Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Blackflash25389
Anhur
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
607W - 616L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
BroDcon
Kukulkan
Level 60
God Stats
5W - 4L
1,904 SR
Queue Stats
329W - 346L
1,552 Elo+
Party 3
Charybdis
Charybdis
Crumper
Charybdis
Level 47
God Stats
1W - 2L
1,277 SR
Queue Stats
8W - 12L
1,353 Elo+
Solo
Bellona
Bellona
Demauniks
Bellona
Level 106
God Stats
255W - 163L
1,666 SR
Queue Stats
509W - 472L
1,513 Elo+
Party 1
Team Averages
Level 73
1,570 SR
1,474 Elo+

VS

Team Averages
Level 31
1,500 SR
1,303 Elo+
Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigBoyDenny
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
Grindingwelds
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Anubis
Anubis
Jormungandr5912
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,126 Elo+
Party 2
Odin
Odin
ToastedPretzel
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
9 / 0 / 0
6,859
572
5,100
9,706
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 0 / 4
5,858
488
3,298
5,671
3,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
BroDcon
Kukulkan
11
0 / 1 / 6
6,370
531
4,596
4,220
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Crumper
Charybdis
12
3 / 0 / 1
6,895
575
5,939
9,208
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bellona
Demauniks
Bellona
13
6 / 0 / 0
8,122
677
8,737
8,391
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 0
5,255
438
2,758
11,868
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
BigBoyDenny
Kuzenbo
7
1 / 2 / 0
5,100
425
2,999
8,959
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Grindingwelds
Heimdallr
8
0 / 4 / 1
4,988
416
3,032
6,786
2,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,195
433
4,702
8,705
3,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
4,975
415
3,864
10,054
6,717
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
19
Kills
1
1
Deaths
19
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
0
0
9
L
Bakasura
 
Bakasura
0
3
0
0
L
Kuzenbo
BigBoyDenny
Kuzenbo
1
2
0
0.5
W
1
0
4
3
W
Kukulkan
BroDcon
Kukulkan
0
1
6
3
W
Charybdis
Crumper
Charybdis
3
0
1
3.5
W
Bellona
Demauniks
Bellona
6
0
0
6
L
Heimdallr
Grindingwelds
Heimdallr
0
4
1
0.13
L
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
17,355
37,196
Taken
46,372
19,495
Mitigated
23,171
15,150
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,100
2,533
0
2,697
9,706
3,487
0
2,123
7,572
0
40,695
L
Bakasura
 
Bakasura
2,758
1,832
0
1,945
11,868
4,133
0
2,048
9,649
0
33,650
L
Kuzenbo
BigBoyDenny
Kuzenbo
2,999
1,352
0
1,293
8,959
6,216
11
263
8,696
8,335
0
W
3,298
1,480
336
1,199
5,671
3,571
305
1,467
3,739
0
18,634
W
Kukulkan
BroDcon
Kukulkan
4,596
1,209
0
250
4,220
1,468
387
2,221
1,999
49,949
0
W
Charybdis
Crumper
Charybdis
5,939
3,579
0
6,103
9,208
3,278
240
1,890
7,318
0
50,461
W
Bellona
Demauniks
Bellona
8,737
3,825
0
4,565
8,391
7,691
2,552
0
8,291
0
60,089
L
Heimdallr
Grindingwelds
Heimdallr
3,032
1,426
0
250
6,786
2,428
36
0
6,786
0
30,512
L
4,702
187
0
3,190
8,705
3,677
24
2,285
6,420
31,308
0
L
3,864
2,126
0
20
10,054
6,717
0
0
9,516
0
22,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
25,513
420
Minions Killed
208
0
Camps Cleared
0
1,143,523
Distance Traveled
1,069,492
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,859
572
66
6
0
288,920
0
L
Bakasura
5,255
438
76
6
0
250,451
2
L
Kuzenbo
5,100
425
9
1
0
244,458
1
W
Anhur
5,858
488
29
2
0
232,668
2
W
Kukulkan
6,370
531
98
8
0
210,315
3
W
Charybdis
6,895
575
101
8
0
195,848
1
W
Bellona
8,122
677
126
11
0
215,772
4
L
Heimdallr
4,988
416
45
4
0
177,024
0
L
Anubis
5,195
433
40
3
0
192,975
1
L
Odin
4,975
415
38
3
0
204,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role