minions Killed
427
0
Camps Cleared
0
1,300,215
Distance Traveled
1,425,270
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,865
562
97
7
0
258,432
1
L
Osiris
6,623
473
88
6
0
276,345
0
W
Artio
7,608
543
39
3
0
300,706
3
W
Lancelot
8,355
597
88
6
0
310,676
6
W
Nemesis
8,025
573
101
7
0
286,697
2
W
Discordia
8,032
574
102
7
0
268,759
6
L
Ares
5,651
404
14
1
0
283,100
0
L
Izanami
5,985
428
85
6
0
273,022
0
L
The Morrigan
5,652
404
51
4
0
262,205
0
L
Anhur
6,327
452
93
7
0
205,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role