Player Matchup

Terra
Terra
 
Terra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
HabKeinHuhn
Ne Zha
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 30L
1,317 Elo+
Party 3
Vulcan
Vulcan
KurmanTV
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,315 Elo+
Party 3
Hades
Hades
ReiBen12
Hades
Level 46
God Stats
5W - 3L
1,561 SR
Queue Stats
44W - 64L
1,312 Elo+
Party 1
Hachiman
Hachiman
obie62
Hachiman
Level 60
God Stats
2W - 2L
1,334 SR
Queue Stats
22W - 15L
1,483 Elo+
Solo
Team Averages
Level 54
1,479 SR
1,385 Elo+

VS

Team Averages
Level 53
1,342 SR
1,256 Elo+
Nemesis
Nemesis
MartokYT
Nemesis
Level 54
God Stats
2W - 5L
1,152 SR
Queue Stats
20W - 33L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
SergeiJoy
Cthulhu
Level 20
God Stats
2W - 5L
1,314 SR
Queue Stats
3W - 14L
1,223 Elo+
Party 2
Izanami
Izanami
VerBruco
Izanami
Level 19
God Stats
10W - 16L
1,330 SR
Queue Stats
11W - 21L
1,146 Elo+
Party 2
Bellona
Bellona
ilyashok
Bellona
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,181 Elo+
Party 2
Hel
Hel
poseidonn1233
Hel
Level 105
God Stats
8W - 8L
1,413 SR
Queue Stats
1,121W - 1,163L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 0 / 5
9,579
435
1,378
15,644
16,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
19
7 / 1 / 3
11,892
541
13,628
17,804
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
KurmanTV
Vulcan
17
2 / 4 / 2
10,859
494
21,910
13,285
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
ReiBen12
Hades
17
1 / 7 / 4
11,041
502
10,410
22,335
12,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
obie62
Hachiman
16
3 / 4 / 1
9,955
453
8,409
14,758
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MartokYT
Nemesis
17
3 / 5 / 4
10,212
464
10,394
21,803
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
SergeiJoy
Cthulhu
1
0 / 0 / 0
5,993
272
0
0
0
Izanami
VerBruco
Izanami
16
1 / 3 / 2
9,992
454
10,464
15,006
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ilyashok
Bellona
17
4 / 2 / 2
10,920
496
10,162
21,417
22,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 3 / 1
11,370
517
16,738
17,618
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
15
16
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
5
2.5
W
Ne Zha
7
1
3
8.5
W
Vulcan
KurmanTV
Vulcan
2
4
2
0.75
L
Nemesis
MartokYT
Nemesis
3
5
4
1
W
Hades
ReiBen12
Hades
1
7
4
0.43
L
Cthulhu
SergeiJoy
Cthulhu
0
0
0
0
L
Izanami
VerBruco
Izanami
1
3
2
0.67
L
Bellona
ilyashok
Bellona
4
2
2
2.5
W
Hachiman
obie62
Hachiman
3
4
1
0.88
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,735
Damage
47,758
83,826
Taken
75,844
52,501
Mitigated
44,093
35,832
Healing
22,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,378
194
7,657
6,738
15,644
16,839
392
2,514
13,086
17,095
0
W
Ne Zha
13,628
1,904
0
8,633
17,804
9,675
644
1,309
16,294
0
98,141
W
Vulcan
KurmanTV
Vulcan
21,910
8,495
0
1,421
13,285
6,369
2,702
3,177
9,699
93,150
0
L
Nemesis
MartokYT
Nemesis
10,394
3,042
0
1,913
21,803
9,067
0
8,400
13,403
0
83,050
W
Hades
ReiBen12
Hades
10,410
413
0
8,337
22,335
12,715
136
8,826
13,471
85,512
0
L
Cthulhu
SergeiJoy
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
VerBruco
Izanami
10,464
6,044
0
4,598
15,006
5,862
194
3,802
11,204
0
82,259
L
Bellona
ilyashok
Bellona
10,162
1,893
44
6,025
21,417
22,448
729
10,581
10,836
0
71,733
W
Hachiman
obie62
Hachiman
8,409
4,397
0
3,046
14,758
6,903
2,294
912
13,677
0
75,788
L
16,738
726
1,248
8,488
17,618
6,716
0
10,915
6,703
91,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
48,487
580
Minions Killed
522
0
Camps Cleared
0
2,017,440
Distance Traveled
1,756,082
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,579
435
20
1
0
374,960
2
W
Ne Zha
11,892
541
150
7
0
515,863
4
W
Vulcan
10,859
494
136
6
0
407,459
1
L
Nemesis
10,212
464
108
5
0
482,305
7
W
Hades
11,041
502
148
7
0
359,854
0
L
Cthulhu
5,993
272
0
0
0
0
0
L
Izanami
9,992
454
138
6
0
396,142
6
L
Bellona
10,920
496
125
6
0
425,672
3
W
Hachiman
9,955
453
126
6
0
359,304
0
L
Hel
11,370
517
151
7
0
451,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role