Player Matchup

Bellona
Bellona
CosmicPlay81
Bellona
Level 106
God Stats
291W - 374L
1,425 SR
Queue Stats
454W - 582L
1,340 Elo+
Solo
Kukulkan
Kukulkan
MrBlurryFace833
Kukulkan
Level 68
God Stats
3W - 2L
1,460 SR
Queue Stats
12W - 8L
1,417 Elo+
Party 3
Neith
Neith
monkeybuissnessy
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,444 Elo+
Party 3
Chang'e
Chang'e
obsidianNITEHAWK
Chang'e
Level 36
God Stats
5W - 2L
1,427 SR
Queue Stats
10W - 24L
1,135 Elo+
Party 2
Bacchus
Bacchus
turbodeet
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,144 Elo+
Party 2
Team Averages
Level 53
1,462 SR
1,296 Elo+

VS

Team Averages
Level 46
1,539 SR
1,353 Elo+
Artemis
Artemis
DatWayDev
Artemis
Level 10
God Stats
1W - 1L
1,543 SR
Queue Stats
5W - 14L
1,260 Elo+
Party 1
Ra
Ra
FG Luckyflea
Ra
Level 55
God Stats
7W - 10L
1,326 SR
Queue Stats
33W - 44L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
Quezg1
Tsukuyomi
Level 64
God Stats
12W - 15L
1,412 SR
Queue Stats
260W - 288L
1,421 Elo+
Solo
Cthulhu
Cthulhu
RIP x DEEBO
Cthulhu
Level 38
God Stats
2W - 3L
1,572 SR
Queue Stats
26W - 50L
1,261 Elo+
Party 1
Lancelot
Lancelot
joshualee9542
Lancelot
Level 61
God Stats
5W - 5L
1,843 SR
Queue Stats
72W - 74L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CosmicPlay81
Bellona
16
1 / 2 / 9
9,273
1,030
5,728
10,369
9,878
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
14
2 / 0 / 3
8,923
991
13,650
1,878
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 4
9,147
1,016
10,859
6,292
2,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 1 / 7
9,155
1,017
9,394
9,846
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
turbodeet
Bacchus
15
2 / 3 / 8
9,993
1,110
8,317
12,806
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

295

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DatWayDev
Artemis
13
0 / 1 / 1
7,686
854
379
1,552
626
14
0 / 4 / 5
8,943
994
6,759
10,747
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Quezg1
Tsukuyomi
14
5 / 0 / 2
10,014
1,113
9,854
12,634
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
RIP x DEEBO
Cthulhu
14
2 / 2 / 3
8,877
986
8,320
13,275
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
joshualee9542
Lancelot
14
1 / 5 / 4
8,963
996
12,028
15,571
7,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
11
Kills
8
8
Deaths
12
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
CosmicPlay81
Bellona
1
2
9
2.75
L
Artemis
DatWayDev
Artemis
0
1
1
0.5
L
0
4
5
0.63
W
Kukulkan
2
0
3
3.5
L
Tsukuyomi
Quezg1
Tsukuyomi
5
0
2
6
L
Cthulhu
RIP x DEEBO
Cthulhu
2
2
3
1.75
L
Lancelot
joshualee9542
Lancelot
1
5
4
0.6
W
4
2
4
3
W
2
1
7
5.5
W
Bacchus
turbodeet
Bacchus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,948
Damage
37,340
41,191
Taken
53,779
36,024
Mitigated
28,608
8,803
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CosmicPlay81
Bellona
5,728
991
0
191
10,369
9,878
0
4,826
5,543
0
21,949
L
Artemis
DatWayDev
Artemis
379
187
0
0
1,552
626
0
143
1,409
0
1,259
L
6,759
663
458
1,222
10,747
5,058
0
6,895
3,852
31,888
0
W
Kukulkan
13,650
777
0
0
1,878
828
0
872
1,006
29,510
0
L
Tsukuyomi
Quezg1
Tsukuyomi
9,854
3,329
409
2,400
12,634
6,391
0
7,283
5,351
0
22,902
L
Cthulhu
RIP x DEEBO
Cthulhu
8,320
418
495
398
13,275
8,813
0
9,219
4,056
16,874
0
L
Lancelot
joshualee9542
Lancelot
12,028
305
0
376
15,571
7,720
0
7,821
7,750
0
26,645
W
10,859
5,413
0
392
6,292
2,647
0
2,354
3,938
0
19,252
W
9,394
556
3,589
3,481
9,846
4,762
0
3,777
6,069
28,568
0
W
Bacchus
turbodeet
Bacchus
8,317
1,425
0
1,150
12,806
17,909
0
3,250
9,556
17,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
44,483
162
Minions Killed
153
4
Camps Cleared
5
861,409
Distance Traveled
777,628
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,273
1,030
39
4
1
189,786
1
L
Artemis
7,686
854
0
0
0
44,437
1
L
Ra
8,943
994
72
8
0
171,585
0
W
Kukulkan
8,923
991
46
5
1
184,197
0
L
Tsukuyomi
10,014
1,113
31
3
4
199,783
0
L
Cthulhu
8,877
986
20
2
1
157,911
1
L
Lancelot
8,963
996
30
3
0
203,912
0
W
Neith
9,147
1,016
23
3
1
138,530
0
W
Chang'e
9,155
1,017
40
4
0
185,683
0
W
Bacchus
9,993
1,110
14
2
1
163,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role