Player Matchup

Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond IV
GustavoBr4
Artio
Diamond IV
Level 160
God Stats
19W - 15L
1,607 SR
Queue Stats
387W - 405L
2,108 MMR
Solo
King Arthur
King Arthur
Diamond IV
Jdiew
King Arthur
Diamond IV
Level 105
God Stats
8W - 2L
1,308 SR
Queue Stats
83W - 104L
2,132 MMR
Solo
Ullr
Ullr
Masters
Joeldazeloth
Ullr
Masters
Level 160
God Stats
40W - 27L
1,706 SR
Queue Stats
485W - 436L
3,073 MMR
Solo
Mercury
Mercury
Diamond V
Missionário
Mercury
Diamond V
Level 96
God Stats
3W - 5L
1,476 SR
Queue Stats
112W - 105L
2,064 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,520 SR
2,176 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,705 SR
2,234 MMR
Chang'e
Chang'e
Masters
ImMariah
Chang'e
Masters
Level 124
God Stats
1W - 2L
1,826 SR
Queue Stats
130W - 119L
2,676 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Kamaeel
Cu Chulainn
Masters
Level 160
God Stats
30W - 26L
1,664 SR
Queue Stats
125W - 117L
2,229 MMR
Solo
Osiris
Osiris
Diamond V
Lördinho
Osiris
Diamond V
Level 154
God Stats
5W - 8L
1,452 SR
Queue Stats
454W - 457L
2,145 MMR
Solo
Artemis
Artemis
Diamond IV
MMessias2
Artemis
Diamond IV
Level 159
God Stats
3W - 2L
1,644 SR
Queue Stats
1,503W - 1,553L
2,053 MMR
Solo
Sobek
Sobek
Diamond V
MulherDoVitinho
Sobek
Diamond V
Level 120
God Stats
3W - 3L
1,937 SR
Queue Stats
141W - 137L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 1 / 6
16,234
624
22,179
22,286
13,931
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
18
1 / 2 / 13
13,692
527
11,493
34,181
46,025
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Jdiew
King Arthur
20
6 / 1 / 7
16,756
644
24,230
26,588
37,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 0 / 11
17,631
678
47,926
27,016
17,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Missionário
Mercury
20
3 / 2 / 11
14,955
575
12,768
23,855
14,103
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothRamaKaliAthena

VS

Bans
Baron SamediKhepriGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImMariah
Chang'e
17
0 / 8 / 2
10,586
407
14,619
25,598
12,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Kamaeel
Cu Chulainn
19
2 / 4 / 3
12,345
475
22,219
42,660
71,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Lördinho
Osiris
20
3 / 5 / 2
12,795
492
12,204
28,241
41,846
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
MMessias2
Artemis
16
0 / 10 / 3
10,428
401
15,771
23,692
12,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 3
9,737
375
8,770
28,202
47,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
32
Kills
6
6
Deaths
32
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
6
11
W
Artio
1
2
13
3.75
L
Chang'e
ImMariah
Chang'e
0
8
2
0.13
W
King Arthur
Jdiew
King Arthur
6
1
7
9.5
W
14
0
11
19.5
L
Cu Chulainn
Kamaeel
Cu Chulainn
2
4
3
0.88
L
Osiris
Lördinho
Osiris
3
5
2
0.8
L
Artemis
MMessias2
Artemis
0
10
3
0.15
W
Mercury
Missionário
Mercury
3
2
11
4.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,596
Damage
73,583
133,926
Taken
148,393
128,817
Mitigated
185,895
41,860
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
22,179
13,277
2,389
10,937
22,286
13,931
5,128
3,341
18,945
0
185,805
W
Artio
11,493
1,633
3,243
11,180
34,181
46,025
310
7,714
22,884
38,711
0
L
Chang'e
ImMariah
Chang'e
14,619
772
3,263
6,334
25,598
12,264
0
1,572
24,026
90,618
0
W
King Arthur
Jdiew
King Arthur
24,230
2,785
0
7,053
26,588
37,670
382
688
24,580
0
143,514
W
47,926
24,235
0
4,878
27,016
17,088
9,704
10,506
16,331
0
191,440
L
Cu Chulainn
Kamaeel
Cu Chulainn
22,219
3,824
0
4,101
42,660
71,924
0
3,615
39,045
0
124,677
L
Osiris
Lördinho
Osiris
12,204
4,762
0
665
28,241
41,846
1,206
2,103
26,138
0
118,103
L
Artemis
MMessias2
Artemis
15,771
6,324
0
3,884
23,692
12,666
0
1,289
22,403
0
89,262
W
Mercury
Missionário
Mercury
12,768
7,581
0
2,180
23,855
14,103
3,275
6,542
17,313
0
157,812
L
8,770
548
0
4,686
28,202
47,195
0
2,914
25,288
51,554
4,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,268
Gold Earned
55,891
919
Minions Killed
739
0
Camps Cleared
0
2,753,503
Distance Traveled
2,266,621
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,234
624
221
9
0
456,092
1
W
Artio
13,692
527
44
2
0
532,562
9
L
Chang'e
10,586
407
167
6
0
459,594
4
W
King Arthur
16,756
644
221
9
0
562,676
6
W
Ullr
17,631
678
239
9
0
546,627
2
L
Cu Chulainn
12,345
475
191
7
0
452,819
6
L
Osiris
12,795
492
166
6
0
520,188
4
L
Artemis
10,428
401
141
5
0
390,467
8
W
Mercury
14,955
575
194
7
0
655,546
3
L
Sobek
9,737
375
74
3
0
443,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role