Player Matchup

Neith
Neith
IrmaoGA
Neith
Level 63
God Stats
1W - 6L
1,288 SR
Queue Stats
185W - 240L
1,361 Elo+
Solo
Achilles
Achilles
SadAmmar1774
Achilles
Level 65
God Stats
9W - 15L
1,414 SR
Queue Stats
216W - 238L
1,379 Elo+
Solo
Freya
Freya
Teixeira91
Freya
Level 36
God Stats
5W - 5L
1,867 SR
Queue Stats
798W - 1,076L
1,232 Elo+
Party 1
Bakasura
Bakasura
marlonpatela_
Bakasura
Level 49
God Stats
0W - 7L
1,224 SR
Queue Stats
160W - 192L
1,239 Elo+
Party 1
Thor
Thor
xSeergioo-
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,266 Elo+
Party 1
Team Averages
Level 44
1,459 SR
1,295 Elo+

VS

Team Averages
Level 95
1,480 SR
1,332 Elo+
Danzaburou
Danzaburou
Deadly--Shoot
Danzaburou
Level 109
God Stats
24W - 22L
1,511 SR
Queue Stats
93W - 124L
1,339 Elo+
Party 3
Set
Set
ONI_NITS-_-XING
Set
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
53W - 69L
1,340 Elo+
Party 2
Yu Huang
Yu Huang
Rayman_542
Yu Huang
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 57L
1,316 Elo+
Solo
Kukulkan
Kukulkan
exir135
Kukulkan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 86L
1,343 Elo+
Party 2
Sol
Sol
karenALVP19
Sol
Level 99
God Stats
30W - 29L
1,388 SR
Queue Stats
164W - 175L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IrmaoGA
Neith
16
6 / 3 / 1
10,325
492
14,760
16,794
8,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SadAmmar1774
Achilles
18
3 / 0 / 1
11,472
546
13,306
20,808
21,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
13
0 / 8 / 1
7,905
376
3,887
20,213
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
marlonpatela_
Bakasura
14
1 / 6 / 3
8,786
418
4,437
17,875
7,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 7 / 5
8,703
414
3,582
21,398
13,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadly--Shoot
Danzaburou
17
9 / 1 / 9
11,371
541
22,577
14,718
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 3 / 4
10,462
498
10,484
22,202
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Rayman_542
Yu Huang
16
3 / 4 / 10
10,073
480
8,459
11,501
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
exir135
Kukulkan
17
5 / 2 / 6
10,532
502
15,375
8,726
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
1 / 0 / 1
11,576
551
12,085
14,188
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
23
24
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deadly--Shoot
Danzaburou
9
1
9
13.5
L
Neith
IrmaoGA
Neith
6
3
1
2.17
W
5
3
4
2.33
W
Yu Huang
Rayman_542
Yu Huang
3
4
10
2
L
Achilles
SadAmmar1774
Achilles
3
0
1
3.5
L
Freya
0
8
1
0.06
W
Kukulkan
exir135
Kukulkan
5
2
6
4
W
1
0
1
1.5
L
Bakasura
marlonpatela_
Bakasura
1
6
3
0.42
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
68,980
97,088
Taken
71,335
56,759
Mitigated
34,065
24,155
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deadly--Shoot
Danzaburou
22,577
11,466
0
6,072
14,718
6,462
4,315
2,709
11,778
0
76,670
L
Neith
IrmaoGA
Neith
14,760
6,681
0
6,783
16,794
8,217
0
6,967
9,827
0
78,765
W
10,484
4,637
0
4,907
22,202
10,284
236
632
21,150
0
96,627
W
Yu Huang
Rayman_542
Yu Huang
8,459
298
0
250
11,501
5,238
802
436
10,930
69,995
0
L
Achilles
SadAmmar1774
Achilles
13,306
1,760
22
6,176
20,808
21,724
0
10,282
10,526
0
100,401
L
Freya
3,887
1,234
113
4,539
20,213
6,372
924
4,960
15,253
62,725
0
W
Kukulkan
exir135
Kukulkan
15,375
1,525
171
1,078
8,726
4,509
1,797
110
8,616
76,781
0
W
12,085
4,221
184
9,243
14,188
7,572
2,388
0
14,188
93,370
11,489
L
Bakasura
marlonpatela_
Bakasura
4,437
3,426
235
2,348
17,875
7,272
0
6,035
11,840
0
41,348
L
3,582
840
2,165
1,774
21,398
13,174
599
6,648
14,750
0
14,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
54,014
508
Minions Killed
634
0
Camps Cleared
0
1,960,692
Distance Traveled
1,910,957
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,371
541
93
4
0
380,865
9
L
Neith
10,325
492
109
5
0
355,103
4
W
Set
10,462
498
138
7
0
409,144
2
W
Yu Huang
10,073
480
94
4
0
368,251
0
L
Achilles
11,472
546
188
9
0
431,192
1
L
Freya
7,905
376
94
4
0
355,488
5
W
Kukulkan
10,532
502
124
6
0
399,503
0
W
Sol
11,576
551
185
9
0
353,194
11
L
Bakasura
8,786
418
87
4
0
411,710
0
L
Thor
8,703
414
30
1
0
407,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role