Player Matchup

Ravana
Ravana
LuscioHam
Ravana
Level 119
God Stats
6W - 4L
1,726 SR
Queue Stats
211W - 185L
1,646 Elo+
Party 2
Jing Wei
Jing Wei
Navicks
Jing Wei
Level 58
God Stats
14W - 15L
1,694 SR
Queue Stats
172W - 104L
1,635 Elo+
Party 1
King Arthur
King Arthur
Ramcsu
King Arthur
Level 112
God Stats
2W - 2L
1,682 SR
Queue Stats
137W - 81L
1,627 Elo+
Party 1
Vulcan
Vulcan
Smexykins
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 159L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
TheRagingBob
Sylvanus
Level 116
God Stats
86W - 48L
1,778 SR
Queue Stats
164W - 111L
1,721 Elo+
Party 2
Team Averages
Level 111
1,676 SR
1,658 Elo+

VS

Team Averages
Level 118
1,671 SR
1,514 Elo+
Lancelot
Lancelot
Kajolika
Lancelot
Level 138
God Stats
4W - 1L
1,710 SR
Queue Stats
134W - 151L
1,568 Elo+
Solo
Apollo
Apollo
LooseSealAttack
Apollo
Level 88
God Stats
0W - 3L
1,384 SR
Queue Stats
5W - 9L
1,325 Elo+
Party 3
Ganesha
Ganesha
NovemberBravo12
Ganesha
Level 144
God Stats
2W - 2L
1,927 SR
Queue Stats
264W - 280L
1,596 Elo+
Solo
King Arthur
King Arthur
TraumaHunter
King Arthur
Level 155
God Stats
11W - 11L
1,548 SR
Queue Stats
320W - 294L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
mrmudpie
Baron Samedi
Level 67
God Stats
12W - 7L
1,786 SR
Queue Stats
108W - 107L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LuscioHam
Ravana
19
12 / 2 / 7
13,169
573
18,429
15,261
9,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Navicks
Jing Wei
20
6 / 2 / 9
13,474
586
20,961
18,524
9,032
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Ramcsu
King Arthur
18
3 / 3 / 9
12,458
542
18,276
31,203
36,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Smexykins
Vulcan
18
4 / 4 / 12
12,010
522
25,614
12,174
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TheRagingBob
Sylvanus
16
2 / 2 / 12
11,165
485
9,254
20,573
25,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kajolika
Lancelot
18
7 / 4 / 4
11,914
518
20,517
24,489
12,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 3
10,453
454
6,558
19,496
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 8
9,944
432
8,851
26,783
30,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
TraumaHunter
King Arthur
16
3 / 7 / 3
11,320
492
18,393
31,361
36,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
mrmudpie
Baron Samedi
15
2 / 5 / 3
9,975
434
12,396
16,160
9,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
27
Kills
13
13
Deaths
27
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Kajolika
Lancelot
7
4
4
2.25
L
1
7
3
0.36
W
Ravana
LuscioHam
Ravana
12
2
7
7.75
W
Jing Wei
Navicks
Jing Wei
6
2
9
5.25
L
0
4
8
1
W
King Arthur
Ramcsu
King Arthur
3
3
9
2.5
W
Vulcan
Smexykins
Vulcan
4
4
12
2.5
W
Sylvanus
TheRagingBob
Sylvanus
2
2
12
4
L
King Arthur
TraumaHunter
King Arthur
3
7
3
0.64
L
Baron Samedi
mrmudpie
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,534
Damage
66,715
97,735
Taken
118,289
86,584
Mitigated
97,304
28,926
Healing
32,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Kajolika
Lancelot
20,517
5,799
0
9,597
24,489
12,536
0
5,913
18,576
0
111,524
L
6,558
4,376
0
3,842
19,496
7,650
365
3,042
16,454
0
73,885
W
Ravana
LuscioHam
Ravana
18,429
4,046
0
4,372
15,261
9,466
26
4,006
11,056
0
96,061
W
Jing Wei
Navicks
Jing Wei
20,961
19,121
0
8,618
18,524
9,032
3,282
1,685
16,813
0
134,389
L
8,851
1,013
0
4,696
26,783
30,987
0
13,460
13,323
47,944
0
W
King Arthur
Ramcsu
King Arthur
18,276
3,035
0
5,587
31,203
36,113
222
5,346
25,686
96
104,198
W
Vulcan
Smexykins
Vulcan
25,614
10,142
330
1,538
12,174
6,620
64
3,692
8,245
112,098
0
W
Sylvanus
TheRagingBob
Sylvanus
9,254
1,812
3,159
5,322
20,573
25,353
66
7,523
12,669
29,745
0
L
King Arthur
TraumaHunter
King Arthur
18,393
3,119
0
6,089
31,361
36,978
214
6,880
24,481
0
90,012
L
Baron Samedi
mrmudpie
Baron Samedi
12,396
810
4,011
4,424
16,160
9,153
0
5,669
10,491
69,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,276
Gold Earned
53,606
653
Minions Killed
590
0
Camps Cleared
0
2,328,786
Distance Traveled
2,240,070
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,914
518
136
6
0
541,933
2
L
Apollo
10,453
454
153
7
0
432,445
6
W
Ravana
13,169
573
123
5
0
533,889
7
W
Jing Wei
13,474
586
185
8
0
421,696
3
L
Ganesha
9,944
432
24
1
0
448,178
6
W
King Arthur
12,458
542
154
7
0
433,151
2
W
Vulcan
12,010
522
159
7
0
509,977
2
W
Sylvanus
11,165
485
32
1
0
430,073
7
L
King Arthur
11,320
492
156
7
0
405,592
5
L
Baron Samedi
9,975
434
121
5
0
411,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role