Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Do0m5day
Ne Zha
Level 124
God Stats
12W - 6L
1,678 SR
Queue Stats
86W - 97L
1,500 Elo+
Party 1
Odin
Odin
Trax72
Odin
Level 138
God Stats
0W - 3L
1,295 SR
Queue Stats
176W - 136L
1,579 Elo+
Party 1
Team Averages
Level 136
1,491 SR
1,526 Elo+

VS

Team Averages
Level 104
1,537 SR
1,537 Elo+
Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bafla9
Poseidon
Level 98
God Stats
2W - 0L
1,536 SR
Queue Stats
11W - 11L
1,473 Elo+
Solo
Neith
Neith
MrBoerMeneer
Neith
Level 102
God Stats
7W - 0L
1,575 SR
Queue Stats
78W - 60L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 8 / 3
10,945
730
7,015
12,674
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Do0m5day
Ne Zha
14
3 / 8 / 6
9,719
648
8,311
15,527
5,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odin
Trax72
Odin
13
4 / 8 / 5
9,918
661
9,172
18,429
11,049
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 6 / 17
11,503
767
8,925
20,213
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Bafla9
Poseidon
17
5 / 4 / 14
11,300
753
10,536
10,721
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 1 / 7
13,603
907
22,852
9,805
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
24
24
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
8
3
0.69
W
Fenrir
 
Fenrir
3
6
17
1.92
W
Poseidon
Bafla9
Poseidon
5
4
14
3
L
Ne Zha
Do0m5day
Ne Zha
3
8
6
0.75
W
16
1
7
19.5
L
Odin
Trax72
Odin
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
42,313
46,630
Taken
40,739
21,772
Mitigated
28,634
2,790
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,015
445
620
851
12,674
4,844
270
1,638
11,036
32,134
0
W
Fenrir
 
Fenrir
8,925
1,380
0
3,198
20,213
19,981
0
4,884
14,985
0
16,933
W
Poseidon
Bafla9
Poseidon
10,536
1,421
0
1,316
10,721
3,926
263
1,439
9,220
57,775
0
L
Ne Zha
Do0m5day
Ne Zha
8,311
978
0
1,017
15,527
5,879
103
3,817
11,710
0
22,393
W
22,852
9,437
0
3,236
9,805
4,727
2,548
682
9,065
0
66,789
L
Odin
Trax72
Odin
9,172
1,381
0
302
18,429
11,049
100
5,084
13,345
0
21,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
36,406
122
Minions Killed
199
1
Camps Cleared
13
713,997
Distance Traveled
784,013
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,945
730
70
5
1
242,585
3
W
Fenrir
11,503
767
11
1
3
262,953
3
W
Poseidon
11,300
753
86
6
6
256,051
3
L
Ne Zha
9,719
648
28
2
0
236,446
1
W
Neith
13,603
907
102
7
4
265,009
2
L
Odin
9,918
661
24
2
0
234,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role